The Lawbringer: Gambling in World of Warcraft
Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play?
Casinos and player-run games of chance have been around in World of Warcraft since the game's launch, clogging chat channels with advertisements, creating numerous GM tickets because of player fraud, and generally being disruptive in the grand scheme of things. Then there are the gambling outfits within guilds, where we would bet who would die first on Nefarian attempts way back in 2005. I lost a lot of gold back then -- I'm still ashamed to admit it.
This week on The Lawbringer, we're going to discuss WoW casinos, gambling within the game, and why Blizzard came down hard on player-run money games. The current policy on the books, so to speak, is that casinos are not allowed in WoW, as a disruption and potential scam for players. There is no way around it -- running a gambling or /roll game in chat will have you dealing with some serious retribution, especially doing it in the open.
Today's topic, as usual, is spurred on by an email that I got asking a relatively straightforward question that has some nuance to it. This email comes from a digital bookie looking to make an addon that tracks bets based on real-world events.
A brief and not-at-all comprehensive history of gambling in WoW
Before we get to the real meat of the question, whether this should even be attempted, let's look at a brief history of gambling and games of chance in World of Warcraft and see how and why Blizzard brought wrath down on advertising player-run casinos. A long, long time ago, when the Azeroth we know and love today was a young, newly released planet, there were no linked general and trade chats in the capital cities. Linked city chats were not created until later on, and players would congregate in one capital city, Orgrimmar for the Horde and Ironforge for the Alliance, to conduct business, play the Auction House, and form groups for content. Gambling was a problem here because, as a nexus of player interaction, it began to get disruptive.
As you can imagine, chat was a lively place. People selling this, advertising groups, getting into arguments, making Chuck Norris jokes -- there was a lot of clutter and spam. Players with a good amount of gold (when having a lot of gold was actually a tough thing to do) decided to begin /roll games of chance where you could double or triple a seed bet based on whether you rolled high or low. Typical high or low bets and a visible /roll mechanic made it all possible, at least on my server. Games could be simple or complex, but most relied on the basic high-or-low mechanic. If you rolled lower than the house, you lost your gold. If you managed to win and double or triple your gold, life wasn't so bad.
Problems became rampant. Players were getting scammed out of their gold as "legitimate" casinos became replaced by people looking to make a quick buck or two. So many casinos were popping up that their advertisements were clogging up general and trade chats with moronic slogans and spammy messages. It was, for a time, worse than gold selling advertisements. Blizzard eventually put out a bright line rule, saying that gambling and player-run casinos in WoW were against the terms of service.
Should I even attempt this?
No, you should not attempt a digital bookkeeping service in WoW. Betting with your friends and guildies on a football match or who can do more DPS is a minor deal in the long run of things, but opening that up to a server at large is a disruption of the game. It becomes an even bigger disruption once players, who may or may not feel rightfully cheated out of their money, start contacting GMs and calling Blizzard, causing call volume and more work for an already taxed support system.
Here are the problems with WoW casinos and gambling that permeate today. First, it's a trap for new players because they don't understand what is part of the game and what isn't. A lot of World of Warcraft is player-created, not in terms of released game content but in terms of the community and tone of all of the words that come across. Chat is still the dominant form of communication within WoW, and what we say in chat reflects on what the game is putting as its best foot forward.
Second, gambling in WoW creates a system with no recourse. If you go to off-track betting, play the lottery, or make a real wager in the real world, there is a system in place to give you the recourse you need if you win and people don't pay up. There are no player-hired goons to break your knees if you don't pay your bets, nor are there courts for the recourse of collecting on a legitimate win.
You should not attempt to run a digital bookie service because it is against the Terms of Service in every aspect and scope. Advertising it, opening it up to a ton of people, and in general running an operation where that much gold funnels around is going to put you on people's radars fast, and it just won't last. Save yourself the ban and don't even try it.
Mysterious Fortune Cards
Player gambling is one of those things that just doesn't fit when it comes to the player experience in WoW as defined by Blizzard, at least from a player-driven standpoint. Blizzard then did something remarkable with gambling for Cataclysm, essentially bringing gambling into WoW on its own terms. The inscription profession was given a new recipe called the Mysterious Fortune Card, comprised of one Resilient Parchment and one Blackfallow Ink. The created card can be sold on the Auction House or turned over by the scribes themselves. Each card, when turned over, has a vendor sell value of anywhere between 5 silver and 5,000 gold.
Now, scribes post in general and trade chats advertising their Mysterious Fortune Cards, which are the legitimate form of gambling in World of Warcraft. Everything has recourse -- the cards are bought from the Auction House, the money is give to you from a vendor when you sell the winning card, and all is well in money-making land. Sanctioned forms of player chance games got rid of a good deal of the spam, while cracking down made trade chat just a little less spammy. It was an inevitable ruling to make, especially when the Terms of Service are concerned.
You might have been wondering why some scribes are offering to purchase 5,000 gold winners for more than their value, rather than having players turn those cards into the vendor sell value associated with them. Well, as it turns out, you can pack up a good number of these cards as a way to bring a lot of gold across realms, stockpiling expensive cards and hauling them across realms without a gold restriction. I don't believe this practice is, as of yet, against the rules.
The moral of the story is don't gamble in WoW, at least not in public. Blizzard has taken a hard line against trade chat casinos and gambling, much like it deals with gold sellers and spammers trying to advertise their websites. Do yourself a favor and don't even fake post in trade chat about gambling -- you never know who is going to report you or notice, and even if it's fake, someone might not take kindly to the joke.
If you've got a question or comment you'd like to see discussed on The Lawbringer, send me an email at mat@wowinsider.com with Lawbringer or some such in the subject. See you guys next week!
This column is for entertainment only; if you need legal advice, contact a lawyer. For comments or general questions about law or for The Lawbringer, contact Mat at mat@wowinsider.com.
Casinos and player-run games of chance have been around in World of Warcraft since the game's launch, clogging chat channels with advertisements, creating numerous GM tickets because of player fraud, and generally being disruptive in the grand scheme of things. Then there are the gambling outfits within guilds, where we would bet who would die first on Nefarian attempts way back in 2005. I lost a lot of gold back then -- I'm still ashamed to admit it.
This week on The Lawbringer, we're going to discuss WoW casinos, gambling within the game, and why Blizzard came down hard on player-run money games. The current policy on the books, so to speak, is that casinos are not allowed in WoW, as a disruption and potential scam for players. There is no way around it -- running a gambling or /roll game in chat will have you dealing with some serious retribution, especially doing it in the open.
Today's topic, as usual, is spurred on by an email that I got asking a relatively straightforward question that has some nuance to it. This email comes from a digital bookie looking to make an addon that tracks bets based on real-world events.
Hi Mat,There are two aspects to this question that can be answered relatively simply, but discussions are fun, so I'm going a little deeper. As for the first part, whether there is an addon that will help you run a digital, in-game WoW bookie service -- no, I do not believe there is an addon for that very specific purpose. An Excel spreadsheet is my addon of choice for anything dealing with numbers, however. Excel is the best addon ever made for World of Warcraft.
I was wondering if it was legal or within the constraints of the EULA to run a bookmaking service in-game. I've been considering writing a personal addon that would allow me to keep track of bets, payouts, odds, and other statistics. Betting would take place on real life sports or other events using in-game gold.
I've done it on a smaller scale within my guild -it was fun and all profits went to the guild bank- but since I'm a greedy bastard, I'd like to expand into the realm. My only concern would be the large amounts of gold transfers that might look suspicious to the overlords. Even within the guild during WOTLK I would deal with tens of thousands of gold in each trade or mail sent. Basically, should I even attempt this? Thanks for any input.
-- Digital bookie
A brief and not-at-all comprehensive history of gambling in WoW
Before we get to the real meat of the question, whether this should even be attempted, let's look at a brief history of gambling and games of chance in World of Warcraft and see how and why Blizzard brought wrath down on advertising player-run casinos. A long, long time ago, when the Azeroth we know and love today was a young, newly released planet, there were no linked general and trade chats in the capital cities. Linked city chats were not created until later on, and players would congregate in one capital city, Orgrimmar for the Horde and Ironforge for the Alliance, to conduct business, play the Auction House, and form groups for content. Gambling was a problem here because, as a nexus of player interaction, it began to get disruptive.
As you can imagine, chat was a lively place. People selling this, advertising groups, getting into arguments, making Chuck Norris jokes -- there was a lot of clutter and spam. Players with a good amount of gold (when having a lot of gold was actually a tough thing to do) decided to begin /roll games of chance where you could double or triple a seed bet based on whether you rolled high or low. Typical high or low bets and a visible /roll mechanic made it all possible, at least on my server. Games could be simple or complex, but most relied on the basic high-or-low mechanic. If you rolled lower than the house, you lost your gold. If you managed to win and double or triple your gold, life wasn't so bad.
Problems became rampant. Players were getting scammed out of their gold as "legitimate" casinos became replaced by people looking to make a quick buck or two. So many casinos were popping up that their advertisements were clogging up general and trade chats with moronic slogans and spammy messages. It was, for a time, worse than gold selling advertisements. Blizzard eventually put out a bright line rule, saying that gambling and player-run casinos in WoW were against the terms of service.

No, you should not attempt a digital bookkeeping service in WoW. Betting with your friends and guildies on a football match or who can do more DPS is a minor deal in the long run of things, but opening that up to a server at large is a disruption of the game. It becomes an even bigger disruption once players, who may or may not feel rightfully cheated out of their money, start contacting GMs and calling Blizzard, causing call volume and more work for an already taxed support system.
Here are the problems with WoW casinos and gambling that permeate today. First, it's a trap for new players because they don't understand what is part of the game and what isn't. A lot of World of Warcraft is player-created, not in terms of released game content but in terms of the community and tone of all of the words that come across. Chat is still the dominant form of communication within WoW, and what we say in chat reflects on what the game is putting as its best foot forward.
Second, gambling in WoW creates a system with no recourse. If you go to off-track betting, play the lottery, or make a real wager in the real world, there is a system in place to give you the recourse you need if you win and people don't pay up. There are no player-hired goons to break your knees if you don't pay your bets, nor are there courts for the recourse of collecting on a legitimate win.
You should not attempt to run a digital bookie service because it is against the Terms of Service in every aspect and scope. Advertising it, opening it up to a ton of people, and in general running an operation where that much gold funnels around is going to put you on people's radars fast, and it just won't last. Save yourself the ban and don't even try it.
Mysterious Fortune Cards
Player gambling is one of those things that just doesn't fit when it comes to the player experience in WoW as defined by Blizzard, at least from a player-driven standpoint. Blizzard then did something remarkable with gambling for Cataclysm, essentially bringing gambling into WoW on its own terms. The inscription profession was given a new recipe called the Mysterious Fortune Card, comprised of one Resilient Parchment and one Blackfallow Ink. The created card can be sold on the Auction House or turned over by the scribes themselves. Each card, when turned over, has a vendor sell value of anywhere between 5 silver and 5,000 gold.
Now, scribes post in general and trade chats advertising their Mysterious Fortune Cards, which are the legitimate form of gambling in World of Warcraft. Everything has recourse -- the cards are bought from the Auction House, the money is give to you from a vendor when you sell the winning card, and all is well in money-making land. Sanctioned forms of player chance games got rid of a good deal of the spam, while cracking down made trade chat just a little less spammy. It was an inevitable ruling to make, especially when the Terms of Service are concerned.
You might have been wondering why some scribes are offering to purchase 5,000 gold winners for more than their value, rather than having players turn those cards into the vendor sell value associated with them. Well, as it turns out, you can pack up a good number of these cards as a way to bring a lot of gold across realms, stockpiling expensive cards and hauling them across realms without a gold restriction. I don't believe this practice is, as of yet, against the rules.
The moral of the story is don't gamble in WoW, at least not in public. Blizzard has taken a hard line against trade chat casinos and gambling, much like it deals with gold sellers and spammers trying to advertise their websites. Do yourself a favor and don't even fake post in trade chat about gambling -- you never know who is going to report you or notice, and even if it's fake, someone might not take kindly to the joke.
If you've got a question or comment you'd like to see discussed on The Lawbringer, send me an email at mat@wowinsider.com with Lawbringer or some such in the subject. See you guys next week!
Filed under: Analysis / Opinion, The Lawbringer







Reader Comments (Page 1 of 1)
wow Sep 2nd 2011 3:51PM
Gambling or running a casino in game is NOT against the ToS, as of roughly two years ago.
Blizzard has said several times since the initial ban in 2005 that you CAN run them, however you are not allowed to advertise in public chat channels.
Mathew McCurley Sep 2nd 2011 5:05PM
I am addressing a question about a guy who wanted to open up a large scale bookkeeping operation and advertise it to the server. That is against the ToS. I even said in the article that keeping it to guildies and friends.
"The moral of the story is don't gamble in WoW, at least not in public." Is this wrong? No.
renork Sep 2nd 2011 3:58PM
Umm technically gambling or running a casino in game is NOT against the ToU. They specifically outlawed ADVERTISING for said casinos. I know it's basically impossible to get any players without advertising somehow but if you manage to get it going via word of mouth you can legally run one. Theoretically someone could create an addon that used a custom chat channel to notify players of a game being run and players could then gamble with that addon with whoever wants to play house.
Having said that, if it gets too popular the inevitable result will be people creating tickets about being scammed and then eventually Blizzard will just come down and ban the casinos themselves (assumption but I think backed by legitimate historical references).
Here's a blue post to substantiate it:
http://us.battle.net/wow/en/forum/topic/1922566114#6
renork Sep 2nd 2011 4:03PM
seems like according to posts on the forums "advertising" can even include guild chat and whispers so unless this theoretical addon we created becomes popular enough for players to find the casinos strictly through a custom chat channel the game creates it's virtually impossible to create a casino without doing some sort of ingame advertising according to the rules.
renork Sep 2nd 2011 4:06PM
Better info (from July 2011)
http://us.battle.net/wow/en/forum/topic/2743689492?page=2#36
Vrakthis
http://us.blizzard.com/support/article/27048
Let me provide some clarification if I may.
A Casino run within a private channel would be permitted. Obviously, discussion of what that entails would need to take place somewhere so discussion of the casino and how it works would also be permitted, within that private channel.
So within that channel you could discuss the rules of how you are running the casino.
It is the advertisement of said casino that is strictly prohibited. For those who may be looking for the loophole, we would consider getting someone to join a private channel through random invites or other misinformation and then covering what that channel was for, as advertising.
I hope that helps. :)
http://us.battle.net/wow/en/forum/topic/2743689492?page=2#39
Vrakthis:
Also, keep in mind that these policies have changed before as we used to prohibit casinos in any form. This may change in the future if we find that players are being scammed though this practice, but for now, they are permitted.
Newt Sep 2nd 2011 4:08PM
Unless things have changed in the last few days, and I can't find any Blizzard posts about it, this quote seems to be false:
"The current policy on the books, so to speak, is that casinos are not allowed in WoW, as a disruption and potential scam for players."
After the first outbreak of casinos in 2005, they were indeed banned outright. It was strictly against the rules to run a casino as of February 18th, 2005.
***
Sometime in March of 2009, the official stance on casinos was relaxed, and they began popping up again. When players began looking for clarification on the official forums, Blizzard confirmed that it was no longer against the rules to run a casino.
Blizzard posts from that time:
-March 23rd, 2009:
"Casinos are, in and of themselves, not currently against our policies."
-March 30th, 2009:
"Although casinos are not technically against our Terms of Use as of this moment, we do recognize the negative impact that such advertisements and activities in public channels can have on a realm's community."
***
Sometime later, the rules were clarified. It is now perfectly fine to run a casino, but it cannot be advertised through any official channels of communication; In-game channels/say/yell or the official forums.
The latest comments from Blizzard, from less than a month ago, show that this policy is still in effect.
August 4th, 2011:
"...Using any method of communication in-game to advertise a casino or other form or gambling would be a violation of our policies. This includes /yell, /say and /whisper.
You may otherwise run or participate in one in-game as long as in doing so you are not violating other policies (i.e. spamming, scamming, etc...). "
( http://us.battle.net/wow/en/forum/topic/2965116489#12 )
Japith Sep 2nd 2011 4:22PM
I still think Goblin NPC casinos (think Dragon Quest) that have slots, table games and matches to bet in-game money on would be very fun. No real world money, just in game money sinks to win items with tokens.
Gerbera Sep 2nd 2011 4:39PM
Well it's one thing to gamble using in-game gold with in-game dice (via /roll) or in-game things (the first to die on a boss fight, or fortune cards). It is an entirely different matter to gamble on REAL LIFE events (sports games) using in-game gold. IMO there should be further clarification as to whether *this specifically* is against the ToU and whether it would actually violate state and/or federal laws against gambling.
Dejan Sep 2nd 2011 5:05PM
Actually, casinos are definitely not allowed on EU servers. Says so in the scam policy:
http://eu.blizzard.com/support/article/50074/
>>Scamming another Player
Shinae Sep 2nd 2011 5:05PM
What gamblers forget is that the house always wins.
That said, I really wish WoW had multiplayer games within it, including ones that involve betting gold. I would love to chill out with guildies in a game of poker with optional betting! I'm not familiar enough with other MMOs to know whether any other game does this.
Badgelooter Sep 2nd 2011 5:27PM
Side bets within a guild are pretty commonplace in my experience, whether it be first person to die, to hit level cap after an expansion, etc.
My question is whether one could organize an event for in-game gold that relies on skill rather than chance. Example, the level 1 gnome race. Could I form a raid, charge people 500g to enter, then set a start and end point, first person to the finish line takes (almost) all? You'd need some type of map addon to make sure people weren't corpse running (I suppose a raid frame would work, if you stay dead for more than X seconds, you are DQ'd) and someone you trusted to make sure everyone started at the same time.
What about a farming contest? First person to bring me X Embersilk Scraps wins?
Steffan Sep 2nd 2011 5:36PM
I've been a player for year-and-a-half or so (Wrath baby =P) and honestly? Never seen any in-game gambling advertisements ('cept the fortune cards). Also:
"There are no player-hired goons to break your knees if you don't pay your bets"
Greatest line of the day, that!
Cjmulhare Sep 2nd 2011 7:59PM
McCurley really dropped the ball on his research with this one. Nice try though.
Ardonis Sep 3rd 2011 1:47AM
I hardly think that's a fair statement. Yes, I think at this point we can all see that Mat's statement that they're strictly disallowed is incorrect, but the thrust of his post is still very, very true. While they may be allowed in theory, it's basically inevitable that, in order to run one effectively, you'd have to "advertise" somehow. And since whispering people randomly, inviting them to groups, and of course actually advertising it in say, trade, general, etc. are all considered "advertising," for all intents and purposes it seems casinos are not allowed.
Sally Bowls Sep 3rd 2011 1:59AM
"Excel is the best addon ever made for World of Warcraft." - maybe for your grandparents.
All of us cool kids are using Google Docs. You can access it from your laptop while playing on your desktop; you can give others read or read-write access to it with a browser. I am sure you can imagine the scope of the Google Spreadsheets for EVE Online.
I am expecting some impressive Google Spreadsheets reading from the new WoW AH.
GSTETINA86 Sep 3rd 2011 12:10PM
Great article, look at all these debbie downers on here. I feel you answered the dudes question spot on. and also left some room for debate. GOOD JOB! :D