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9-03-2011 @ 12:01AM
AS will always give a holy power when GC procs. Personally I think they could have fixed things with 2 changes. 1: remove diminishing returns on tanking stats. Sorry, but a single role having to do advanced calculus to know what they are getting is stupid. 2: add threat stats to every piece of tanking gear. Lower the tanking stats and use the points for threat stats. #1 allows #2 to happen with little loss to survivability. #2 means we could work on our DPS. That makes more threat and that means we could raise that ceiling. A tank should make something so mad it tries to kill them and survive the attempt. It used to be one could be good at both and the mark of skill was being goo at both. Thanks to the castration of healers, giving up the survivability is a danger. Sorry, but I have been healing a lot. The current model with tanks is close enough to Wrath that it is horrible. I fail to heal a tank back up to full and the next few seconds he will be dead. As a tank this sucks a lot. I would much rather there were 3 stats on every piece of gear and one was hit or expertise. I am getting sick of sitting on my hands for 3-4 rotations thanks to a 9% chance to miss is somehow 5 of 6 crusader strikes.
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