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9-02-2011 @ 7:19PM
Personally would love to see fire mages as healers. The Roman used fire to cauterize and heal their wounds, why can't mages share their knowledge of cauterization to help their fellow raid members survive when they get their limbs bit off by dragons?
9-02-2011 @ 7:21PM
Trouble is, you can't cauterize all of your wounds away. I mean, you can try, but who'd want to?
9-02-2011 @ 7:24PM
What about a mage healing by reversing time in a small area?
9-02-2011 @ 7:32PM
@AmandaThat is all kinds of interesting. Now that is what I call active mitigation. Or even better, miss-agation :p
9-02-2011 @ 7:34PM
Technically, my Warrior would only be able to hate his wounds closed and couldn't use bandages to produce new blood--and would thus bleed out seconds into most fights--but hey. Only a game. :P
9-02-2011 @ 9:07PM
@Amanda Time Lord mages would quite possibly tempt me back into playing the class.The only reason i stopped playing my much loved mage was because I wanted the option to heal.
9-02-2011 @ 10:34PM
"Trouble is, you can't cauterize all of your wounds away. I mean, you can try, but who'd want to?"A warlock?
9-03-2011 @ 2:29AM
If you wanna go down the mage - time - healing road, you can borrow some from disc priests' book, because being able to alter time also allows you to PREVENT damage since you kinda know it's coming (being able to sense a harm coming in the next 5 seconds).Thus Arcane Mage would get:1. bubble others, because you're "temporally frozen" in your current time and nothing can harm you for 10 seconds. It has limited strength though, so you get returned to normal version of yourself of if the damage is too great.2. The target gets enhanced temporal vision which makes other creatures seem to move slower, a.k.a Matrix style bullet dodging. Increases dodge rating by 1000 for 10 seconds.3. Calls upon the arcane leylines to wash away the wounds of anyone standing on the leyline. AOE ground targeted heal much like healing rain.
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