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9-08-2011 @ 6:42PM
I apologize for my use of quotes ... but it's the best way I can describe my idea...Why not release 2 tiers at the start of the expansion?The first tier for hard cores to rush through, and by downing the final boss, unlock the next raid. A form of gating. 'Casuals' can then attempt to get through the first raid tier at their own pace. No heroic versions required. Any mounts or special epic weapons can be obtained by achievements or farming enough 'shards of something'.The 2nd tier would be 'hard mode' or at least very difficult, and require gear or skill to down bosses. 'Casuals' would know that if they cannot handle this tier yet, they only need to wait until the next patch to get another shot at an easier version.The next patch could then reset the gating from the initial tiers, and 'nerf' the 2nd tier so 'casuals' can get through it. A new 3rd tier would then be introduced that would make 'hard core guilds' happy again, with some new bosses and mechanics to deal with.This cycle would then repeat until the final chapter/boss of the expansion. Once enough 'hardcore' guilds have completed the raid the next patch would nerf the bosses making them easier to handle. Not necessarily like icecrown radiance, or whatever it was called.This would provide 2 levels of difficulty, and keep both types of players happy. 'Casual' players would be insane to feel slighted about being 1 tier behind. Do they raid for gear or fun? It should be fun, otherwise they should be 'hardcore' and just care about the 2nd tier of harder raids.My 2 cents.
9-10-2011 @ 3:53PM
But then what will the "hardcore" groups do when the last raid in the expansion goes easymode?
9-11-2011 @ 4:57AM
@goldeneyeI cannot provide you any statistics, but the end of every expansion tends to see 'hardcore' guilds complete the raid, then take holidays until the next expansion. So, I don't see anything changing there.For example, read Mathew McCurley's blog post today:http://wow.joystiq.com/2011/09/10/guildox-finds-the-worlds-most-experience-raid-boss-killer/As I stated before, the difficulty would be modified on a patch by patch basis. Patches take some time to be released, so any 'hardcore' guilds slightly behind the top 1000, or whatever number is used to determine 'enough' guilds have cleared the content, would still have some time to complete on the original difficulty.
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