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Reader Comments (Page 1 of 1)
9-09-2011 @ 4:03PM
Eirik said...
> ...who have to take into account four potential modes for each encounter. It homogenizes encounters...
It is the trade-off and conservation of resources. The chalk in the flour, the extra quart of water in the pot of cabbage soup.
Three additional modes for an existing encounter requires fewer art resources, and fewer encounter design resources than a complete additional encounter. The resources are limited. If I am not going to get an additional boss anyway, I might as well have the extra modes.
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