Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
9-08-2011 @ 9:07PM
Eirik said...
If the DPS in a group will not accept the tank's pacing, the tank has only 3 options: 1) go on strike (let the pulling DPS die) and hope that the DPS acquiesce or abdicate. 2) Allow the DPS (or healer) to control the pacing (and as a consequence work much harder trying to gain control after a DPS pull). or 3) abdicate (leave the group, or change roles).
Option 1 assumes that negotiation has already broken down. Perhaps the tank is not socially adept enough to convince the DPS to allow the tank to control pacing. Perhaps the DPS has a chip on its shoulder, or "can't back down". Option 1 is a naked power/control play, holding the offender, and possibly the rest of the group (in a wipe) hostage.
Taking it off the table leaves the tank with a stressful option which an underconfident or marginal tank may not be able to handle, or a socially repugnant option.
Heal the "I'm pulling" DPS if you like. But talk with the tank about it first, if you can.
Reply