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Reader Comments (Page 1 of 1)
9-12-2011 @ 8:51PM
omedon666 said...
I really need to say this, and some people are going to downvote me, which just blows my mind, but...
If you are seeing this series of accessibility NERFs as something negative, really, honestly, and with utmost respect, you need to find another game genre. Get out while you can, because the larger an MMO wants to get, the more they will make accessibility changes like this as needed. The games you knew that necessarily revered your "specialized skill set" have passed on, and WoW now pays you the lip service proportionate to your presence in the community.
Something as large as a AAA title MMO cannot afford to be a "this is the place where the real heroes are a single digit percentage, and everyone else props them up by not being able to do the same thing they can" environment. That sounds way too much like the real world we are trying to relax and get away from.
This is an escapism. The real world is a rat race that we cannot buy out of. Someone has more money, success, whatever than you, someone is better than you, and there is not very much most people can realistically do about it. An MMO will only support this parallel environment, this same rat race, to a minor degree if it wants to survive, because no one pays to be the "peasant". Every player needs to feel a degree of reasonably attainable success, because if they don't, they will leave, and all that will be left is that single digit percent of players. As much as a "fraternity of the elite" sounds great to those that "can hang" in that crowd, it will be a very, very small population, and money talks.
"It's totally not worth it" has been a battlecry, a resounding word on the street I've read on forums, heard in game, and read in blog comments all over the net, as it relates to much of the PVE tuning degrees of this expansion.
Did Wrath spoil everyone? Maybe... but it was popular, people liked it, and that's not a bad thing. Cataclysm's message of "let's make it hard so people will band together and overcome" was noble, I supported it, but it has fallen on its face, because half of "min/max" is "min" and "min" is done by saying "that is totally unreasonable, wait till next patch *resume achievement farming or unsubscribe*".
I don't personally know anyone on my server who has been consistently successful in the firelands, and I'm pretty "ear to the ground". The only input I've received from Cataclysm raiding from my information circuit has been my entire raiding knowledge base telling me "NOT WORTH IT" a couple months after Cataclysm's release.
I'm glad that there was a difficulty level for the time-sensitive type-A's to do their little race, but that time is over, it's time to let people feel like heroes, something that Cataclysm has dropped the ball on, and I'm glad to see Blizzard has their finger on the pulse to start reining in their game from telling so many good people that "you're not good enough"... because paying customers, who ARE good enough (by any sane standard of "skill building" for a frickin video game) do not want to hear that. They'll go somewhere where they can feel like a hero, and be wise to do so.
Just my little more than two cents.
omedon666.livejournal.com
Reply
9-12-2011 @ 9:02PM
Luvaria said...
You can feel like a hero in normal modes. Heroic content is getting nerfed as well and that's where the challenges are supposed to be, yet they're nerfing that too.
9-12-2011 @ 9:15PM
RS said...
I would like to subscribe to your newsletter.
You're completely correct. Not everyone has the time to spend raiding 3 nights a week, + farming. Etc etc. We play to have fun. As it is right now, I had more fun in wrath. Fast tight runs. Great for people with lives outside the game.
I don't have time for 3 hour runs. It puts strain on real life activities. But I still want to see content. I can wait till the 'big' dogs get their world firsts. World firsts do not help me with the wife and kids.
RS
9-12-2011 @ 9:16PM
Gendou said...
I thought Heroic Mode was for the heroes.
9-12-2011 @ 9:18PM
Kaphik said...
MMOs are still games, and if I recall correctly most games are played because there is an inherent challenge to it. Games without challenge don't hold people's attention very long.
9-12-2011 @ 9:44PM
Fathertouk said...
This comment should be the first one listed if wow insider were to bring back that old "this is what people said all week" column.
9-12-2011 @ 10:13PM
smartazjb0y said...
I agree completely. If what you said applied to Normals. When they did the nerfs to T11 normals and everyone was complaining, I was on the side of "Well, guess what, if you want a challenge do Heroics, those are unnerfed." Well, now they're nerfing Heroics too, when there doesn't seem to be too much of a need. I mean, why nerf Heroics? As of now, especially after the Rag nerfs, they're not unnecessarily brutally hard.
So yes, I do agree. Except when it comes to Heroics.
9-12-2011 @ 11:30PM
Skarn said...
I've been consistently surprised at how hard the Cataclysm content is considered. I'm no Heroic raider, nor have I progressed very quickly through Normal content, but progression has been consistent. We downed Staghelm last week. Progression in the last tier was fairly similar. I've never felt it was overtuned, it always seemed like a good difficulty. Not super hard, not super easy, somewhere in the middle. Difficulty is obviously a pretty fluid concept.
I don't really resent the nerfs, nor necessarily think they are unnecessary. I more...mourn them. I can't help but feel disappointed and sad. I personally don't feel like a hero when the fights are so easy that a group that has never seen them and knows nothing about them can one-shot them. Again, that's obviously an individual thing.
I personally know several people on my server and friends on others that have cleared beyond normal Ragnaros already. (I'm not one of them.) I've never thought that all video games are for everyone, just like not all sports or chess or sudoku board games or other leisure activities are for everyone. I don't really intend it as elitism, I'm certainly not among the "video game elite" (which yes does sound silly). It's hard to describe. I guess...as silly as it sounds for a video game, I still expect people to take pride in what they do. True, "it's not worth it" if it's too hard. It's also not worth it if it's too easy.
/sigh Oh well. I feel like this is more of a brick wall than any raid boss ever has been. I'm not trying to denigrate anyone. That's not something I do. Well, if Blizzard keeps up a similar difficulty theme for raids, I suppose it'll work out best for everyone.
9-13-2011 @ 12:35AM
Rainbow said...
I resent it when someone justifies their opinion with, "You need to agree with me or find another game".
Who are you to tell us what to think?
9-13-2011 @ 4:18AM
Chance said...
Sir... they are nerfing the HARD modes. Now I'm not a HM raider, but I can understand why people would complain about a nerf to HARD modes. I agree with you when it comes to normal modes, however there is a HUGE population of players still progressing through the HARD mode content.
I don't have the numbers for the world, but did you know that only 24 guilds in the US have killed Rag on Heroic difficulty to date?
Yes, getting WORLD first is the realistic goal of a very small percentage, getting realm first is the goal of at least 2 guilds per realm, again a very small percentage, but being able to complete the content at the intended difficulty upon release is the desire of a great many more players than you claim it to be.
This isn't about accessability, its about people getting cheated out of getting the enjoyment from a product they payed for. I'm almost always 100% for nerfs, however a nerf to HARD mode content this soon into the tier is a slap in the face to everyone aside from the elitist people who you are speaking out against. There are thousands of guilds world wide, hundreds if not thousands on US realms that are 6/7H yet under 1000 with a heroic Rag kill and as I stated earlier only TWENTY FOUR US guilds with the HRag.
They already recently nerfed Rag, and in my personal opinion as a non-Hmode raider, and almost certainly in the opinion of those who do enjoy the challenge of Heroics, Blizz has not given players enough time to complete this challenge.
Normal mode nerfs are welcome, anybody who has yet to down Rag on normal, myself included, have had plenty of time. Please realize though that Heroic content cannot even be seen until you kill the end-boss on normal. Do not say we've had since the release of 4.2 to tackle HModes, not everybody is in the elitist group you stereotyped all of us into. Most people took quite some time to get their first Rag kill, and then took more time gearing up to start tackling the easier heroic bosses, and are now being told they won't get to play through the content at its intended difficulty.
None of this is a "its not worth it" argument because none of the people who are truly against the nerf are doing this for prestige, for gear, or for the achievment. They are doing it for the purpose of having a challenge in their game, a challenge they expect, they were told they would have, and they rightly should have. Imagine if you bought Goldeneye 64 back when it released, spent hours upon hours unlocking the 007 mode, then had some nintendo rep come to your house, switch your cartridge, and tell you that they made the 007 mode easier so more people could get through it quicker. Change Goldeneye/007 mode to Doom and Nightmare, or Halo and Legendary or any other game that you enjoyed playing while growing up if you like, its all the same thing.
In conclusion, should players expect nerfs? Eventually, yes, but Blizzard has not even given a high percentage of the hardcore raiders ample time to complete the end-game heroic boss, much less the more casual raiders who enjoy Hard Mode content. Its a slap in the face and your reasoning for defending it is asenine, wrong, and makes you look like an uneducated child who thinks that only the elitist of the elite enjoy a challenge in their games.
Please note that I will personally benefit from this, it not only means I will most definitely down Majordomo when the nerf hits (we consistently get him down to 10%) but when we down Rag Hmodes will be accessible to me and my raid group to give us better gear for t13 raids, yet I still understand and sympathize with the people who have not had their chance to play the game as they want. I also believe Blizz has not thought this through as much as they should have.
9-13-2011 @ 4:57AM
PeeWee said...
This comment deserves its own article, and more than one Thumb's Up-button.