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9-12-2011 @ 11:34PM
Statement of disclosure first: I haven't played WoW in almost three months and don't intend to come back, for a variety of reasons. That said, I do have friends who still play, and contacts in my old guild, which although 6/7H, is a shadow of its former self due to players burning out, departing due to boredom, etc, and can only do 1, sometimes 2 10m groups where it used to be a world top 100 25m guild going back to Vanilla. Other friends are in a more casual guild that is 7/7 normal.Not one of them is in favor of the heroic portion of this nerf, even if it means the progression guild downs Ragnaros or the casual guild gets one or more heroic kills. To them the heroic modes being nerfed renders them meaningless, and both guilds expect their attendance problems to increase pre-4.3.Guilds are dying, hell the entire concept of a meaningful endgame is dying, and Blizzard just shot the patient again. Nerfs to normal modes are fine - no one expects normal modes to always be difficult, even for the most casual of guilds. But taking the incentive away for guilds that really only function on the pride of accomplishment, when there is precious little of that pride left, only serves to hasten the demise of WoW's endgame as anything meaningful.
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