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9-12-2011 @ 8:00PM
But we already have the music in game and can get it out for free. What kind of ruse is Blizzard trying to pull here?
9-12-2011 @ 10:06PM
Generally speaking, you are right. The music is in the game.However, most of the music in the game is broken up into multiple parts. Some zones have 4-5 versions of it's theme depending on what's going on, and depending on the time. So you might have 5, 1-minute tracks of that music, whereas the track on the soundtrack will be a full 5-7 minute long track, with each one blended together.Conversely, you can also find some of the tracks that leave out parts of the game, too.
9-12-2011 @ 10:25PM
You can clip the clips together. We can do anything we want nowadays with computers.I don't like Blizzards greed in the past few years. I get they are a for profit company and what happens when you get as big as Blizzard has gotten. I like when they were the kid sitting around putting out great games.
9-13-2011 @ 12:27AM
Doesn't work that way. I can compare extracted music, and tracks on the Collector's Edition CD's.The CD tracks are not simply stiched together. They are usually blended together professionally. Stiching the tracks together results in music stopping and starting. And some of the tracks contain multiple zones worth of music. "Outland Suite" contains several zones of music, and if you tried stitching them all together, you would have a mess.Some of these soundtracks aren't sold in the store. And the only way to get them was the Collector's Editions.Diablo 2's, in particular, has been out of print for years. Strangly enuf, the one available in their store is missing the track "Tristram", the only thing I can think of is the new Diablo 3 soundtrack having a similiar track, and they not wanting two similiar tracks for purchase up there.And the music on the CD's are usually higher quality than what's in the game. I think the MP3's for the game's files are stored in 128Kbps. Whereas with the downloadable tracks, some of them are offered in .wav format, which is full CD quality.Take your pick. 128Kbps stitched together music, which stops and starts repeatedly. Or full CD-quality, professionally mastered music at $1 a track, which equals up to the normal price of a physical CD soundtrack in their store. I don't think that's a ripoff.
9-13-2011 @ 12:29AM
You need to learn how to blend music then and get the right software.
9-13-2011 @ 1:53AM
You still aren't getting it.So, find and learn how to use a sound editing program which would likely cost money, to stitch together 128Kbps music.CD quality is 1411Kbps. And the "blending" isn't simply mixing the audio together when they end and begin. It's actual musical transitions between pieces in tracks with multiple zones like "Outland Suite".That's a hell of alot of work to save $1-$2. No one says you have to buy the full soundtrack.You think Blizzard has "gotten greedy". I got news for you. Some of these soundtracks are years old, Diablo 2's is from 2000. And is out of print. So your only choices of getting it are hunting down the copy that came with the Collector's Edition, find one from someone who bought it from the online store, or buy it digitally from Blizzard.You are so stuck in the "we already have the soundtrack on our computers, !@#$ 'em" mindset you don't see how professionally done tracks in full quality is worth $1. And again, no one is forcing you to buy the whole soundtracks. If you likee one piece, then just buy that one piece.If you would rather extract the files, piece them together in an audio editing program without musical transistions, in a lower-quality format, then that's your preference. But I think most people would feel the $1 is a fair asking price for a professional-done, higher quality file.
9-13-2011 @ 2:00AM
Dude, whatever works for you.Im happy just extracting the songs I like and leaving it at that.Im sorry you spent all the emotion and time writing that. I didn't read it as I pretty much got your point first sentence.Im not all that into video game music. Its great in game. Totally love it there. I dont know why I have to pay to hear it out of game. If I do, I would "stitch" it together, but then again im a musician and do audio production so its a bit different for me. I can make it blend flawlessly between one track into another and also do it using freeware that is out there.Cheers!!
9-13-2011 @ 2:40AM
"Emotion"No, it's called logic."I didn't read it as I pretty much got your point first sentence."In other words, you are ignoring my point because you think your "they're being greedy" idea is right, and you cannot be wrong at all.And if you really are musician and work in audio production, you would understand that no amount of working in an audio program will take those 128Kbps tracks and boost them back up to 1411Kbps.How does this grab you? People have asked for years for downloadable versions of those soundtracks. They delivered.But if you want to keep riding the "they're greedy" thought all you like, go ahead. Taking music and fading them in and out in Audacity isn't going to recreate the musical transistions in some tracks."Blend flawlessly" isn't simply placing one track to fade out and the other to fade in. I doubt you will read this far but let me explain. The tracks STOP. You know when you enter SW? That little musical piece? It's it's own piece. And there's about three different versions of it.So blending the music together would get you three crescendos in a row, with absolutely no musical styling other than "here's three pieces put together." And making them fade in and out before the end would just sound stupid. And blending the entire zones worth of tracks, no matter how you do it, is going to create an uneven, mixed-up track.
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