Shifting Perspectives: Rolling a new bear or restoration druid in Cataclysm

Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. This Tuesday, there can never be enough druids in the world.
Our editors have asked us to write a column or two about leveling new characters in Cataclysm, as we've been getting lots of requests and, uh, we haven't updated our leveling guides in a while. I was horrified to learn that my own were written two years ago.
So, without further ado, here's my comprehensive guide to druid leveling in Cataclysm:
- Go anywhere.
- Do anything.
- Ding!
- Go anywhere.
- Do anything.
- Ding!
Update: A few hours after this column was submitted on Monday morning, Blizzard went live with its class feedback series on the forums, seeking input from players on potential changes to their classes. The last time they did this was around the time they were tossing around ideas on class updates that later appeared in the Cataclysm beta, so this is your chance to weigh your experiences in this expansion and write suggestions. The druid threads are here (US version) and here (EU version), and we'll talk about this next week.

- Why (or why not) to play a druid
- Getting started and leveling 1-9
- Leveling 10-20
- Leveling 21-30
- Leveling 31-40
- Leveling 41-50
- Leveling 51-60
- Leveling 61-70
- Leveling 71-80
For today's article, I'm going to assume you're preparing to roll a new druid without having played one before, regardless of whether you're a new or experienced player.

For lore junkies, anyone looking to incorporate a bit of roleplay into their leveling experience, or anyone still trying to decide which of the four druidic races to play, you may find the following articles helpful or fun to read:
- Shifting Perspectives: Why (or why not) to play a Night Elf druid Commentary on Night Elf racials should still be accurate today. There are a few changes below for the other three races.
- Shifting Perspectives: Why (or why not) to play a Tauren druid To update this post, War Stomp is now usable in both bear and cat form. While this has obvious PVP use for both specs, you're likely to find this quite helpful as a bear in early dungeons or as an escape mechanism from fights gone south in cat. Make sure it's hotkeyed somewhere useful.
- Shifting Perspectives: Why (or why not) to play a Worgen druid The only thing I would add to this for the benefit of leveling players is that Worgen druids really don't have to pay anything toward mount costs until The Right Stuff (i.e., epic flying). The two versions of Running Wild at level 20 and level 40 are completely free and appear automatically in your spellbook, and Flight Form is trained at level 60 for a nominal cost.
- Shifting Perspectives: Why (or why not) to play a Troll druid The Da Voodoo Shuffle racial is slightly more useful for feral players than it was back then, given that shifting no longer removes roots (sob). It's still pretty pointless for balance and restoration players.
- Dedicated tank players will get the most from Night Elves' Quickness. The Tauren Endurance is a shadow of its former self, but it's the only Horde-side racial bonus that affects tanking.
- Dedicated DPS players will get the most from the Worgen Viciousness. The Trolls' Berserking is the only Horde-side racial that provides a damage bonus.
- As with their DPS counterparts, dedicated healers will probably get the most from Viciousness. Again, Berserking can also be helpful during a raid fight's tougher moments, but it won't do as much for you as a passive 1% crit bonus does.
- For dedicated PVP players, there no longer seems to be any broad consensus on which race has the most helpful bonuses, and what you pick will probably depend more on your spec. The most consistently successful druid PVP spec is restoration, and resto players usually get the most from Night Elves' Shadowmeld. However, War Stomp has always had its fans. Many PVP cats swear by Darkflight (which gives feral Worgen access to three speed boosts with Darkflight, Dash, and Stampeding Roar), or at least they did before the shifting nerf made Da Voodoo Shuffle marginally better.

Heirlooms are by no means necessary, but if you're looking to get to level 85 as quickly as possible, they're the way to go. They're also the safest possible picks if you want to be assured of having level-appropriate gear in important slots without having to depend on quest rewards or unpredictable dungeon drops.
For bears:
- Weapon Repurposed Lava Dredger 3,500 justice points or 95 Champions' Seals at the Argent Tournament.
- Helm Stained Shadowcraft Cap This has to be purchased from a guild vendor, and you will not have access to it unless you're in a level 20+ guild; 1,350 gold.
- Shoulders Stained Shadowcraft Spaulders 2,175 justice points or 60 Champions' Seals.
- Cloak Inherited Cape of the Black Baron As with the head slot, this has to be purchased from a guild vendor, but the guild only has to be level 10+; 1,200 gold.
- Chest Stained Shadowcraft Tunic 2,175 justice points or 60 Champions' Seals.
- Ring Dread Pirate Ring Won from the Kal'uak Fishing Derby.
- Trinket Swift Hand of Justice This is the only heirloom trinket that has any real effect on bear leveling, although haste is admittedly not a great stat for the spec.
- Weapon Neither of the two caster heirloom weapons has spirit, but the Dignified Headmaster's Charge will save you the trouble of having to keep upgrading an off-hand weapon. It's also more easily transferable to other caster classes than the Devout Aurastone Hammer, unless you're planning on making your next alt a paladin. However, the Hammer is the less expensive of the two options at 2,725 justice points or 60 Champions' Seals; the Charge will run you 3,500 justice points or 95 Champions' Seals.
- Helm Preened Tribal War Feathers Purchased from a guild vendor and only available if your guild is level 20+; 1,350 gold.
- Shoulders Preened Ironfeather Shoulders 2,175 justice points or 60 Champions' Seals.
- Cloak Ancient Bloodmoon Cloak Purchased from a guild vendor and only available if your guild is level 10+;1,200 gold.
- Chest Preened Ironfeather Breastplate 2,175 justice points or 60 Champions' Seals.
- Ring Dread Pirate Ring Won from the Kal'uak Fishing Derby.
- Trinket Using two Discerning Eye of the Beast is more helpful to a leveling restoration player than using one in tandem with a Swift Eye.
And on that note ...

A lot of folks leveling tanks and healers to 85 will do so largely through the Dungeon Finder, and the Tuesday edition of Shifting just so happens to cover the two druid specs concerned with both roles. As someone who's leveled a healer almost entirely through 5-mans for the low-level tank project (more on this in a future column), you can absolutely do this, and it's both convenient and a great way to learn how your character plays in group content. However, it also means missing out on the extraordinary job that Blizzard did with Cataclysm questing, and that's kind of sad.
On other toons, I've seen and/or finished questing through Mulgore, the Northern Barrens, Duskwood, the Stonetalon Mountains, Gilneas, Silverpine Forest, the Badlands, the Redridge Mountains, Kezan, the Lost Isles, the Blasted Lands, and Northern and Southern Stranglethorn (on top of the Cataclysm zones added to the original continents for levels 80 to 85). Without exception, they have all been excellent, with interesting storylines and great drops. Seeing players skip past them simply because the Dungeon Finder is convenient gives me hives.
If you want to pick up Dual Talent Specialization as quickly as possible (level 30) and have a DPS spec in addition to a tanking or healing spec, it's been my experience that leveling DPS characters don't wait anywhere near the time they do at level 85 for a queue to pop. If you want to combine questing with a more limited set of dungeons, it's often helpful to pop a DPS character into the queue and enjoy questing while you wait. If you're a tank/healer, the queue usually pops immediately (or within 2 minutes), so that's tougher to do, and questing on a restoration spec is significantly less efficient than questing as a balance or feral player.
Shifting Perspectives helps you gear your bear druid, breaks down the facts about haste for trees, and then digs into the restoration mastery. You might also enjoy our look at the disappearance of the bear.
Filed under: Druid, Analysis / Opinion, (Druid) Shifting Perspectives, Cataclysm






Reader Comments (Page 1 of 1)
ZeroCool Sep 13th 2011 9:11AM
I've almost finished leveling a feral druid (worgen), and though I do a good mix of PvP, questing, and dungeon running, my greatest pleasure has been my ability to tank dungeons with the same gear as I use for questing/PvP. I had never tanked before, but I didn't think the bear ever didn't have the skills it needed.
shomechely Sep 13th 2011 9:27AM
Oh awesome! I was thinking about leveling a druid just to try a new race and class (never played a druid - never played a night elf). This article answered all of my questions except what to name it.
Natsumi Sep 14th 2011 1:36AM
Name it Bobthedruid
Boobah Sep 13th 2011 9:32AM
Running WIld, just like all the other spells, has only one rank. If a worgen wants to keep up with everybody else at level 40 and beyond, they have to buy the second rank of riding skill.
Natsumi Sep 14th 2011 1:38AM
Yes, but the level 40 riding skill is a pittance compared to what it used to be, she is completely correct, you won't be spending any real sum of money on riding skill until you hit epic riding. I do however recommend hitting exalted with Stormwind to further reduce the amount you spend on mount training.
Bellajtok Sep 13th 2011 9:43AM
How is the tank project going, anyway?
Dan Sep 13th 2011 10:06AM
Slight correction: there IS a heirloom weapon with spirit:
http://www.wowhead.com/item=44094
It's a PvP heirloom, yes, but the difference between the PvP and PvE heirlooms is marginal at best (the trinket excepted). Also, as was pointed out in Tyler's level 85 primer for balance druids, leveling through BGs is good if you wanna get JP/honor capped once you hit 85. Otherwise, great guide =)
matt Sep 13th 2011 10:24AM
I just started a tauren druid on a new server to see the new horde 1-60 sans heirlooms. One thing I noticed is that cat is just awful for the first few levels without war stomp I would have been doing a corpse run every time a second mob showed up. Then, around the time you get ravage and OOC you become an unstoppable killing machine. If you take furor and Pred Strikes, things die fast and your energy bar will stay full-ish. the only thing stopping me from mowing down entire zones is the CD on prowl.
I tanked a SFK run to get my staff and it went really well. I waited until 22 to do it so that I would have enrage and skull bash. With Swipe on CD and Demo Roar, AoE packs where pretty easy to hold. the 5x threat change pushed lowbie bears into viability. I was pretty pleased with that run even though two of the puggers were shouting insults at each other for the second half of the run.
Edge00 Sep 13th 2011 10:53AM
"Which raises an interesting question: Are there any PVP ferals left?"
I see ferals all the time in BG's, I also do arena on my feral druid. I see them a lot less in arena compared to in BG's, but there seem to be some fairly highly rated teams that use them. I arena with a hunter and resto shammy and I feel like I hold my own against most comps.
Damage output is good and survivability is exceptional on feral druids in PVP atm, so ferals definitely have a great spot on RBG teams. In one team member you have a viable melee dps as well as a flag runner/node tank (gilneas/AB) that is comparable to a prot warrior/pally and blood DK.
Cheb Sep 13th 2011 11:06AM
I was about to comment on this too. I only do BGs and I'm not sure what the author does, so maybe it's different in arena/rbg land, but in plain old BGs, I see cats cats and more cats. Occasionally I see a boom, but I haven't seen a resto in a long time.
Philster043 Sep 13th 2011 3:09PM
I'm a PVP feral occasionally and have battled with my share of PVP ferals. It's actually fun :) Killed many a healer.
boworr Oct 12th 2011 2:36AM
I PvP on my new druid (now 70) all the time, and see lots of other kitties in there with me.
As for not seeing Resto's, I dual-spec'd resto last night and have to say that a resto druid is great fun and makes an awesome flag carrier. You can drop a few instant HoTs, drop into bear form and just wade through pretty much anything with your flag fluttering above you. It's extremely hard to kill a resto-bear it seems, and usually takes 4+ to bring you down, by which time you'd hope some help would have arrived (but I play Alliance so maybe not).
Luotian Sep 13th 2011 1:20PM
I just recently rolled a feral kitty on a server to try it, and I have to say its fun-- and the ONLY melee class I have, actually. I PvP on her more than I PvE, which is also odd as I usually avoid PvP situations. Enjoying the cat, though. I even tanked once, which I'd never done before (and won't now, if I can possibly avoid it). Druids are surprisingly fun, though.
How do Resto druids compare to resto Shaman? Shammies are the only healing I feel confident doing, but I'd like to try a druid. Is it drastically different and/or complicated?
Moolii Sep 13th 2011 4:39PM
I love PvP as a Feral druid. I love charging into the mosh pit at the flag in TB as a bear, laying down the hurt. Once we get the node, you'll find me in kitty form, tracking everyone trying to sneak around to come in behind us. Against individuals/small groups, I may use either form, depending on who I'm fighting.
I love feral PvP.
Darkfreak Sep 13th 2011 9:20PM
Feral is one of the best, if not the best, melee pvp specs right now. They have great damage, good survivability, and great cc (instant cyclone ftw!). Of course it's hard to just call one melee spec the best, as different comps require different classes. But feral is definitely really strong right now
Armill3 Sep 15th 2011 9:15AM
I would just add that, if you are leveling as a bear and planning to quest, you'll be spending most of your time as a cat. This is perfectly feasible, since there is so much talent overlap - you won't really miss most of the cat-only talents or glyphs - so I've found it really isn't worth using your other spec for feral dps.
The other point I would make is that once you hit 80, if you're planning on tanking Cata dungeons, it's not a bad idea to start reforging the weakest stat on all your gear to dodge. Order of stats to reforge from best-to-reforge to worst is: haste > hit rating > expertise > crit > mastery.
Armill3 Sep 15th 2011 9:16AM
It's also been my experience that healers queue fastest while leveling.