Patch 4.3: Rogue legendary, new raid difficulty, and other details

Brack states that they haven't settled on a name, lore, or any such thing for the weapon, so who knows what its quest chain may bring. That is actually a very interesting detail in itself: If Brack is being truthful and Blizzard doesn't know anything about the dagger's design yet, are we as close to seeing patch 4.3 on the PTR as the armor previews suggest? Or will Blizzard need to cobble it together in a hurry late in the patch's development cycle?
Patch 4.3 will also introduce the Raid Finder. Two weeks ago, community manager Zarhym cryptically suggested that patch 4.3's Raid Finder will serve as an introduction-to-raiding tool without offering any details, leaving attentive players bewildered. Brack explains: The Raid Finder, which is limited to 25-man raids, will actually be one step lower in difficulty than normal mode raids. These raids will drop less loot, will not grant achievements, mounts, titles, or other associated vanity rewards and are meant to serve as raiding training wheels.
So how about it, rogues? How does it feel to get another legendary?
Update: It appears The Escapist has taken the article offline.
Filed under: News items
Patch 5.2 interview with Dave Kosak
Inside an old alt's vault
The latest patch 5.2 news
All of the latest Mists of Pandaria news





Reader Comments (Page 6 of 10)
Umpapasmurf Sep 13th 2011 8:41PM
Due to not knowing what the other bosses will be tied to the encounter, I would imagine it really doesn't have much to do with Deathwing except forging or rebuilding it with the lava from his corpse. Nice to have a weapon with no competition but RNG. It was a nightmare getting pugs together for the Glaives and Thordal.
Hob Sep 13th 2011 8:44PM
Some immediate thoughts:
1 - there haven't been enough rogues playing during Cataclysm
2 - the rogues that have been playing during Cataclysm have stopped raiding
Hob Sep 13th 2011 9:55PM
A somewhat later thought:
3 - I wonder if there is going to be some kind of boss mechanic that would make it more desirable for raids to bring a rogue ~ lockpicking, disarm trap, pickpocketing, etc.
Kole Sep 13th 2011 10:04PM
Kind of like in ICC with the traps in the hallways?
Firestyle Sep 14th 2011 9:38AM
Honestly, I think this is the motivation. Of all classes, I think rogues suffered the most from the creation of DKs.
Frankly, I lost my raid spot because of DKs and Warriors in early wrath, we had 2 rogues and had a few casters move over to DKs.
Here I am a shaman, with a level 81 rogue - surprised I even leveled him one level (entirely from JC dailies).
Calicia Sep 14th 2011 2:24PM
It's tough out there for raiding rogues at the moment. As a combat rogue, I only really shine in gimmick fights where I can use Blade Flurry. Otherwise, I don't bring much in the way of useful raid buffs and the only traps in this tier are a joke. Might as well bring a warrior or a DK and avoid the hassle of a squishy MDPS that suffers a *huge* penalty on target switches and has below average burst on adds.
I get that rogues are intended to be single target specialists, but I don't really pull away from warriors or DKs on tank and spank fights.
Highstrider Sep 13th 2011 9:05PM
So... Hunters couldn't use Warglaives but rogues could use Thori'dal... and now they'll get ANOTHER legendary? WOW =(
Telwar Sep 14th 2011 9:00AM
Don't worry; you'll get something next expansion.
By amazing coincidence, it'll also be perfectly itemized for Death Knights, somehow.
"...but they can't even use ranged weapons ..."
Aymuhdroowud Sep 13th 2011 9:11PM
If it's rogue loot associated with killing a dragon, it should be a unique Ring. Bilbo anyone?
Eddy Sep 14th 2011 7:22AM
Well, to be pedantic, if it's looted from the dragon it should be a legendary cup.
GhostWhoWalks Sep 13th 2011 9:12PM
-The new legendary will be a Rogue dagger, locking out all of the other Agility-based classes.
-Its implementation means we're getting yet another huge content patch rather than the assorted smaller ones promised, which means we won't be getting transmogrification and the raid finder for quite a while now. Blizzard, seriously, is Diablo 3 going to release before there's even the possibility that 4.3 could make it to live servers?
http://www.antifeministtech.info/wp-content/uploads/2010/06/picarddoublefacepalm.jpg
The only upside to this new information was the fact that the raid finder would essentially be raids on easy mode, so we'll get to see content even if we're not allowed to get the full rewards. Acceptable. HOWEVER, with the mention of it being 25-man only, will this mean we'll only be allowed to queue for current content? What about all the people, myself included, who were looking forward to using the raid finder as a convenient way to form groups for older raids, which allows us to both revisit older fights and pick up gear for transmogrification?
facepalmer2 Sep 13th 2011 9:31PM
I'm really interested about the raid finder. I feel it may be able to help me step my foot into raiding without having to feel immense pressure of doing something wrong or failing. I'm a little timid when it comes to that. Queuing and seeing that aspect of it could give me confidence to joins raids made by guilds more often.
jfofla Sep 13th 2011 9:39PM
That is exactly what it is for, and why it is brilliant!
Al Sep 14th 2011 3:17AM
24 impatient idiots who know they'll probably never group with you again?
Dungeon Finder was nothing compared to what we'll see, I think.
DragonFireKai Sep 14th 2011 3:26AM
You know what would be just priceless, if instead of an ilevel requirement, the raid finder required to have the acheivement for the raid you're trying to pug.
Bond Sep 13th 2011 9:36PM
All the speculation will be answered in a month at Blizzcon. Until then, we aren't even really sure if the interview is real.
Assuming it is, I wonder if the tanking weapon was bumped to the next expansion so it could be relevant for an entire expansion cycle (sort of) rather than released for one patch and then passed over?
And I would think that the much bigger news out of this interview is the new raid-finder loot tier and nerfed raids. My vanilla self would have never thought Blizzard would be ready to nerf content from the get-go just to get more people in to raids. My casual Cataclysm playing self is all for making PuG raids easier; god knows there are still a ton of people that cannot run a heroic instance. I don't think the idea is bad, but the whole idea of throwing together a raid encounter and then dumbing it down far enough to allow a LFR group to handle it raises my eyebrows.
Skarn Sep 14th 2011 12:53PM
RE: Tanking Legendary
The last thing Blizzard said in the Tank Q&A was "the next legendary will have limited scope" and that "a tanking legendary will not be soon." I never expected to see a tanking legendary this tier. It wasn't delayed, it was never intended. I'd be interested to see one though.
Andre Sep 13th 2011 9:58PM
I don't know why, but I've got a fishy feeling about this interview. Are we sure it's legitimate?
cmoritz1 Sep 13th 2011 10:45PM
I believe it could possibly be deathwings fang or claw. Hopefully it will come as a set, maybe both of deathwings fangs. Also think tank legendary is way past due. There are ways to introduce it to several classes kinda like the quel'delar quest chain, which awarded an epic item with a quest chain that was imo legendary. This would be a great way to award a tanking legendary.
Blightmare Sep 13th 2011 10:28PM
1 Class legendary is wrong i'm not sorry that's the truth.
dose's DW's human form use a 1 handed axe? Guess the aspect of death's main hand is just epic.
a tanking or healing shield would have been better. whens the last time a rouge helped save a wipe with his mad dps please can't dps for long if your healers or tank are dead. at least the dragon staff had a large range of classes to use it hell if hunters still used intellect they sure as damn well would pick it up lol.
I'm just mad...real MAd!