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Reader Comments (Page 1 of 1)
9-16-2011 @ 5:04PM
themightysven said...
how aboot Eclipse becomes a cooldown a lá the old Combustion. You hit it and for x uses (combustion had for x crits) of target spell you get the buff, when the buff fades the cooldown starts, but the next time you hit it the opposite version pops.
would A. stop the solar eclipse camping that they want to stop so badly
B. let you use what ever spell you wanted at that time instead of having to wait for a burn phase yada yada yada.
what could bring me back to balance would be splitting the tree in 3 parts. Left side Arcane damage spells and the modifiers that love them, right side Nature spells and their assorted paraphernalia. the middle has your balance of nature, earth and moon, dreamstate, moonkin form, and Hurricane which needs to be converted to strong physical AoE. In a perfect world there would be enough options to get to the bottom only specializing in two of the three branches
Reply
9-16-2011 @ 5:20PM
Plainswander said...
This appeals to me, keeps a element of random, but gives us more control over when that random happens. I'd like to see the disparity between damage in and out of eclipse addressed.
it'd be cool to tie eclipse to utility, and not as much to damage. Arcane would be mana regen and mobility buffs, and Nature would be self-heals and CC or something fun like that. No idea how it'd play out, just brainstorming really.
9-16-2011 @ 5:31PM
themightysven said...
here's a quick and dirty re-arrangement of talents to demonstrate my second idea
http://i1094.photobucket.com/albums/i459/Matthew_Glover/balance.jpg