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9-16-2011 @ 1:59PM
your comments are valid, when the server economy isn't completely ... broken, then crafting 2-3 sets a week could be profitable.TSM is not the only judge fr crafting items, the undermine journal, when it works, can also give you a profitable or not status based on your server's material costs, compared to the current lowest price for that item. TSM's crafting window, while reliable, is often impractical about demand and supply, i.e. if nobody is going to buy level 40 enchants and nobody is selling them, a +50 health enchant or a +10 fire resist probably NEVER going to sell for 500g each, according to the cost of those materials from the AH.the TSM window doesn't consider the effective demand for BoA enchants on gear as well, you have to manually select which gear you want to create in that window, or else it will suggest buying 30 stacks of coal, mageweave, etc and queue those items as wellTSm may include a forced crafting item option in the future, i.e. if you want to have a continual AH supply, and want to see the profit or loss on each fixed item that's craftable, so you can decide if you need 2 helms or 4 weapons instead, and which would sell, or make more money first so you can decide with limited materials what works. as it is, on my AH, there's easily 30 items of each craft for sale at a time, from about 5 regulars and ~20 irregulars. same for tailoring, LW, enchanting and blacksmithing items, and there's often periods where you don't see crafted weapons on the AH.e.g. last time i was on my tailor, the healer/dps tailoring ilvl ~308 cloth for early level 81 and the cloth PvP gear was priced at 20g each, for a few months, it cost nearly 250g to 350g in mats at the time for each cloth piece, even 4 months after cataclysm. that was not pleasant. that's not even counting the absurd weekly CD for dreamcloth and the abysmal efforts needed for "farming" chaos orbs in heroics.for having to deal with multiple PUG heroics, those items deserve to be priced higher, not lower.
9-16-2011 @ 3:40PM
1. Some people consider running heroics with guildies to be fun and not as a torturous means to a Chaos Orb, so they price Orbs as a byproduct of non-work (ie: very low).2. TSM isn't all-knowing, no. It won't tell you "yes, Bronze Shortsword is listed for 900g and costs 5g to make... but nobody's gonna buy that." But nothing really can. Even The Undermine Journal will only get you so far. It's about picking your battles. You go through in TSM and decide "I think THESE items will sell" and you disable the rest from your auto-queue. Then you go out and make one or two of those items, post them at your chosen prices and see what happens. If nobody buys them after a while, take the loss and remove the items from your auto-queue.It's also common sense. If TSM recommends that I get 7 types of mats together to craft a level 31 cloth turd vest of +agility/+spirit/+holy resist, I'm gonna disagree with it.Hardened Obsidium and Stormforged won't sell on your server? Dial it back further. Some Wrath, BC and Vanilla crafts DO sell, because they're still really useful when leveling. Blacksmiths have it best since they can cover the leather->mail/mail->plate transition at 40 and can also craft each of the tanking sets that appear throughout the levels (the Adamantite Set for level 65-67 sells decently).3. Look up leveling guides for professions you want to make gold with. Now remove every item you see on that list from your TSM auto-queue. Those lists are the most cost-effective ways to level a profession, so even if people don't look those up, what's on them is pretty obvious and so every crafter's going to make 10 of those and post them for "at least I'm not vendoring it" prices.
9-18-2011 @ 5:23PM
TSM with all crafts enabled is not at all the way to go. You need to have it manage only the items you know there to be demand for. Those are generally the same realm to realm, and I've listed in this article what I feel would be worth the space on your TSM list. That said, if nothing is ever profitable because of heavy competition, you won't lost money because TSM, when configured properly, won't queue unprofitable items.
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