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9-19-2011 @ 11:19PM
AH players aren't the problem. The problem is that whenever someone does a daily or a quest gold is created out of nothing. If the gold is not destroyed, such as with a gold sink, then the total amount of gold held by players on a server must increase without bounds. If the total amount of gold held by players on a server is relatively higher, then more people will have more gold to spend on more stuff. This, over time, causes the prices of items on the AH to go up relative to the total amount of gold on the server held by players because sellers are able to maximize profits by raising prices due to everyone having more gold.The idea of a gold sink is that by creating something that many people will want to buy and then putting that item on a vendor of some sort for some amount of gold, the amount of gold held by players on a server can then be decreased (vendors destroy the gold) and therefore can be controlled and will stop or slow down inflation and keep prices stable.
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