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Reader Comments (Page 1 of 1)
9-20-2011 @ 12:08AM
icepyro said...
The thing that got all this started was the gems. I easily racked up hundreds of gold by selling cataclysm gems. It brought up the price of ore, and now vendoring is not only not profitable, but leveling an ore based profession is now even more expensive. (I admit I haven't tried other professions yet).
Ironically, I think another thing that caused this is guild perks. Nobody likes donating money to the guild, so they rarely had money. Now my guild easily pays repair bills for nearly everyone. Since I don't pay my own repair bills, it's not making an impact on my budget. Since I get more mats when I gather or prospect, it's not making an impact on my budget as much as it did.
The game could really use a gold sink or two. The biggest sink in this expansion though is craftable, and therefore just spreads money around instead of sinking it. Mechano-hogs were also craftable, but they never sold for as much as some of the mammoths (well now with all the discounts, that's not completely true, but pretty darn close).
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