Skip to Content
9-20-2011 @ 8:48PM
Couple problems with this, I guess.You compete with the real money Blizzard takes in for those services. Even if you assume that Blizzard does those "at cost", the loss of revenue has to be balanced by ... the perceived improvement of the economy. Blizzard would have to see that in terms of "improvements of other revenue streams" (subscriptions, for instance). Either "we lose fewer people if we do this" or "we get people (back) if we do this".That's a real hard sell. How many people do you know that have (or would) stop playing because of the in-game economy?
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.