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9-20-2011 @ 7:23AM
There's one important reason to have officers that hasn't been said yet."You can't please 100% of the people 100% of the time." While that fact is obvious, when someone does feel dissatisfied with some aspect of the guild-experience and/or leadership, they need to feel comfortable approaching someone in a leadership position to express their feelings. And that someone isn't always going to be you. As a leader, you need eyes and ears on your team that a variety of guild-mates feel comfortable approaching.TL;DR - Not every member will be comfortable approaching the "Big Bad GM", so it's nice to have officers who can act as intermediaries. Without that alternative outlet to vent their frustrations, it will eventually manifest from complaining behind your back to outright mutiny.That might all be a little extreme, but you get the idea.Good luck to you!
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