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9-19-2011 @ 7:47PM
Bane of Havoc was created to equalize the damage disparity that is inherent between Affliction and Destruction. Given that Affliction has much strong DoT effects, any encounter wherein those DoTs could be applied to multiple targets, Affliction's damage would vastly out-scale Destruction's. The only way to solve this issue without equalizing the DoT damage between the two specs, which would destroy their flavor, is to create a "cleave" like ability; enter Bane of Havoc. BoH does it's job very well, perhaps too well, it all depends. Certainly the "skill cap" for the damage is much lower than DoT/debuff juggling as Affliction.
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