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Reader Comments (Page 1 of 1)
9-20-2011 @ 9:08PM
Wheighty said...
The problem with Wrath's Naxx wasn't the downsizing of the raid. As pointed out in the article, they simply folded neccessary class abilities into the encounter when they knew fielding a class of that many was simply unfeasable with 10 or 25 players.
What did go wrong with Naxx was the tuning of it. Bosses were simply not lethal enough.
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