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9-22-2011 @ 11:03AM
What are your favorite encounter mechanics? Least favorite?For me as a tank, my favorite boss encounters are those that rely heavily on precise boss and/or add movements and positioning. It's fun to feel like the boss or add is so focused on beating my face in, that they are neglecting environmental hazards that I'm dragging them into.Example: the adds for Ignis, the Furnace Master, being super-heated when pulled into the Scorch, then turned brittle when dragged into the water.On the flip side, I'm not a huge fan of fights where adds spawn in two different places at once (e.g. Maloriak's adds).
9-22-2011 @ 11:08AM
As a tank, Patchwork. Getting wailed on for several minutes and knowing you can take all that damage due to a combination of hey you're a tank and you're the KING OF THE MOUNTAIN!!! and healers working away healing you. Is pretty awesome. Sure it's a lazy fight but I kinda liked it back at the start of Wrath (was a TBC player).
9-22-2011 @ 11:25AM
favorite:prefer encounters with no gear-check like chess event least : any fight that makes it easier to DPS with ranged example most of them
Maloriak, on adds. Being a warrior doesn't get better than that. Missed an aberration interrupt? No problem, I've got Shockwave. 15 out at once? Intimidating Shout takes care of them. When spec'd for Piercing Howl it was even better, I pretty much just ran around in circles the whole fight. I mean, that's pretty much what I do anyway, but that I'm *suposed* to do it, I'm rewarded for it!? Yeah, Maloriak wins best fight ever.
9-22-2011 @ 11:27AM
Personally, I like anythig that allows me to do something out of the norm. As a ranged DPS, I typically just kind of stand in the back and pewpew the boss, occasionally moving to stack, spread or move out of goo. Stuff like range tanking Keleseth, playing Starfox on Alysrazor or kiting various adds make an encounter different and interesting for me. The Chess Event in Kara is pretty cool as well.
9-22-2011 @ 11:40AM
I always thought Putricide was a really fun fight, even on heroic :D Just loved it
As a healer, I have a thing for predictable damage phases. If the group is about to take damage and I know about it, I can pop Tree of Life and spread some Lifebloom, and/or drop Wild Growth as soon as the damage hits so it might come off cooldown during the same phase. For that reason, I dislike unpredictable damage which happens from lack of player skill, like Venoxis- but as a player, I enjoy the challenge of avoiding them myself. So it's a balance.
9-22-2011 @ 11:46AM
I like any boss fight where they actually let hunters' special stuff work. You know - traps... concussive shot... There's something demoralizing about getting to do this wide array of things while out in the world, and then you go into a raid and everything you see is immune to most of it. It's like Blizz is saying "all of that other stuff's just flavor. Shut up and DPS."Every time I see the word "Immune" a piece of me wants to log off.
9-22-2011 @ 12:00PM
It all depends on my class. This tier id have to say Baleroc as a feral dps. Not only do I get to unload on the boss from behind 100% of the fight but the healers love me because I can tank the entire first shard on my own with both cooldowns and I can take every following shard on my sides rotation up to about 20 stacks. Favorite fight ever has to be halfus with the whelps up though. Running in there my first time as a demo lock and pulling over 100k dps on the AoE was epic.Fight I hate the most would probably be Yogg with no lights, reguardless of class/spec. Talk about impossible... sure its a cakewalk now at 85 but that was just undoable at level for me.
9-22-2011 @ 12:05PM
Favorite mechanic: Raid ending debuffs or abilities that target a single player. Because if you are a mage (and you should be), you compeltely negate the mechanic by Ice Block/Invisibility, and if it's a missile with a movement time, Blink. Dodging enemy attacks and breaking fights is what makes mages badass.Example: Acquire Target (Omnotron), Face Rage (Shannox), Blackout & Twilight Blast (Double Dragons), etc etc.Also, magic buffs on enemies that are Spellstealable makes me very happy. (Like Jaraxxus, Eredar Lord of the Burning Legion.)
9-22-2011 @ 12:10PM
I like most of the fight mechanics that reward you for interrupting or doing this or that, say if you miss an interrupt and the tank takes more damage, that's fine. I dislike the "interrupt or fail" type encounters like Corla or Ozruk (not an interrupt match, but you miss you're screwed).Though I will agree on the nullifying of player abilities thing. Especially when it's something that requires some talent to perform. I know fear-dotting might have been abusive at times, but like having your pet tank, it generally required you to know what you're doing. Same with kiting. Now everything has such a short leash, you basically need to just strap on plate armor and stand toe-to-toe.
9-22-2011 @ 12:56PM
To echo Grovin a bit: I loved doing Moroes as a hunter. Kiting, trapping, and saving healers, oh my! Anytime I get to save a healer or fellow raid member by making it sleep, trapping it, or even kiting it, I get very very happy. Nowadays, I think my biggest job as a hunter is controlling the spiderlings on Beth, which pulls on my huntery heartstrings in a good way.Also: enrages I can use tranq shot on. That makes me happy, too.
9-22-2011 @ 1:19PM
Ignis was also my favourite to tank - working as a team with our MM hunter, taking care of the adds as they spawned. Or at least trying to.
9-22-2011 @ 2:42PM
As a Death Knight, any double-edged sword mechanic that makes abilities free. Usually this is on the trash, like before the Sound Dragon.
9-22-2011 @ 10:47PM
I like tanking H Shannox, H Aly, H Bale, H Maloriak (adds) the most i think.
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