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9-23-2011 @ 6:12PM
I like the Effort Points/Gear Points (EPGP) system. It's flexible enough to include changing rosters, is resistant to inflation and player collusion, and doesn't rely much on random rolls. It also allows people to gear up their off-spec without hurting their main spec loot chances.Everyone in the raid collects a steady flow of EP every 15 minutes they participate. As they acquire loot, they are assigned GP for the item. The ratio of the two (EP divided by GP) determines their priority when more than one person wants an item. The person with the highest priority gets the item, thereby lowering their priority among their peers for the next item. Both EP increase and GP increase, neither are spent. At the start of a new raid tier, the numbers are reset to arbitrary minimum values.
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