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Reader Comments (Page 1 of 1)
9-23-2011 @ 6:46PM
michiel.weggen said...
To add more details, a price has been determined for each item, in such a way that all classes will spend the same total amount of dkp to acquire a full set of gear from a certain raid instance, while taking into account the relative value of that slot of gear to that class/spec. For example, everyone pays 90 dkp for head/chest/legs slot items, but for a ranged slot item, hunters pay 160 dkp while other classes only pay 30 dkp.
DKP is awarded per hour, not per kill, with a start and end of raid bonus. So if we raid 4 hours on a certain evening, everyone who attended the full raid will get 4x2 dkp, + 2x2 dkp for the start and end = 12 dkp total.
Offspec items are being handled by /roll, except when we're gearing up certain offpspecs for a progress fight (for example resto druids getting boomkin gear for Ragnaros heroic).
And lastly we have the upgrade and BIS rules. Upgrade rule allows players to get a cost reduction on items if they have already taken an item for that slot. This was mainly added to prevent small upgrades from being disenchanted cause everyone wants to save dkp for the BIS items. The BIS rule allows you to post a BIS list on the forums, and will give you priority on those items over players who don't have that item in their BIS list, regardless of DKP.
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