Totem Talk: Choosing to play an elemental shaman
Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.)
Two weeks ago, I wrote a post on why new shaman should choose enhancement. Enhancement was my first love in this game and the reason I was finally able to break my streak of level 20 to 40 alts and level to 70 in The Burning Crusade. First loves aren't everything, though. (There's a reason the American divorce rate is something around 40%). This post is for my second love and the other option for leveling shaman. This is why you should choose an elemental shaman.
Elemental shaman are ranged casters. Lightning Bolt will be your primary damage spell, particularly at low levels. Earth Shock is a very good burst damage ability when you're very low-level but doesn't scale as well as Lightning Bolt. You'll want to use it for the first 15 to 20 levels, and then forego using it in lieu of another Lightning Bolt until you reach the Fulmination talent. Thunderstorm is also incredible damage at low levels and possibly more useful as a damage spell than a knockback spell until you level up and mobs start to be an actual threat. Lava Burst becomes available at level 34. Lava Burst is the lynchpin of the elemental rotation, and you should get used to keeping Flame Shock up on a target, Lava Bursting whenever it is available and Lightning Bolting in between.
What is elemental?
There are pros and cons to elemental. Since you're a ranged caster, you take less damage from mobs you face and have tools to stay at range to keep it that way. This taking less damage trend will continue even when raiding, as bosses tend to have abilities that punish melee more than ranged. On the flipside, for mobs that do get in your melee range and stay there, you have the unfortunate plague of spell pushback. This means that their melee hits on you will slightly delay your casts, which can be downright annoying.

Be smart with your stats
As an elemental shaman, you're looking for intellect gear. Intellect is your favorite stat in the world. You want so much intellect that Mensa members are jealous of you. Intellect provides mana, some spell critical strike, and the all-important spellpower.
After intellect, you're generally looking for haste while you level up. (Mastery will become available at 80, and this is a stat that's only slightly worse than haste.) Haste will allow you to cast spells faster, which translates into killing mobs faster. Critical strike rating works while leveling, but remember that the automatic crits of Lava Burst means that that spell sees absolutely no benefit from critical strike rating.
The leveling game
Elemental works very well as a leveling spec. Thunderstorm, Earthbind Totem, Frost Shock, and Stoneclaw Totem all work to keep mobs off of you. Wind Shear is excellent utility against caster mobs, as is Grounding Totem. Your large mana pool and access to the healing spells from restoration gives you some excellent survivability, and heals combined with Water Shield make your need to stop and eat or drink almost nonexistent.
Elemental's main strength as a leveling spec, however, comes in controlled burst damage. While enhancement has some nice burst in Windfury Weapon procs, it has no control over when those procs will happen. Elemental has the ability to cause an instant, high-damage, critical hit on Lava Burst every 8 seconds. While leveling an elemental shaman in the Cataclysm beta, I was able to kill mobs in three hits through most of the late 30s, 40s, and 50s -- a nice Lightning Bolt cast to pull the mob, Flame Shock, and Lava Burst to finish them off. If the Lava Burst doesn't actually kill them, the 18 seconds of Flame Shock's damage-over-time portion will.
Talking totems
Elemental also utilizes its totem spells significantly better than enhancement. I talked two weeks ago about how enhancement was the most mobile leveling spec, but that this also meant a lot of foregoing dropping totems. Elemental is a lot more like a turret, dropping Wrath of Air, Flametongue Totem (Searing Totem isn't worth it when the mob dies in 8 seconds), Mana Spring Totem, and Stoneclaw Totem for the personal shield, and then casting spells at every mob within their range. With the 40-yard range on totems and the 40-yard range on Lightning Bolt, you have a large area of enemies you can kill before moving on.

So, should you play an elemental question? It's a good question. Play an elemental shaman if:
- You want to play a ranged class.
- You want little downtime while leveling (a perk shared with enhancement!).
- You want to be able to control your damage output.
- You don't want to rely on procs or RNG for your damage
- You can handle watching multiple cooldowns and damage over time effects at the same time.
- You want to be a very mobile damage dealer.
Filed under: Shaman, (Shaman) Totem Talk, Cataclysm







Reader Comments (Page 1 of 2)
Throm Sep 24th 2011 8:34PM
I want to play an elemental shaman because they feel the most shaman-ish to me.
neutrophil Sep 24th 2011 9:23PM
How about solo questing with an with an elemental l s 30-45?
zazumel Sep 24th 2011 9:18PM
My elemental shaman is my second favorite character I have, right behind my fire mage.....both are a ton of fun to play.
Zeonchar Sep 24th 2011 10:17PM
Why would you ever use flametongue totem when the elemental mastery point gives you 10% spell power as opposed to the 6% of flametongue totem alone and they don't stack. Use searing totem for more dps.
Hates Sep 24th 2011 11:37PM
Totemic Wrath gives all of your fire totems the upgraded 10% SP buff. Mousing over the links to the 2 totems in question, Flametongue costs 11% base mana, and Searing is only 5% making it the better choice to drop for mana efficiency once you have Totemic Wrath (@ lvl 49).
zweitblom Sep 25th 2011 2:57AM
If the mob dies within 8 seconds like the author says, it makes no difference in dps at all what fire totem you drop, cause Searing Totem takes ages to target and fire at a mob. It has however the disadvantage of sometimes pulling adds, so I can see some sense in the suggestion, especially when you are in an instance group.
Neil Young Sep 24th 2011 10:26PM
I stopped playing my elemental shaman awhile ago. I just could never get my dps high enough for my satisfaction. It is also rare (at least in my experience) to see elemental shamans top the dps charts.
Maybe I'm missing something, but i tried everything I could to increase dps. Has anything changed recently regarding damage increases to the class?
Any tips would be appreciated.
Alexa Sep 24th 2011 10:56PM
Your DPS depends on a lot of things - gear, skill and knowledge of the fights. You don't mention if you were max level or not. If you were max level, what were you gearing for? What were you running? Where did your DPS usually end up? If it was only 8-10k and your item level was below 330, then you were probably okay. If your gear was item level 350+, you'd want a lot more DPS.
My main is a restoration/elemental shaman, and I definitely top the charts sometimes. ;)
Arbolamante Sep 24th 2011 10:56PM
I leveled my ele shammy a long time ago (early BC), so maybe this has changed, but I remember being starved for mana until about lvl 40.
Tom Sep 24th 2011 11:01PM
This is definitely not the case at all. Aside from turbo chain-pulling in dungeons, mana is never an issue while leveling.
Arbolamante Sep 24th 2011 11:22PM
Well that's good - wish I could have said the same back in the day.
Boobah Sep 25th 2011 12:45AM
Mana mostly stopped being a problem for leveling shamans at the beginning of Wrath, when they changed Water Shield to a level 20 spell instead of a level 65ish spell.
Tom Sep 24th 2011 10:59PM
I've leveled multiple Shamans, some as Enhancement and some as Elemental. A nice thing about going Elemental is that I can switch to Restoration for random dungeons or battlegrounds without having a second set of gear taking up bag space.
Garnlok Sep 25th 2011 12:21AM
I rolled Elemental just so I could make this macro:
/cast Thunderstorm
/yell "Storm, Earth, and Fire, heed my call!"
connor.carleton Sep 25th 2011 1:31AM
Elemental shamans rely pretty heavily on RNG.
Just saying.
zweitblom Sep 25th 2011 2:50AM
From my experience they are not. You just have to watch Lava Surge and Fulmination and that's *a lot* less than other classes/specs have to be on the lookout for.
connor.carleton Sep 25th 2011 11:33AM
Lava surge ticks. I've had back-to-back procs 3-4 times in a row, and none for 20+ seconds.
T12 2 piece resetting fire elemental. It doesn't always reset in time, and it's a huge DPS loss.
Overload procs and going over the 9 charge limit. You can literally gain 3-4 charges in a couple casts...or none at all.
Wasting charges because you got to 9 charges in a heartbeat and you have less than 5 seconds on flame shock
Fire elemental's AI can be extremely shoddy. Most of the time I have no trouble making him attack what I want, but I've had multiple ragnaros kills where he decides to tune out. The same can be said about searing totem and having to watch him to make sure he's attacking the right target, if attacking at all.
I don't know what you're smoking, but it doesn't matter if other classes have more RNG than us. That's a moot point. We're still reliant on RNG, and it can heavily impact our DPS if it goes the wrong way, which is what matters.
Bravetank Sep 25th 2011 3:57AM
I love playing my elemental shaman. I too struggled with my dps until I got a spell priority add on - but I do feel like I'm cheating using it. It tells me when flame shock has come off & when lava burst is ready & when to use Earth Shock, but I know I should basically be seeing those things myself. I guess that's true of most addons though. But my ele shaman is probably one of my favourite characters to play. I do miss how awesome I used to feel as enhancement wielding the two weapons and having the windfury proc though.
http://www.bravetank.wordpress.com
Smurk Sep 25th 2011 9:56PM
This may inspire me to try levelling an elemental shaman, as I am still quite ignorant of the class (the only other I haven't messed with in all these years is warlock). The totem system always perplexed me a little, I suppose. But I like the idea of a mobile nuke caster who's maybe not too squishy in PVP?
It's hilarious getting rocked off the cliffs at the lumber mill in Arathi Basin but I bet it's even more fun to be on the other side of that.
Rimaru Sep 26th 2011 4:20AM
About the not too squishy part... meh. It's a ton of fun being ele in the arena because of the high burst but if you meet somebody who dispels Flame Shock as soon as you cast it and all of a sudden you're not so hot. And squishy you are due to the lack of any real defensive CDs.