The Queue: Dollars to donuts

Besides being a fun phrase to use, "dollars to donuts" is also a regular conversion I make at the Donut Star down the road.
Hal asked:
Any idea why the tuning on the new Brewfest trinkets is so odd? I'm specifically thinking of the stamina trinkets, which are both ilvl 365, but objectively worse than other similar trinkets.
The Brewfest trinkets drop off of a boss that you can kill an unlimited number of times per day. It would be a little bit silly to have them be truly comparable to items that require you to kill raid bosses.
Chris asked:
Regarding the PvP to PvE transmog question, how would Blizz rationalize allowing this when one of their big defenses against changing forms, colors, etc. has always been that they don't want to change silhouettes because that would not let people recognize other players class/spec/gear lvl? I forget what specifically they addressed with that answer but I do recall it was a blue post. Any thoughts?
The silhouette theory was really about race/faction, not about class. Blizzard's original philosophy was that your gear would indicate how far along you were in progression, but it turned out that didn't really matter anymore once there had been three or four endgames already.
No matter what they're wearing, you can tell the difference between a Tauren and a Draenei. That's what matters.
digitalscribe asked:
I'm sure this has already been discussed elsewhere, but how is item level calculated? Is it strictly what is equipped, or also in the bags on your person? Does this include the items in your bank? Is it slot specific, if I had a 365 str trinket, but 333 int trinket for my off spec in my bag, does that count against me? Thanks in advance!
Commenter loop_not_defined nailed this one:
It counts the highest ilvl item in all your storage - bags and bank - for every given slot, regardless of whether it's useful to you or not. So no, having lower ilvl items won't affect it in any way.Cowboy asked:
Why does wow insider hate pvp. Are you all clickers or something?
Unfortunately, our regular PVP columnist is no longer with us. We're looking on providing you guys with more PVP content as soon as we can.
Morloch-KT asked:
Are you guys sick to death of 90% of your questions being about transmog ever since the feature was first announced?
Just wait until 4.3's release date is announced and we get a dozen identical questions about the VP-to-JP conversion every day. Time is cyclical, friend.
kL asked:
With the release of the new Tier/Raid Finder and specifically the Rogue Legendary, do you think portions of the quests will be achievable in the LFR tool. They have said that items will be of lesser power in the LFR but what are us Rogues with out a decent raiding guild going to? This would also open the item to a bit more casual players. When my group is raiding we tend to be a bit slower but if I could finish somethings in LFR that would allow me to speed up the process.
Blizzard has stated that the legendary daggers will not be available through Raid Finder. It's lockout-free; there's just no way that's happening.
Brighthammer asked:
Question!: Does the author think I will be able to transmog my Arcanite Ripper? And if I can, is there any possibility the on-use effect will be usable on the other weapon?
Yes and no, respectively.
Filed under: The Queue
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Reader Comments (Page 8 of 8)
bonk bonk Sep 24th 2011 7:25PM
QftQ: Do you know of a web site that will tell you who on your realm/faction has looted a particular profession pattern?
I am on a low-pop server and having difficulty finding someone to make an item. I know the activity feed on wowarmory shows looted items, but I am not sure about patterns... If this were exposed via Blizz as an API, it should be possible to locate people who got the patterns - of course, if they AHed it, all bets are off.
Omegan01 Sep 24th 2011 7:27PM
Without attempting to sound like a jerk, I'm honestly not surprised C. Christian Moore finally left. I'm not going to say "I saw it coming" (I'm pretty good at predicting these things) but it did seem like his contributions to the site declined over the last few months.
I really think that CCM blew a big hole in his credibility when he wrote that Wrath-era prot warriors article - or to be more precise, his behavior in the comments afterwards. Even with dozens of people (including Matt Rossi) crawling out of the woodwork to explain the (many, many) problems with his proposals, he put his head down, clamped his hands over his ears and shouted "la la la, I can't hear you". He was extremely condescending and scornful, and to this day I can't remember a time when so many posts by a wowinsider author got voted down to blackness.
I think CCM further damaged his credibility when he admitted to practices like point selling and win trading, somethhing that some of the wowinsider readers called him out for. Though I think he managed to save some grace by admitting that he would NOT do it over again, given the chance.
After that it seemed like his articles became faily basic "how-tos" though he polished them well, clearly knew his subject, and the musical touches were always a fun aspect - the guy knew his stuff, there's no doubt of that. But I don't think he ever really recovered his standing with the reader base after that massive one-two blow to his character.
This is all just my opinion and I'm going off memory, so please, take it with the requisite grain of salt. I'm not looking to bash CCM or celebrate the fact that he's leaving, just pointing out why I think things are as they are, and how they got to be that way.
Drakkenfyre Sep 24th 2011 7:34PM
I can think of a time. I don't know if there were as many editor comments as in that article, but Chase Christian's "How to be an asshole ganker" article, where he explicitly told you the places to grief people, and how to make them waste as much time as possible and frustrate the shit out of them had a pretty big negative reaction.
I still don't understand how an article which completely utterly admits to being a griefing strategy with the intent to harrass, grief, and make players waste time even gets approved.
Fletcher Sep 25th 2011 12:30AM
Q4tQ:
It seems that WoW players would complain if you gave them their very own Felicia Day clone wearing the Princess Leia bikini atop a huge pile of gold. Why do WoW players complain so much? It grows wearying after a while.
Eirik Sep 25th 2011 2:29AM
Friends don't let friends cosplay as "slave Leia".
http://nerdbastards.com/2011/07/12/kaley-cuocos-nerdtastic-psa-slave-leia/
Drakkenfyre Sep 25th 2011 2:49AM
You want complaining?
You haven't heard complaining until you see the Steam forums.
I swear, Valve makes any change, and people go off on it for weeks.
"We've adjusted the damage of (X) weapon. It now does 1 more point of damage."
(Queue 4 weeks of complaining.)
"We've decided to give everyone a free game."
(Queue two months of complaining.)
"We've decided, due to considerable feedback, to revert some of the unpopular changes we have made."
(Queue endless complaining.)
Seriously, the complaining there is ten times worse.
Kaldricus Sep 25th 2011 4:43AM
MMM Donuts