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9-25-2011 @ 8:06AM
I'd make both palains and Shaman true hybrids. I'm sure the Paladin's Holy tree could be tweaked to a proper spell DPS spec. Especially as healing now gets 100% extra on crits, they might as well make ALL crits 100% extra.What I really really really want for my Shaman is the ability to tank as enhancement.It won't be easy of couse, but if I could come up with a half-a$$ed idea modeled on the Feral combat tree I'm sure Blizzard could do better.1. Introduce Shaman stances. Call them "essences" and name them after the elements.1a. "Essence of Air" is the Enhancement DPS stance. Gives bonuses to Agility and Melee Haste.1b. "Essence of Earth" is the Enhancement Tanking stance. Gives a bonuses to Stamina and Threat and reduces damage takenAnd going the whole hog as this is basically little more than me fantasizing:1c. "Essence of Fire" is the Spell DPS stance. Gives bonuses to spell crit and improves the spell damage bonus from "Flametongue Weapon".1d. "Essence of Water" is the Healing stance. Gives a bonus to Spirit, spell haste and Deep Healing.2. Change "Rockbiter Weapon" from a weapon imbue to a Shield imbue.3. "Lava Lash" transforms to "Magma Strike" when the Shaman is in "Essence of Earth" a la "Holy Word: Chastise". Slams the target with your shield instantly dealing Nature damage and healing you for X% of the damage done. has a high threat multiplier.4. Add a few tanking talents into Enhancement or wrap them into current DPS talents by tieing them into the stances the way the feral tree does. One of these talents will give the Shaman 6% crit reduction when in "Essence of Earth".A girl can dream right?
9-25-2011 @ 9:07AM
Being a Shaman myself, you just made me feel all gigity, gigity with that post. That would be awesome.
9-25-2011 @ 9:42AM
Because totems aren't enough right ?
9-25-2011 @ 10:47AM
I like your ideas on stances. If they could replace the whole annoying totem mechanic, that would be great.
9-25-2011 @ 11:11AM
Or not. A shaman just doesn't seem to fit as a tank, flavor-wise.
9-25-2011 @ 11:28AM
A shaman tank could work with things they currently have. Totems, ghost wolves, elementals. They would just have to last longer. They could convert agility to STR. Obviously their DPS would be tweaked down. They could have a sub talent at the bottom of the tree that separates DPS from tank. Blizzard says they don't want to ever go back to shaman tanking and I don't agree or disagree, but if they really wanted to do that then why would they leave in the totems, enchants, and abilities that let us to believe otherwise?
9-25-2011 @ 7:55PM
I would sooo be on board with those shammy changes. Send em in to Blizzard
9-26-2011 @ 10:03AM
I love it! A pal and I came up with almost the same changes to make shaman tanking effective. Our main difference was that we had the weapon imbues themselves serve in the role of your "essences" with the addition of shield imbues separately (Aside: This might also discourage healing and caster shaman from rolling on what are intended as Druid staves which could be good or bad). They do have some very interesting tools like the Glyph of Stoneclaw Totem that might be buffed to create some fun gameplay. Personally, I think any new tanking class should be veeeeery different though. Maybe they could go with the original idea that shaman can OT, but they would make very weak MTs.
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