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Reader Comments (Page 1 of 1)
9-27-2011 @ 10:45AM
Natsumi said...
@Tyler
"...this set bonus is that it is the absolute weakest set bonus ever..."
I'd like to point you at the DPS Warrior 4 piece bonus:
Your Execute critical strikes have a 20% chance to refresh the duration of Colossus Smash.
Execute:
http://www.wowhead.com/spell=5308
"Only usable on enemies that have less than 20% health."
Colossus Smash
http://www.wowhead.com/spell=86346
20 second Cooldown, lasts 6 seconds, on the global cooldown.
Our 4 piece is only able to proc 22.5% of the last 20% of a boss's health, and at only a 20% chance to proc. This is about 4.5% of the fight that it's usable and a 0.9% uptime overall. This is slightly higher for Arms, but arms doesn't care because we have about a 50% (or more) uptime on Colossus Smash anyway due to Sudden Death ( http://www.wowhead.com/spell=29725 ). Your bonus is (assuming only 3 soul shards) 30 seconds per fight assuming each fight lasts longer than 2 minutes 15 seconds and burning SoulBurn at the beginning of the fight and on CD. Assuming a 6 minute boss fight and no additional soul shards from adds, this has a 5% uptime AND you can use it when you need it (when the boss is vulnerable, burn phases, etc) and it ALWAYS procs.
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