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9-26-2011 @ 10:26AM
I would add a few things to the suggestions: 1) Make your trade recruiting messages as specific as possible. Instead of "LF 2 healers for regular raid spots", say " is looking for a Holy Pally and Resto Druid (DPS Offspec preferred) for Firelands progression. Raid times *whenever you want to raid*. Pst *me or other officers* with questions." While the general message may seem to hit a wider audience, you'll inevitably get some tells to the tune of "I have a resto shaman, any room for one of those?" These days, raid comp matters less and less. As long as you have a mage or a shaman for heroism (and that's fairly optional for T12 as it now stands), most groups will have what they need to down bosses. 2) Pre-recruit for PuGs. Instead of getting 8 people together then looking for your tank 10 minutes before the raid starts, begin looking 2-3 hours beforehand. I see messages like "Firelands guild run LF one tank and 2 DPS (1 ranged, 1 melee) for raid starting at 8 server time. Pst for info." Assuming everyone shows up (which is a good indicator of whether they'll show up when they are in your guild), you don't get the one-man-down syndrome where you're looking for one player, and 2 minutes before you find him/her someone else drops group because they're tired of waiting or get a better offer.3) Make sure you have at least one of the tank spots covered. Nothing turns me off more than the classic "LF2M Tanks for FL Run, then g2g." If needed, reroll so at least one of your tank slots is covered. In my mind, a group that doesn't know at least ONE tank means they've run off any tank they've tried before. 4) Follow up with your PuGs. Someone get a piece of loot? Thank them for their help, congratulate them on their new gear, offer a gem or enchant, and ask them if they'd like to come again. If not, no hard feelings, but leave the door open. Add them to your friend list. Use the in game calendar to invite them on future runs. My server has several established PuG groups (established in the sense that 6-7 people are there 80% of the time). I know who the good players are, and if they're running a PuG and one of my alts isn't needed for a guild run, I'll gladly hop in. 5) PuG yourself. Meet people, befriend them, and behave yourself while you're in their group. I don't advocate fishing in someone else's pond, but it's never improper to ask if they do an alt/PuG run regularly. If so, you might comment that your guild is looking for solid players for a run on Thursday (or whenever) and would they like to come with their friends next week?6) Last, make sure your guild members are playing nice in trade/LFD groups/PuGs. Nothing will get me to push my kick button faster than hearing about a guild member being abusive in trade, ninja-looting something, or treating another player badly in LFD. People with your guild tag represent you, and more than anything can help/hamper your recruiting.
9-26-2011 @ 2:53PM
Great points, all of them.I am definitely in agreement with the recommendations to pug when there are empty spots. Nothing says "this guild is dying" (to recruits and to current members) like canceling raids because there aren't enough people.Regarding guild recruitment ads, another thing I suggest is to always be absolutely sure things are spelled, punctuated, and capitalized correctly. Using leet speak (or just lazy speak) sends the message that it's not important enough to you to type it correctly, and you're likely to get people for whom it's not important enough to gem correctly, be prepared with raid strategies, or even to show up on time.Little things matter. Take care of them all the time, especially when you're pugging, and you'll get whispers after the raid like, "I really enjoyed the atmosphere tonight -- is your guild recruiting DPS?" There are lots of people who value the little things, and would be very happy to find a guild that values them too.
9-26-2011 @ 3:36PM
My guild is small, nigh nonexistant these days. We can often form 10 man firelands raids ... on good days. Firelands *trash* raids.We never did get into BWD other than crashing on the first boss. So... I have been pugging myself out to a guild that HAS been doing some raiding, so I can get a feel for the fights involved and help lead our guild into doing those raids.
9-26-2011 @ 3:38PM
Uprated, needs to have some clarification though"As long as you have a hunter, mage or a shaman for bloodlust (and that's fairly optional for T12 as it now stands), most groups will have what they need to down bosses"added: hunter, bloodlustsubtracted: heroism
9-26-2011 @ 6:14PM
The only thing I have to say about recruiting PuGs is don't be a jerk. If you're going to restrict certain loot items to guildies only, say it up front. Not after it drops. If Bill from your guild decides to log in an hour late and wants a raid spot, don't just kick the PuG. Either make sure the PuG knows up front that you might be replacing them with Bill (if he ever bothers to show up) or apologize to Bill and tell him he should have shown up on time. At the very least, explain the situation. And remember, even if you do get the PuG to join your guild, it might not be a good idea to tell them that you're transitioning them to loot council. YMMV, but my experience in joining a guild after being a regular PuG didn't end well. It was at the end of Wrath. They didn't ninja loot, they didn't kick me, didn't insult me. They were actually quite nice to me. But, in the end, they were a group of RL friends who knew each other from before Vanilla, and I was just the PuG from trade chat. I logged out one day, logged in the next, and discovered that we were now being led by the guy we carried to his epics (I still don't know how he ended up the leader). We did well either way-finishing ICC normal and starting on Heroic. By Halion's release they'd started heavily recruiting for Cataclysm. I still liked them ok, and they were probably a good guild, but they were not the casual raiding guild I thought I had joined. The problem is, I think that's what they wanted to be from the start. I just didn't know it.If it really is your intention to rebuild into a hardcore progression guild with DKP and a big bench, it might be a good idea to advertise that up front. Recruiting may go slower, but in the long run, It'll save everybody time.
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