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9-28-2011 @ 2:37PM
I foresee a Halls of Reflection-like situation where tanks drop Zandalaris that they feel they aren't ready for or willing to put up with.Hell, I take every Deadmines queue that comes my way, and I still might do that. Zul'Gurub is not so bad, but the stress of ZA timed runs is not something I particularly enjoy.
9-28-2011 @ 2:45PM
I was just coming in here to say that. Anyone who played during the tail end of WotLK understands just why this is a horrible idea. This is going to be Halls of Reflection all over again.Hell, even on my DPS toons, I'd probably just eat the debuff + queue time rather than deal with a Zul. The LFD pool has gotten really, really bad lately, probably the worst I've ever seen it, which makes it really frustrating trying to gear up toons for alt runs. I have yet to successfully finish a Zul in an LFD pug, either we just barely make it after an hour long wipefest and a revolving door of party members, or we fall apart on a particular boss. And lately, even the regular heroics are starting to look like that. Granted, that latter issue is probably more due to the fact that the better skilled/geared players don't really need VP anymore and thus are slacking off on capping it, which will sort itself out when the patch hits, but this is still cause for concern.
9-28-2011 @ 3:05PM
With 374 ilvl gear being offered with JP I guess they expect these dungeons will be a lot less painful in PUGs then they are now.
9-28-2011 @ 3:16PM
I hope this doesn't go live for the reasons you just outlined - the difference in time commitment is too dramatic to lump them together.
9-28-2011 @ 3:19PM
Hugo, I don't not-queue for Zandalaris as a tank because I'm afraid I (or others) are undergeared - I don't queue because I expect three and a half of my group members to be bad, and I feel I'm much less effective at carrying weak group members as a tank than as a DPS.
9-28-2011 @ 3:23PM
I don't queue for troll heroics as a tank because I'm sick of being yelled at for not taking these shortcuts that "everyone" takes. "Everyone" skips this pack and "everyone" runs across the water but I don't, and I've been VtK because of it. I like ZG, but I'm so sick of being yelled at for pulling, gasp, three more trash packs than "everyone" is used to in ZA.
9-28-2011 @ 3:39PM
@ kylenne, not really, when patch 4.3 drops and people can buy T 12 with justice points the troll heroics will become much easier, also most people will know the fight mechanics by then.
9-28-2011 @ 3:41PM
Snuzzle, you'd be my kind of tank! I swear! I never understood the "everyone" shortcuts, like who is everyone? Because you know, I'd think that most people would follow the path/road/whatever to the next thing and not take a right at the purple tree and inch up here on this ledge and fall close to the wall so you don't pull that group until everyone is here, kind of thing. I only do the troll heroics with a friend of mine who knows the shortcuts (across the water, up on the ledge, whatever), because I tend to get lost when people just run through stuff mounted so I think there is a straight safe way to go but there isn't cause they're really just skirting mobs. Kill the mobs. Then you (the whole group that bitches WHO PULLED THE PAAAAT!?!?! WTF HEALER/DPS/YOU SUCK! would not have to complain when the sneaking past doesn't work. Those mobs would not be there if they were not intended to be killed. They've got loot. Be it money or cloth or some green items to be disenchanted, they've got loots! Someone had to run them, and kill everything on the way to bosses in order for those "everyone does it" shortcuts to exist. I say, keep doin what you're doing, kill the mobs! :)
9-28-2011 @ 4:03PM
I'm worried about this too. Yes higher Ilevel gear makes things easier, but not all the gear in the world will make people stand on the damn chains for the slams on Jin'do.
9-28-2011 @ 4:21PM
Well, you could always queue up with a guildmate in 345 or lower gear. Assuming you have any left at this point.
9-28-2011 @ 4:20PM
@SnuzzleDon't you know it! I've had DPS flip out at me because I went CCW (or right) instead of clockwise (left) on the ramp of Jindo's temple. It's the same trash either way. /facepalm
9-28-2011 @ 5:00PM
Much worse than the HoR dilemma. HoR was fast and my Tank did it often. My Tank will NOT spend hours herding cats in a Zul for little reward. He will drop group.
9-28-2011 @ 10:41PM
@kaminari: again, it's not gear that's the problem, if you played during the end of Wrath you'd know this.Oculus was nerfed to the point where a group that was familiar with the dungeon layout and knew how to operate the drakes could finish it in like 10 minutes flat. It could be as quick as Azjol-Nerub. But the key terms there are "familiar with the dungeon layout" and "knew how to operate the drakes". The difficulty of the dungeon was never the issue, and especially not at the end. It was the ill-advised mechanics and dungeon design that made people drop. It was a total crap shoot.Halls of Reflection was also extremely easy with geared people, but just one person fucking up could draw it out exponentially. With a bad tank or healer, you might as well just leave and eat the debuff. You know the same people that can barely do 10k dps and demand bear runs in ZA? Those people aren't going to get any better even if their ilvl does. That's the problem.
9-29-2011 @ 2:03PM
So was I. And not just tanks-- if I queue for a "random cataclysm heroic" I want a quick one like throne of tides, not deadmines, shadowfang, or the Zuls. They all provide the same reward, 150VP, so why would I take an hour when I could take 30m?
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