Reviewing the Razer Nostromo: A comfortable place to rest your hand

The Razer Nostromo features:
- Ergonomic form factor and tournament-grade layout
- 16 fully programmable Hyperesponse keys
- Programmable eight-way directional thumb pad and scroll wheel (can be used as keys)
- Instantaneous switching between eight key maps
- Unlimited macro lengths (this is really cool)
- Storage of up to 20 different game profiles
- Adjustable soft-touch wrist pad for exceptional comfort
- Backlit keypad and scroll wheel for total control, even in dark conditions
- Enhanced Razer configurator software
- Works with Mac or PC
In my review of the Razer Anansi MMO keyboard, I stated that keyboards annoy the hell out of me mostly because I break them and abuse them. Frankly, it takes a lot of time and energy for me to break my old habits and begin using a new peripheral. The combination of being without a large amount of disposable income and being stubborn means new peripherals are hard to integrate into my gaming lifestyle.
The Razer Nostromo is a redesigned and rebranded peripheral once made by Belkin called the Nostromo SpeedPad n52. That's how I remembered the Nostromo, anyway. After Razer and Belkin partnered up to re-release the peripheral, the old design got a coat of Razer pizazz and paint, some backlighting thrown on, and solid Razer software. Now you've got the Razer Nostromo.
Here are my copy-paste caveats. First, my hands are of average to large size. I am a 6-foot-tall male, human, clean-shaven, green eyes, and I have the full function of both of my hands, favoring the right. These are the physical truths that are present in my reality when I am reviewing this product. If you have any questions for me based on this review or even on features that might not have been discussed, please let me know via email.
As with my other hardware reviews, I use each product for a full week or more before making a final call and putting all of my thoughts together. If I'm going to recommend a product, I need some time with it to get used to the crazy amounts of nuance that accompanies new technology.
The first day
I guess I should get the main conclusion out of the way at the beginning: I liked the Nostromo. The fact that the Nostromo is still sitting on my desk after weeks of having it there is a positive thing. The Nostromo not only wormed its way into my digital life through games but also in other facets as well, as I will explain.
After the box arrived and after unpacking the device, we had a staring contest. The damn thing looked pretty foreign to me but inviting. If you look at the Nostromo, the purpose of the device is instantly understood -- you place your hand where it looks like your hand should go and you have access to keys where keys should be. Simple.
My first day with the Nostromo saw me overthinking the uses and design and basically just getting comfortable with the key layout. The Nostromo has a much easier learning curve than other peripherals like the Razer Anansi keyboard or the Naga, mostly because of how contained and streamlined the keys are on the Nostromo. You never really feel like you can't hit a key or you're missing some sort of understanding about the way the game pad should work. It just does, and it feels right.

When I finally got the Nostromo ready to roll and loaded up WoW, I had a horrible realization that I was way too stuck in my ways with my warrior and couldn't raid that night with the Nostromo, mostly because I didn't have time to practice. All night, in between pulls or while we had downtime, I was tinkering with my setup and bars to figure out just how to incorporate the Nostromo into my WoW lifestyle. For my warrior, I was just too set in my ways. So I took a different approach -- I started from scratch.
Instead of trying to force the Nostromo into my WoW playing, I decided to start a new character and let the Nostromo grow with me. I wanted the device to become something I associated playing with and break my old habits. Sure enough, this is what made the Nostromo work and fit. I chose to make a warlock, putting pet macros on the 04 and 05 keys on the right side of the Nostromo, as well as my most-used spells and abilities on the bottom row of 11-14 keys. Everything was easy to set up through the included software and worked extremely well. I even made a profile for the Nostromo for the new warlock. Playing from the start with the new game pad was a much easier, more fulfilling experience than trying to shoehorn it in to my high-paced, set-in-my-ways play.
Now, I'm not saying it can't be done. I'm only showing you the dangers of trying to replace one thing with another after years of use and habit formation. My days since working with the Nostromo on an alt have been spent toying and tinkering with my UI and setup to finally bring the entire system over to my warrior because, really, I know it can be done and will be a glorious thing when I do.
Nostromo and everything else
Peripherals that do one thing are not peripherals I like to own. As a consumer, I want to purchase a piece of equipment that will have more uses that just one game. Why have something take up this much space on my desk and not do something other than help me play Warcraft better? I'm paying good money here -- the thing better be good at multiple things. It's the same with keyboards. If a keyboard can't function as my regular, everyday keyboard, why should it be on my desk, even if it works with one of my games?
Before I even tried the Nostromo with World of Warcraft, I set up a profile for it for League of Legends. LoL uses a basic key setup of QWER and the D and F keys to control your character. The rest is all mouse control, for the most part. The Nostromo is easily the best peripheral for League of Legends or the MOBA (or ARTS) genre, period. It's got the exact number of buttons you need, where you need them, infinitely customizable and in reach of everything. Your left hand (if you're a righty) barely moves during League of Legends. I fell in love with the Nostromo after my first game of LoL using it.
The Nostromo has other uses, too. I kept reading about people using their Nostromos for Photoshop and endeavored to figure out how I could make it work for me with Photoshop, too. You can imagine that we do a lot of image resizing around here at WoW Insider, making lots of banner images and whatnot. So, I recorded a bunch of macros for Photoshop onto a Photoshop profile for the Nostromo that will resize images for me. It was that simple.
So in reality, the Nostromo lives on my desk not only because it helps with playing WoW and my other games, but has become a productive member of my technological suite. The Nostromo passed that test swimmingly.
The bottom line
The macro system is phenomenal, and you can make some ridiculous recordings of macros that go off with the touch of a button. The 16 main buttons are all easily accessible and feel comfortable when your hand rests on the device. In fact, my hand feels more comfortable resting on the Nostromo than it does clawed over my keyboard. Combined with a Naga mouse, I can see the potential for the Nostromo and keybinds in WoW to reach astronomical proportions and would recommend that if you're a big keybinder to definitely pair the two. The software is good, profile creation and swapping is easy, and the number of options available for tinkering with settings were adequate for what I required. The only thing I would have wanted, cosmetically, is to be able to change the backlight color to match other Razer products that allow you to do just that.
The bottom line is that the Nostromo is a nice little device that takes what I needed from my keyboard for my games and puts it on a peripheral that sits at a different, better angle than my keyboard, letting me rest my hand in a very comfortable manner. For League of Legends, it changed my gameplay immensely for the better, and the possibilities for World of Warcraft are staggering. I used the Nostromo for a long time before reviewing it because I wanted to make sure. I made sure. I liked it.
If you're a fan of game pads or peripherals like the Nostromo (and you will instantly know this when you look at pictures of it and go "yes" or "no thanks"), you will find uses for it. They will materialize from thin air.
Pros:
- Easily integrated into your digital life, gaming or otherwise
- Sturdy feel, easy-to-reach buttons
- Fully programmable with an amazing macro system
- A keybinding dynamo when paired with a Razer Naga
- Only lights up one color
- Thumb button can make you reach a bit to hit
- D-pad has uses, just not for me
Filed under: Analysis / Opinion, Hardware






Reader Comments (Page 1 of 4)
kingoomieiii Sep 30th 2011 1:09PM
I like the Nostromo, but the Logitech G13 is basically a much-improved version of it.
Kaahn Stewart Sep 30th 2011 1:52PM
I have to agree. I've used both extensively, and the Nostromo is a fantastic piece of hardware. But the sheer ability to customize even hand-written macros to buttons makes it the G13 just a much more appealing piece of hardware.
But, everyone's got their preferences! I don't think you could go wrong with either.
Amrytale Sep 30th 2011 1:53PM
Truth. The first thing I do after installing a new game is spend an hour getting my g13 setup right. And it's Logitech. I love my Razer stuff, but I've had to RMA every Razer product except my headset.
Wulf Sep 30th 2011 2:28PM
Yet another vote for the G13 > all.
I've been known to spend over $1,000 on input devices in a year, as I'm very hard to please in that regard.
I've used the n52, the n52TE, various Wolf products.
However, the G13 I can honestly say, unconditionally, it's the best keypad I've ever used.
Like Amrytale, there's not a single game in my library that I haven't set up a profile (or used a pre-existing one) for. I tend to configure as I play, though. Taking note as to where I'm reaching to hit whatever command I want to use and keybinding it there.
In WoW specifically, I use the thumbstick for movement... It has many advantages, but the largest is tanking backwards. I don't have to be a contortionist to back up whilst still having access to all my ability keys.
The G13 in concert with any 7ish button mouse will negate the need for a Naga (bought one, found I had nothing left to bind to the majority of the keys and gave it to a friend).
So, yeah. TL;DR: G13 rox.
(I can't wait to see what the next iteration is... However, as it took them 6 years to come out with a 'successor' for their last perfect product [z5500's], I'm not holding my breath.)
Grendalsh Sep 30th 2011 3:09PM
I respectfully disagree.
The G13's main selling points are in fact its flaws.
While it has more buttons than the Nostro, those 'more buttons' are poorly placed and several require moving your hand to hit unless you have monkey fingers.
There is a very nice LCD screen. It shows information by your hand. This is about as useful as looking at your keyboard while you play.
The analog thumbstick is responsive. However, I found it to be poking my thumb uncomfortably after a while, making it unpleasant to use for extended gaming sessions.
The overall ergonomics of the unit required a flat hand profile. The natural shape of the hand is cupped, which meant the G13 was asking me to conform to it rather than supporting my hand.
Overall, I found that for less money, the Nostromo hits the perfect combo of form and function, while eschewing distracting bells and whistles.
quickshiv Sep 30th 2011 3:47PM
I've tried about every game pad ever made. I even still have my original nostromo. The fact is nothing compares to my ideazon (now steal series) fang. It's ugly, the software is finicky and out dated, but when it comes down too it no one has made a more comfortable or useful game pad. I even have a backup in case mine first one breaks. I just hope they write drivers for windows 8.
Wulf Sep 30th 2011 3:56PM
It honestly sounds as though you've looked at a picture of one, but have never used one.
I don't have unusually large hands (I can span an octave+3 comfortably) and I have no issues whatsoever using all the keys without relocating my hand.
Flat hand? It has a 30° upward slope with a 20° downward (eyeballed estimates). Your hand perfectly cups it, with the apex hitting right at the median line.
The thumbstick poked you?
Alright... That one I can't debate as everyone has a different description of tactile sensations, but how a soft rubber coated thumbstick, that you'd have to intentionally put your thumb in the way of if you weren't using it, can poke you is inconceivable to me.
I will agree on the LCD panel being largely useless in a fast-paced game, but if I'm having to wait for a raid to start or having similar downtime, the news/stock ticker apps for it are a fun thing.
I have no problems with a differing opinion, but at least get the facts straight.
lady.silverdragon Sep 30th 2011 4:06PM
Are either of these two keypads adjustable? I would love to switch, but I am a female with small hands, and I don't want to buy this only to realize that my fingers won't reach half the keys comfortably.
Wulf Sep 30th 2011 4:22PM
The G13 is not.
The Nostromo can adjust the height and depth of the slope, but neither can adjust key placement.
If you have a concern and have one around, I'd suggest picking it up from a retailer that has a hassle-free 30-90 return period like Best Buy or walmart.
kingoomieiii Sep 30th 2011 4:22PM
@Wulf- I understand the thumbstick issue. It doesn't grip the finger, so you have to readjust it every once in a while, especially if you're whipping it back and forth.
@lady.silverdragon- If you see one boxed at a Best Buy or something, G13s and Nostromos are both packaged in a plastic bubble IN a box, so you can test its size. Neither have dials or moveable parts like one of those Cyborg mice. That package design actually saved me some money- compared to most mice I've used, the Naga is SUPER small (which drives me nuts). Forget that.
kingoomieiii Sep 30th 2011 4:25PM
Oh yeah, the Nostromo does have that moving bit. Forgot about that.
Grendalsh Sep 30th 2011 5:16PM
Half my guild are ladies with smaller hands, and they all use and swear by (not at) a Nostromo. They pull the wrist rest off entirely, and place a cloth or mouse wrist pad on the exposed base. It's glosy smooth, so it's not uncomfortable, just tends to get sweaty, bare plastic on skin and all.
Grendalsh Sep 30th 2011 10:39PM
@Wulf
I used a G13 for a week. I wanted to like it, I really did. This was during the time that the n52te was having issues with the diagonals on the dpad not working properly.
I have normal size hands. I found that the far left and right keys required reaching further than necessary to hit them, unseating my hand from the default position. This defeats the point of an ergonomic input.
My hand is perfectly cupped and supported on the Nostromo. On the G13, which does have a much slighter curve to it, I found I had to arc my hand to achieve a comfortable finger curvature for keypresses. Otherwise I was flat pressing which either stressed joints or risked pressing keys between the one I wanted and my palm.
The thumbstick has a plastic nubbin at the top, no more than 1/4" across. It is also angled in such a way that to get a solid grip with my thumb, rather than simply pushing against it, I found it necessary to curve my hand again to get my thumb on top of the stick, resulting in the weight of my hand resting on my palm and the 1/4" nubbin. After an hour, this became uncomfortable. So yes, it poked.
Thank you for getting my facts straight for me.
Kaahn Stewart Oct 1st 2011 1:39AM
@Grendalsh
That's why I stopped using the pad for movement after a day. I instead use the G4/10/11/12 keys exactly like my WASD keys, then turn 1, 2, 3, 5, 6, 7, 8, 9, 13, 14, 15-19 into keybinds, and 20 for Character Info, 21 for Talents, and 22 for Bags. The left thumb key is "Shift", the right is "Space".
I instead use the thumbstick for more useful controls that don't have to be held down. Left is target nearest enemy (easy to repeatedly tap). Right is cycle through targets backwards. Down is my world map, and up pulls up a ring for raid markers (a feature with Elv's UI).
Combine that with my Razer Naga, and there is literally no action key I don't have bound. It is glorious.
But again. To each their own.
Nativebrown Sep 30th 2011 1:10PM
i've used the previous version of the nostromo (nostromo speedpad N52 or some such thing). i've been using it for years now and can't say enough good about it. once you have it worked into you MMO lifestyle its hard to live without. two thumbs way up.
Charron Sep 30th 2011 1:23PM
Pretty much echoing this. Used it since the Quake 3 days onward for every title I've played. I wouldn't play WoW without it, plain and simple. I've tanked my way through all 6 years of WoW on my warrior with it.
I have recommended the same thing to people when trying that or the Naga out: try it on an alt. Don't make big changes to your main's UI until you are comfortable with it and how you can make it work. Definitely worth giving a chance for, just double check your keybinds on a test dummy or in BGs!
Nostromo + Bindpad mod =win!
Fragments Sep 30th 2011 1:11PM
I got one back when it was a Belkin product, and it's lasted quite a while. I don't know how I'd be able to handle WoW without it at this point, it's just so amazing. I've put every single ability I use normally in four macros tied to the Dpad, a CD macro on the button above the Dpad, and the far top-right is bound to three Opie rings (on modifiers ofc). I literally barely move my fingers anymore to get every single ability I use.
Nynaeve Sep 30th 2011 1:14PM
My husband just told me today that he wants a new Nostromo for Christmas. He has the first gen that belkin made, and he's had it since MC days. Timely article. :)
epicboyz Sep 30th 2011 1:27PM
Lan plays wow? i bet he plays a squishy :)
quickshiv Sep 30th 2011 3:59PM
Gah now people are wondering what I was laughing about in my cube.