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10-03-2011 @ 2:44PM
Here's our guild:1st rank: Red Shirts (default rank when you join)2nd rank: Socials (PvPers and friends of friends of distant cousins who used to play)3rd rank: Alts (not for socials)4th rank: Raid ready alts5th rank: Raiders6th rank: Non-authenticated high permissions rank (Co-GM without Authenticator because he's paranoid).7th rank: Authenticated rank (can withdraw from the restricted areas of bank)8th rank: GMNo one is promoted out of Red Shirt until they talk to me, the GM; or if they are an Alt they should immedicately be promoted as such. I ignore people in the Social rank (never ask them if they want to raid unless I am desperate). Red Shirt remains the recruit rank; some are there for 1 night, others for weeks.Having extra people in the guild annoys some of your people, but honestly, it helps everyone. Need a 5th for a heroic? Trying to get Guild Achievements? Need someone who is an enchanter at 4am? The bigger you get, the more options you have.We have 33 online for our 25 player raids, and have about 33 more that log on other times of the week. Most have 2-6 alts.
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