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Reader Comments (Page 1 of 1)
10-05-2011 @ 10:01AM
Greg said...
Loot isn't the main reason I play. I don't think it's truly anyone's main reason, since one day this game will end, and there will be nothing to take away, loot-wise. I do however feel like loot is such a crap shoot that it really removes a lot of the fun from defeating an encouter.
I actually feel bad when I win a piece of gear over someone who I feel is more deserving than me. Likewise, I get sore when someone wins a piece of gear of which I felt more deserving.
I don't enjoy the roller coaster of emotions. I just want to play with my friends, strive for excellence in a competitive environment, and be predictably rewarded for the effort. I'm a goal-oriented person. Random loot jsut doesn't jibe with me.
For my two cents on distribution- I've always preferred loot council.
Leaders decide which pieces will go to which raider before the raid begins (sometimes on the fly if necessary). There's very little mystery. Players typically know if they are next in line for a certain piece of gear. This way, gear stands the best chance of going to the people who will use it for the greatest benefit of the guild first.
I like the predictability of the system- even if it means I still have to wait for a drop.
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