State of DPS in Firelands page 2

Here we're going to look at the total for all Firelands fights in each of the four raid types. This includes every boss fight in Firelands, which means there are some odd mechanic fights that skew results. On the other hand, this is the absolute true measure of the amount of DPS across all fights that a spec is capable of actually producing.
In the interest of conserving space and keeping the graphics usable, I'm using the icons to identify the specs. To make things more clear, the bars are also the traditional color of the class (à la Recount), but here is a quick guide to the different spec icons.





Otherwise, it's the ranged leading the Firelands charts: shadow priests, 'locks, balance druids, and maybe hunters. Very interestingly, 25-man heroic shows a pretty exaggerated version of what we're seeing in all the other top 100 raid types, and I have to wonder if that's for mechanical reasons (keep in mind that heroic modes are often mechanically different fights) or if it has something to do with that very top tier of guilds.
Interestingly we see ret pallies and feral druids sitting very, very close to right on the median across a lot of these graphs. With the plans to buff melee AP across the board, I wonder if that implies that the designers want to actually raise the median bar. Certainly it looks to me like the melee can take that AP buff without bumping the ranged out of their slot in the raids -- assuming the fury nerf (and maybe combat rogue?) and assuming the 4.3 boss mechanics are approximately the same degree melee-unfriendly as in Firelands.
Incidentally, here is what these four graphs look like if we pile them all on top of each other:

It's interesting that we see more ranged DPS specs hurting than melee -- though of course also more ranged DPS specs doing well. Ranged are just all over the map.
Baleroc DPS by spec
One of the things that this data is not showing us is the target dummy fight -- we're clumping together all the single-target fights with multi-target fights with AOE fights and with crazy-flying-through-the-air-supercharged mechanics. And there's more to DPS balance than just the big picture (though I'd argue that the big picture is pretty important).
With that in mind, here are the same charts but looking only at the Baleroc fight:




Balance druids break out in 25-man heroic, but for all the rest they're hovering just a bit above the median. Arcane mages and demonology 'locks do consistently very well, with marksman hunters and elemental shamans doing OK but never really pushing more than 10% above median. We see mostly the same cluster of classes underperforming, though not by as much. In particular, unholy DKs, BM hunters, fire and frost mages, and destro warlocks are all pushing pretty consistently more than 10% below median.
Of course, this is just one fight -- it's a pretty good one to measure, but it all depends on what the mix of fights in the raid tier is. And this is one area that Blizzard knows far better than us: The balance of classes and specs depends a lot on the mechanics of the bosses that we're fighting. Will the new 4.3 raids bring us a similar mix of mechanics? Is it possible that they'll be even more melee-unfriendly, and that's why Blizzard feels melee is going to need the extra 10% AP across the board, even with so many at or above median?
What does this data tell you?






Reader Comments (Page 1 of 7)
Arrowsmith Oct 4th 2011 9:07AM
Even seeing how far BM lags behind the median DPS in the top 100 parses, it doesn't stop me from playing the spec. I have fun with it and do it well, plus being able to handle two Sons of Flame on Ragnaros 10-man with very little assistance is a nice boon (Intimidation is awesome!).
Could I up my damage done and DPS by playing Marksmanship? Certainly. Do I WANT to? No. I want to have fun my way and silently pray that BM finally gets overbuffed to bring some attention back to the spec.
Still, nice analysis Frostheim!
leggomymuoio Oct 4th 2011 9:17AM
I handle 2 sons by myself as MM too. I start off by spamming Steady on Rag to try and get a free insta-Aimed, then use it on one (if I can't get the instant, a normal Aimed still works, just not as quickly), then switch to the other and fire a Chimera with one or two Steadies. Careful Aim pretty much guarantees that the Aimed Shot son is gonna be moving pretty damn slow and I have no trouble getting the other down before it gets to the hammer. Given, I always get the 2 farthest adds, but it's still pretty easy.
Definitely play the spec you enjoy most, I just could never get into BM this xpac (and the lower dps didn't help my interest).
wow Oct 4th 2011 9:50AM
I am curious if these numbers take into account that I notice BM Hunters are asked to do a lot of trapping. Coz when I do get to raid, I am asked to trap more often, depending on the fights and to take out adds. Do any other BM Hunters raid as well?
Shinanji
Natsumi Oct 4th 2011 10:17AM
Beast Mastery is actually about equal to Survival, which sits on the Median line, and on some fights it actually out performs Survival. The reason it lags so far behind is the stigma the spec received back at the end of Wrath. Recently I was asked to go BM as the raid needed Ancient Hysteria (I was one of 2 hunters in the raid and I was the only one with a Core Hound in my stables). My DPS on previous attempts was actually slightly lower (Elementium Monstrosity, aka Captain Planet lol ), which became more exaggerated once we hit the final phase and I hit AH, I ended up out DPSing the other Hunter through the entire fight.
Note: I do not main a Hunter, I'm a Warrior (several actually, lol ), while the other Hunter was a main. I rarely play said Hunter (though yesterday I FINALLY tamed Terrorpene, yay me) and rarely read up on proper rotations for said Hunter, let alone gearing strategies. As an alt, it is there for when I get bored. :D
lazymangaka Oct 4th 2011 10:41AM
I never thought I'd come to this point, but over the least few months the truth has revealed itself to me: I am a Beast Mastery loyalist. I know that I could increase my DPS by simply switching to that dirty Marks offspec, but there would be no love in it. I would rather play the spec I enjoy the most to the best of my abilities and accept the concequences.
Locke Scythe Oct 4th 2011 10:53AM
It hurts to see Bm be this bad compared to the other 2 hunter classes and compared to everything else. I stay with BM but I am so sick of being asked why I dont just play MM or SV.
(cutaia) Oct 4th 2011 11:16AM
"I am curious if these numbers take into account that I notice BM Hunters are asked to do a lot of trapping."
I'm guessing this part from the first page covers trapping, too:
"In some fights, certain classes have odd jobs like kiting, interacting with mechanics, etc. With the top 100, we can be pretty certain we're looking only at examples of players who were not doing anything to hamper their DPS. These are the lucky guys who didn't have to kite or pull the lever."
So, basically, these are BM hunters who have been able to just go nuts with their DPS, otherwise, they probably wouldn't have ended up in the top 100.
loop_not_defined Oct 4th 2011 11:33AM
I'm wondering how much of BM's DPS is affected by the same negative trend affecting melee classes, considering how much of it's DPS is technically melee.
Rob Oct 4th 2011 11:54AM
Results are scewed, if you look at median dps in raids the diff between bm and mm is much lower, maybe 5% total. This is big but not as sig as 30% in the top 100.
Sunaseni Oct 4th 2011 12:10PM
Play whatever spec you want, as long as you get the job done. You asked to kite? Can't do it in a spec you like? Get a spec that can kite. The needs of the many outweigh the needs of few. Happily, in this case, the needs of the guild align with what you want to do. You asked to handle 2 Sons of Flame and are better at it in BM than MM? Go knock yourself out. Note that DPS would be included with this as your job; you can't just get a spec to do one gimmick and ignore your primary purpose of making enemies' health 0. So as long as you're doing competitive DPS, where the boss isn't berserking AND you handle the gimmicks, you're fine for most guilds.
Top guilds want highest performing, most consistent damage, but players in top guilds don't have the luxury of "playing what they want". They play what's mathematically the top because they value said performance and consistency more than personal fun.
urf Oct 4th 2011 1:16PM
@Natsumi: "Beast Mastery is actually about equal to Survival, which sits on the Median line, and on some fights it actually out performs Survival."
Wow, where did you get those numbers? Nothing in the statistics posted above by Brian agree with you.
Stilhelm Oct 4th 2011 3:01PM
In top guilds, players play whatever spec they feel is needed to maximize raid dps. The fun for those players is defeating the content, not so much about even which class they are using to do so.
For the rest of us, as long as a spec isn't so bad that it is hindering your raid group then it is basically fine. As a hunter in a 10-man raid, I run either survival or marks, depending on the needs of the raid for that particular encounter. For example, I'm always survival on Beth'tilac, regardless if we have a frost dk bringing the haste buff, because SV is much better equipped to handle the spiderlings.
The thing to keep in mind if you play MM in a 10-man raid is that MM without the haste buff is about equal with SV on a single-target burn encounter like Baleroc. So if your raid doesn't have a frost DK or shaman to drop windfury, you *should* go SV so the rest of the raid benefits from the haste buff. For example, when we were initially working on Baleroc, if we didn't have the haste buff, I could do 22k dps as MM or SV, but if I switched to SV our rogue went from 18k to 21k dps.
llcjay2003 Oct 4th 2011 4:11PM
What hurts BM is the range requirement for Kill Command as well as the general weakness of their focus dump, Arcane Shot. Also, the short time to use Killing Streak procs is an issue at times because it seems to me like it gets wasted a lot when you have to switch targets.
Overall, BM is pretty boring to me because it is all about KC. Intimidation is a weaksauce ability and should be replaced with something useful for dps. Whether it is a shot or another hunter-usable pet ability like KC does not matter.
Matt Oct 5th 2011 4:12AM
I play, and love all three of the amazing hunter specs. I was playing BM/SV back in BWD because our 10man lacked the 3% damage buff (SV for AoE). Now for Firelands I run as MM/SV since we have an Arcane Mage. I'm constantly using each of the three specs for various soloing purposes (and sometimes I just swap for dailies to keep up on the rotations). I guess what I'm saying is, Hunters are an amazing class and I find every opportunity to enjoy every aspect of them =)
On a side note: It's interesting to see that Marksman isn't all that much above the median, especially on heroic fights. It also seemed to be the most stable across all data sets. I would say MM looks to be in a pretty good spot from a design point of view. I suppose theoretically it could use a slight nudge down - BUT it's so close already, it would have to be done with really delicate care. Too much of a nudge would be a really bad accident.
jrb Oct 5th 2011 6:40AM
I guess it is worth pointing out that so few good players raid in BM that it's very likely the stats are skewed. If you look at some of the top rankers on baleroc heroic 10man, for example, you'll see some BM players ranked - http://www.wowmeteronline.com/rank/simpleclazzdetail/dps/hnt/1955/0/1/0
but as there's so few BM the top 100 probably accounts for a large portion of the active BM raiders, rather than the top 100 out of 10s of 1000s.
Nina Katarina Oct 4th 2011 9:10AM
"What does this data tell you?"
It tells me to be happy that I'm a tank.
Nina Katarina Oct 4th 2011 9:17AM
On a serious note, my prime alt is an arcane mage, and I've noticed that it's quite easy to put up decent numbers but very tricky to put up impressive numbers. And it's difficult to put up really bad numbers unless you're totally undergeared or have 12 fps. Our mage gets a lot of grief for the 2-button spec thing, but we feel it when she's having an off night and when she's firing on all cylinders, look out!
rapsam2003 Oct 4th 2011 4:10PM
As a DK, this data really makes sense to me. Consider that I'm offtank for our raid. On fights like Baleroc or Staghelm, I go dps. I start out Staghelm at 20k and bottom out at 15-16k. (I dps as unholy, because the rng elements of frost bug the shit out of me.) Now, I know part of it is simply that I'm used to tanking more than dpsing. However, I know the other part of it is that unholy DKs simply can't push as high of numbers. And that's annoying to me. I feel frost and unholy should be on the same plain, and they haven't been all this expansion. Nonetheless, since I'm the offtank (and therefore don't have the dps skill to do as well in Frost as I know I should), I stick with unholy as my offspec.
sarah Oct 4th 2011 7:19PM
I agree with Nina. Arcane is a hard spec to play well, but an easy spec to play adequately. My current main is an Arcane mage, and on a good night I'm pulling damage comparable to the rest of the guild (despite being the worst-geared raider, damn you RNG). On an off night I'm way below.
As the columnist said, the top 100 parses shows what someone with low lag who really knows their class can do. It doesn't show relative difficulty of pulling those numbers. In the hands of an average player, Arcane mages aren't as OP as people claim.
I feel sorry for Blizzard. The majority of their players will never get the optimum out of a spec. Top players want a spec that can be stretched to get amazing numbers (and thus rewards their high level of skill), whilst more average players like myself still want to be able to play the spec we love and be viable (note the comments from BM hunters and destro locks).
Amaxe Oct 4th 2011 9:10AM
"What does this data tell you?"
It tells me I have incredibly bad judgment in picking my specs, since the only toon I have which shows a positive is my rogue.