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Reader Comments (Page 1 of 1)
10-05-2011 @ 9:22PM
Shyster said...
My main problem is that the so called 'complexity' they added to ret when Cata hit wasn't very.. complex. That is unless complex is defined as underwhelming finishers and missing out on an underwhelming finisher in order to keep up a static buff that's well... generic and thoroughly uninteresting. I like to think of ret as a plate rogue without the quick/smooth rotation, and with a much more boring 'combo point' system. All in all it just feels like it was a rushed revamp of ret, pretty much the same as any other attempt they've had at reworking the spec over the last few years. I'd just like to see some solid thought put into finally getting ret where it needs to be fun-wise and balance-wise.
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