Accessible content, valor points and the alt

I also raid. My raiding is semi-casual from my perspective, three nights a week for three or four hours a night, but we're pretty exclusively doing hard mode content -- so for some people, that's fairly hardcore. I won't pretend it's easy for me to do much beyond 5-mans and BGs with any of my alts. I play about 20 hours a week, more than some, less than others, and am pretty happy with my main and what he can do.
One of the problems when playing one of my alts is that they're simply not capable of even coming close to my main. Struggling through yet another Zul'Gurub slog on my Worgen becomes almost impossible when I know I could blast through it on my Tauren -- but the Tauren wouldn't benefit, whereas the Worgen needs the gear.
The announcement of Raid Finder for patch 4.3 has me thinking about how many of my alts will actually get to see raid-level content. New heroics will also debut with patch 4.3, and for the first time in Cataclysm, a heroic dungeon will offer gear on par with raiding. (Up until now, even the ZA/ZG tier of heroics offers gear a step below the Tier 11 raids.) This means that we're about to enter into a new way to play your alts.
Enervation and the repetition factor
One of the reasons I found Zul'Gurub and Zul'Aman so uninspiring after running them to gear up my main before raiding was that they were the dead end of non-raiding content. The gear was a half-step below Blackwing Descent, Bastion of Twilight and Throne of the Four Winds, the three raids available at the time, setting up the dungeons clearly as places to go to fill slots where you just hadn't gotten lucky on a drop. They were also used to grind up valor points to buy set pieces and other epics from the vendors, which did give you a chance at pieces as good as raid gear.
Once you'd run them enough, clearly you'd no longer need valor points or gear from those dungeons. Worse, because the ZA/ZG gear wasn't really as good as then-valor and now-justice point gear, you quickly only farmed those instances for valor points and sharded everything that dropped. Simply put, sharding gear isn't fun. It may be inevitable, but when even undergeared alts pass on stuff because they know they'll be buying better in a day or two, it's a problem.
With each dungeon being fairly long (up to seven bosses in ZG, if you hit the two optional ones, and six in ZA), running them for your weekly valor fix became repetitive. Worse, doing it on multiple alts became mind-numbing. Once I'd run a third alt through them to the point where he could no longer benefit from gear from the dungeons themselves or from JP/VP gear, there was no interest in gearing up another alt. Even with the shaman, who wanted different gear from them and needed gear for bother enhancement and resto, it got to the point where I could predict exactly what was going to happen in each group the second I zoned in.
With raids offering not only better gear and more of it but also more interesting and varied fights that I didn't see over and over again, I ended up spending the limited time (10 or less hours a week) I spend on alts PVPing or working on professions. It's not that ZG or ZA are bad dungeons. They're not, not at all. As we discussed before, it's more that they were basically the only progression left to my alts, and two dungeons simply weren't enough. Yes, you may argue, I could have run the lower dungeon tier of starter Cataclysm heroics if I was bored of ZG/ZA, and I did, but when I did, I knew I was cheating my non-raiding alts of VPs for gear.
In essence, it comes down to whether or not you can justify to yourself not only doing something you've done before, but doing it in the exact same way. There isn't really anything you can currentloy do on a non-raiding alt for valor points that's worth doing except run ZA/ZG.
Options delay stagnation
With the coming of Raid Finder and the new system for heroics (all currently existing heroics will be folded into one tier, while the Hour of Twilight dungeons will be a second tier, and both tiers will reward the exact same valor points), I'm rethinking how to gear and alt and generate VPs. The new VP cap of 1,000 a week isn't the issue; it's very slightly less restrictive than the current cap of 980 and still too low, in my opinion. (The 1,260-VP cap from launch was near perfect.) But the flexibility of the system -- which will allow you to reach that cap via either tier of heroic dungeon, or purely from raiding, or half from Raid Finder and half from heroics or raiding with your normal raid -- is brilliant in terms of its long-term use.
Once I get bored of slamming my alts face-first through the new dungeons, I can shift into the larger pool of heroics and see different dungeons again. Let's be honest: With ilevel 378 and better gear (Hour of Twilight gear is 378), we'll be steamrolling the older content, but it will be a nice change of pace. It also means that if I'm not geared enough to run HoT, I can collect my 1,000 a week in the older heroics and buy 397 epics from the valor point vendor to bootstrap me into Hour of Twilight. I'm not punished for running older heroics.
All of this is before even taking Raid Finder into account. Not only will there be valor for those runs, but I'll be able to see the fights in a simplified form before I raid them on my main, and I will be able to gear up my alts via drops that will be at least 378, I would assume. (It's stated that the 10-man and 25-man normal raids will drop 397 gear and that Raid Finder gear will be a lower level.) What this all means to me is for the first time since Cataclysm launched, there will be superlative flexibility in how you gear, especially for an alt. I'm not forced to craft or PVP to get weapons that I'd be willing to take into a raid, for one example. For a while, the only DPS shoulders available to a non-raiding plate DPSer were the ones in ZA. Once you had those, you could forget getting better unless you were willing to have a ton of resilience wasted on your gear. Now, you'll be able to get shoulders from Hour of Twilight or from Raid Finder, which is two more options than anyone has now.
I find myself really looking forward to being able to pick different ways to pursue my characters' paths. I'll still raid on my main, but now it won't feel so terrible trying to gear up an alt and finding myself faced with a choice between the best possible option or a bad one. While not actually a Hobson's choice, it felt like one. Patch 4.3 will give a wider variety of players a wider array of choices, and I'm pretty excited about that.
Filed under: Analysis / Opinion, Raiding, Cataclysm
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Reader Comments (Page 4 of 4)
Quorniya Oct 11th 2011 2:14PM
It wouldn't surprise me if they nerfed H Rag again before 4.3 drops. There are a LOT of guilds out there (mine included) in your same position - we can cruise through 6/7 HM easily in 1-2 nights, and then run into a huge brick wall on H Rags.
Wahhaj Oct 11th 2011 9:55AM
Why can't blizzard just make all loot bind on account?
Aerye Oct 11th 2011 11:37AM
I never quite understood this slavery to valor points. I have one 85 I play actively, have amassed thousands of these valor points over the various patches, but, never spent a single one of them. I don't feel I need this valor gear. I'll get it when it becomes available for justice points, there's no hurry. I don't think it would be very fun to run the same instances over and over again, many times a week, just for some virtual points. Rather, I run them with friends and guildies when the mood strikes me. I also raid casually once or twice a week, with my social guild, I've never had any problem delivering good dps. It's a bit shameful I could get far more valor points running 5-man's repeatedly then I do from our raids. There's quite a few things we can discuss about these valor points. Are they really necessary? When I do pug one of these dungeons, I've found people who are simply in it for valor points to be very unpleasant company at times, they wish to rush rush rush, and anything which stands in between them and their precious points is a cause for annoyance, I don't think that's a very healthy attitude towards a game, something which is meant to be a relaxing and fun adventure.
Just my two cents. ~
Eirik Oct 11th 2011 5:19PM
Um... This post could REALLY use a human (not computer) spell-check pass. These artical hast money wring wierds that arr spilt write.
Marvelous Oct 12th 2011 9:48AM
You see, I guess chose a long time ago not to only focus on gear in
this game. It's shallow, and ultimately a never-ending chain of the
same experience: replace one piece of gear at a time 13 iLevels higher
than the last one. It's why I haven't raided in the past couple
years. Now I won't say I don't enjoy getting new gear, of course I
do, but where you run ZG and ZA again and again to get gear for alts,
I take my alts and run the normal heroics for the achievements, or run
with guild members through lower level dungeons or old raids. It's a
blast to try to get some of those old achievements done, plus the
random heroic (non-Troll) has a much wider variety. Once you give
up the "it's all about the gear" mentality, the game becomes more
enjoyable.
Mir Oct 12th 2011 10:04AM
4 warriors, 5 dk's.
Is this really necessary?