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10-14-2011 @ 9:36AM
My current problem with WoW is not exactly raid difficulty. It's that I couldn't gear up for raiding by playing 30-minutes chunks at a time, like I could in WotLK (less than 10 minutes of LFD queues, 15 minutes runs).I will consider returning when there is content I actually find entertaining which can be mostly done in 30-minutes chunks, with one or, at most, two multiple hours sessions per week (during the weekend); i.e., either I need to be able to gear up to raids in 30-minutes chunks and do the raids on my longer weekend play slots, or there needs to be something I find challenging that can be done in 30 minutes chunks, with the time needed to assemble a PUG for it included in those 30 minutes. But then, even if Blizzard can deliver that, WoW will be more likely competing with GW2 for my game time - and given that I really like the ideas of free server transfers, free respecs, instant travel, infinite PvP builds, no loot rolls, no gear progression in PvP, all classes able to fulfill any role, and "raids" that don't need/can't be previously assembled (the event boss battles), Blizzard will have their work cut for them if they want me back.
10-14-2011 @ 9:56AM
"normal" heroics take around 30 minutes. Queue times are very short for them too. I'm inside in under 5 mins on my DPS, and usually instant on my tank.Baradin Hold can be done in under 5 mins.PvP takes as long as you want it to and can be used to get JP gear.There are 30 minute options there if you want them, I personally hope we never go back to the way dungeons were in Wrath, they are too much like AOE fests already imo, but that cant be helped due to the way gear inflation works this far into an expansion.
10-14-2011 @ 11:38AM
I disregard PvP in WoW. Or, more to the point, I usually don't play PvP when there is some kind of character power progression, and WoW actually managed to make me hate it's PvP. The longest stretch of time I ever played WoW's PvP was getting the School of Hard Knocks achievement on two characters - in the end I just bubbled my way into it (by bubbling any team member who seemed poised to do the task before me) and came out actually hating WoW's PvP with a passion (apart from pesky seasonal achievements - where now, out of spite for WoW's PvP, I won't even attempt to help my team - I never set foot into a BG again).The MMO where I love playing PvP is DCUO, thanks to the Legend mode (where players use pre-made characters). I'm really looking forward to GW2's PvP, BTW (standard equipment, no gear progression, unlimited number of saved PvP specs that can be switched at will outside combat; there's no way for a character to be simply more powerful than another, or at least no way that the opposing player can't copy in 5 minutes or less).As for the 30 minutes limit, during week days, it's usually a hard limit. I do my gaming during weekdays on the short breaks I get between work and school. If I'm in the middle of the last boss's fight when the time runs out, I will ditch the fight and log out, no matter what (and, in the process, usually wipe the group, since I most often play as a tank). So, if I'm not absolutely sure I will be finished before my time runs out, I don't even attempt it. Until WoW can provide entertaining content for someone with my gameplay limitations, it's just not the game for me.
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