WoW Rookie: So you know nothing about WoW

With BlizzCon 2011 only a little more than a week away, we got hit with an odd request. A reader is bringing a completely non-WoW -playing friend to the Reader Meetup. This is awesome; we'd like to see friends and family of all shapes and sizes at the meetup. But still, this friend knows nothing about the game. She knows the game exists, of course, but she doesn't know anything at all about it. So the question of the week is: What is WoW from a complete and total noob's perspective?
Let's start at the most basic of basics. WoW is World of Warcraft, an MMORPG based off Blizzard's hit series, Warcraft. Massively Multiplayer Online Roleplaying Games allow thousands of players to share a gaming experience, interacting with one another while they pursue the game's goals. This engenders a sense of community and camaraderie with fellow players.
What do you do?The first question a total newbie will ask is what do you actually do in the game? What's the point?
Without breaking into philosophy, the point of WoW is that you play a character living in Azeroth. You choose a character class, select a fantasy race, and then go on adventures throughout the world. When you kill monsters and accomplish tasks, you collect experience points; when you accrue enough experience points, you achieve levels.
Despite popular misconception, you don't actually spend a lot of time walking around in character, talking in "thees" and "thous." That's the province of roleplay; while that is a popular playstyle, most people don't pursue roleplay actively. In general, folks just enjoy watching their characters go up through the levels.
What's up with the gear?
As you progress in WoW, you'll hear a lot about gear. These are magic items that you gain through achieve goals and loot from monsters. If your character can use the gear, then you can wear it to gain significant bonuses.
The levels and tiers of gear can get a little complicated. Essentially, bad guys have levels, too. You get better and more powerful gear from high-level bad guys. Eventually, you'll get the chance to earn epic gear; this is the best gear available in the game, although not even all epic gear is created equal. Some epic gear is better than other epic gear; generally, the most recently added gear is the best.
Are there teams?There are two factions in the game; you can think of these as teams in the broadest sense of the world. The Alliance and the Horde are the two opposed factions in the game, locked in an inevitable, ongoing struggle against one another.
When players engage in battleground, head-to-head conflict, and other forms of in-game war, it tends to be Horde vs. Alliance. The Horde are (generally) Orcs, minotaurs, Trolls, and similar fantasy races, while the Alliance are more common Dwarves, Elves, and Humans. You can't chalk up the history of the factions to classic fantasy, though; any Horde player will be more than happy to tell you how the Horde are noble savages and secretly in the right and so on.
Ultimately, the Horde and Alliance have radically difference feels. They even have different gear, different quests, and much different home bases. In a sense, the Horde and Alliance play separate versions of the game.
Players often have emotional loyalty to their respective factions. Horde players, especially, love to shout "For the Horde!" The Alliance might do the same, but they don't have a slogan with the same powerful ring as the Horde. People really get into their faction choices, though, so much so that some consider making fun of the chosen faction as a taboo.So what do you actually do?
When you're actually playing the game, most of the action comes down to wandering around and killing enemies. You have a series of abilities that you use against your enemies, and you must move your character out of dangerous areas and effects -- thus, we get sayings like "Don't stand in fire."
You hunt down objects in the world, you kill enemy creatures, and you explore the massive world of Azeroth. While this is a simple explanation, I assure you that the game is huge. The designers of WoW have created what is essentially a massive work of art. And that, essentially, is what keeps us playing this exciting World of Warcraft.
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Reader Comments (Page 1 of 1)
Scott Oct 13th 2011 7:16PM
Wait... what?
I thought WoW was a delicious breakfast cereal!
Hob Oct 13th 2011 7:24PM
What, like "Rookie Crisp"?
Rhüarc Oct 13th 2011 7:31PM
Dailies are my breakfast cereal. Though I'm not sure I'd call them delicious. Most of the time.
John Patrick Oct 13th 2011 7:30PM
Mr. Gray,
Great intro article! I have been put in this position recently, as I persuaded several friends to try the game. I nearly fell into the trap of knowing "too much" about the game, and could have easily given an impression of the game being too complicated to even attempt! Luckily, I chose my words with care, and two new players are among our ranks.
Actually, they both had an interesting misconception in common. They believed since the game's level cap is 85, they thought it was both futile and expensive (by purchasing all the expansions) to begin playing WoW. Bravo to Blizzard in the introduction of the free-to-play-to-level 20.
This article hits all the points better - and with concise precision. I think if someone sent a prospective WoW player the link to this article along with the Blizzard link to the free-to-play signup, it would be a winning solution.
I started playing February 24, 2008 and haven't stopped yet.
Narshe Oct 13th 2011 7:52PM
Websites like WoWInsider, Wowhead and MMOchamp are great resources for new and experienced players alike to learn how to better play the game and their character. The problem with this though is that new players don't know about these sites. Obviously, the guy taking his female friend to the reader meetup is taking initiative in trying to teach his friend why this game is fun, and I'd imagine if she starts playing that he would help her learn how to play using basic class mechanics while leveling. People like this are great (so is the WoW community who runs these sites and lends a helping hand to other payers).
I know people hate hand holding, why that is I don't understand. We live in a game world where its ok to berate fellow players who barely hit 80 and are still gearing up and learning how to do well with group mechanics that they might not have had the opportunity to do yet. Everyone was new to this game at some point, whether it was in Vanilla or WOTLK, so please be more kind to that random pug member who might only pull 4k dps, or that new tank/healer who is taking the time (and extra responsibility) to learn a new role.
People are quick to point the finger at certain things Blizz "did wrong" when a lot of players have actually left not because of lack of content, but lack of a polite group etiquette. I have 3 RL friends who left since WOTLK because of random people in LFD being overly mean to them on multiple occasions because they supposedly don't know how to play properly. I read this often on forums that new players are too overwhelmed by elitists who think they can't take the time to be nice to them.
Anyways, sorry for the rant, but I think the most important thing a new player needs to know is to develop a thick skin when using the LFD. That, or only run with friends and guidies who are nice and helpful. This game won't die because Blizz doesn't develop cutting edge content, it will die if the community continues this trend of hostility to random people playing the same game they are.
Narshe Oct 13th 2011 8:02PM
Sorry I said 80 instead of 85, brain fart.
On a side note, I was actually thinking that Blizz would benefit by including more in game tutorials for toons leveling up. I loved how characters at low levels are told to go to their trainer, train the new spell, then learn how to use it on a training dummy close by. I wish they did this for each spell (within reason) up to level 85. Add more class trainers to questing zones so your not forced to head to a city, and also explain what the spell does, benefits from (talents that increase dmg for example), and which spec uses this spell in their rotations. Yes its hand holding, but it would help the new player decide which spell to use and why.
I'd like the point out too that when you play a new game like Call of Duty, Mass Effect or Dragon Age etc, your not forced to visit an outside source to learn how to play it. The game is self contained and teaches you everything, then you later visit a Wiki or other fan site to heighten the experience. WoW took a nice step with the Dungeon Journal, but I'd love for it to be expanded to include class mechanics. I know WoW is a lot more complex than a game like Mass Effect but it would be a good step to help players.
Caylynn Oct 13th 2011 10:00PM
Agreed. When I first started playing I didn't know to train ALL my spells at my trainer. I had put points in the holy tree for paladins, so I thought I should only learn the holy spells. Oops. Luckily I met some very nice veteran players who were leveling alts who helped me out. Otherwise, I probably would have quit.
Things are better now in Cata (I started playing in BC) but improvements could still be made.
Scuac Oct 13th 2011 10:52PM
Unfortunately, no one can tell you what WoW is, you have too see it for yourself. Now, are you going to choose Horde or Alliance?
*holds out a red pill and a blue pill*
TonyMcS Oct 14th 2011 12:13AM
First join a guild. Doing anything with guildies from questing to LFD is always better.
It should also be said that you don't have to use the LFD at all if you'd rather not waste your time with immature and abusive players. This makes attaining gear a little harder as you'll miss the Valor points for the higher epics, but you can obtain Justice points by converting from Honor points you earn in PvP battlegrounds, which are a lot more forgiving than LFD which will allow you to purchase 359 epic gear. Gold from quests will get you crafter epics and BOE epic pieces, reputation from dailys will give you more and you should have no trouble reaching an average item level of around 365 (with usually a couple of 371 PvP pieces) without stepping into a single random heroic. Holiday bosses are also a good source of some epics and thankfully are usually too short to generate too much abuse.
At around ILvL 365 you can join in any guild raid and start the process of using drops to supplement your gear. While my tree has done a number of heroics and participates in the raids, my other 5 toons are around the same level and have yet to enter LFD - yet all can raid the Firelands successfully.
So if the LFD is putting you off try other methods of gearing up or only do LFD with guildies.
Ben Oct 14th 2011 9:22AM
I always explain that WoW is a bunch of games rolled into one, then give a 1 sentence description of each: leveling, raiding, 5mans, arena, battlegrounds, achievement-collecting, roleplaying. Most people do multiples or all of these, and they experience them as multiple classes and roles, which each have pretty unique gameplay.
Then I explain that the critical flaw with WoW, imo, is that in order to seriously do any of the games other than the leveling game, you have to invest 100+ hours just to get to level 85 first :(