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10-14-2011 @ 11:29PM
Moonkin Form healing restriction is a completely dated design philosophy in a game that has long evolved from support only specs, where healing is effective only with the proper specialization, and where almost all non-healing classes have ways to heal themselves more effectively than a balance druid can with all the global cooldowns involved. This restriction also brings to light the debated question of whats the real purpose of Moonkin Form for the spec.Another thing that I think must be looked at is Eclipse itself. The mechanic is very interesting, managing energy for different situations and "balancing the power of the sun and the moon" by switching is fun. However, there are two issues that comes to mind. First, both sides are not balanced, Solar has a clear advantage for every situation, AoE or PvP, where Lunar only has 3 Spells to work with. They could fix it by making some spells deal spellstorm damage, however this would raise the following issue: What would be the purpose of having 2 sides of Eclipse if each one would become practically the same. I think this is a great opportunity to improve the spec playstyle by making some small tweaks to differentiate each Eclipse side more from each other and giving each side its own unique "personality".
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