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10-18-2011 @ 3:16PM
No, the difference is there, you just have to look for it.My warrior is not a premade, but has plenty of gear over 353, especially after banging out a couple End time dungeons. I don't know every last stat on my Warrior, but I do know she has 8.06% hit. I went into End Time and looked at my character sheet after I saw the debuff thingy and the first thing I noticed was that my Hit rating was about 6.45%, a loss of over a percent and a half. One can only assume that my other stats took a fairly large hit as well. I can't confirm how much DPS I lost, Recount still crushes your latency and frame rate last I tried it, but I can say that the fights were noticeably longer with the debuff.Your issues with the tanks could be tied to the debuff as their avoidance and mitigation stats are MUCH lower than they should be, thus creating the spike damage that you are experiencing. That or they are failing at using CDs, trying to tank in a DPS spec, or don't understand exactly how their class works.
10-18-2011 @ 3:17PM
As a side note, the Murozond fight is made trivial by the inclusion of any class that brings the Heroism/bloodlust ability, as you can pop it every time you use the Hourglass.
10-18-2011 @ 4:08PM
From what I've seen of groups after the new debuff was introduced, there were still tanks who were and tanks who weren't taking spike damage on trash (same classes as well, so it wasn't a DK vs. warrior on trash deal), so my guess would be a lot of it is judicious cooldowns and stuns playing a role.Experience in the dungeon, given how new it is, is probably the single most effective thing to have at present. Fastest group I've ever had to down Murozond was -- even with the recent debuff -- a group where three of us had seen the fight and only two hadn't, and both were DPS to whom we explained the whole cooldown deal while I handled the hourglass (was healing that run).Although we're unlikely ever to find this out, I'd love to see the stats Blizzard's getting out of the ilevel 353 debuff, and if it's actually impacted players' ability to finish the dungeon. I don't really think it does, but it sure won't help a marginal group that's new to the place.
10-18-2011 @ 5:51PM
As someone that avoids tanking like the plague (unless it's the Zombie Invasion Plague, that was too fun to avoid) I wouldn't know. I wait to tank a heroic until I out gear it and have learned the fights completely, that way I can honestly say it wasn't my fault for the wipe :p
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