Scattered Shots: A very hunter BlizzCon

I was going to write something today about the wee, tiny little BM and SV buffs that we saw on the PTR, but frankly I can't focus on that stuff right now. I'm too excited about Blizzcon.
As you're reading this, I spent the day getting up early and navigating airport security to spend too many hours on a plane only to navigate my way out of LAX and catch a taxi up to BlizzCon. If all goes well, there'll be just enough time to check into the hotel before running over to what will be the most epic WoW Insider party ever. If you're attending BlizzCon, you also don't want to miss the Great Hunter Meetup at the Hilton lobby bar on Friday night starting at 8 p.m.
The greatest part of BlizzCon is meeting and hanging out with all the awesome people, both hunters and support classes. But it's also when we get all sorts of news about the future of the game -- and the hunter class -- and a chance to ask questions to the developers directly. And of course, Ghostcrawler (lead systems designer) is there wandering the halls -- and as hunters, if anyone can track him down for a quick extra question or two, it's us.
Join me after the cut as we take a look at what we learned about hunters at last year's BlizzCon and what we might learn this year.
The big announcements
It seems very likely that we'll get an announcement about what the next expansion will be and perhaps some vague language about when. But unless the expansion is Rise of the Hunters (Fall of the Elven Nations), this isn't directly related to us. The class info usually comes out of the class Q&A session, which will be Saturday afternoon.
But very interesting is a new panel on Friday afternoon: World of Warcraft Class Talent System. Having an entire panel on this topic suggests that we're going to hear about some significant changes -- probably in relation to the new expansion -- about a new talent system revamp and expansion, and we may very well learn some hints about awesome hunter ideas (stampede?).
Minimum range
The class Q&A is of course open to all the support classes as well as us hunters, and this year it covers professions and items too. This means that we can expect only a handful of hunter questions to get answered at the panel. And you can bet that just as at least one hunter will waste one of our precious slots with a silly or pointless question, at least one of the others will be about minimum range.
When Blizzard recently had its class design feedback thread, hunters overwhelmingly complained about minimum range. They complained about it in nearly every possible complaint category. With that kind of feedback, I'm going to be very curious to see what the response is when it gets brought up at the con.
Minimum range did come up at Blizzcon 2010 when a hunter asked about it and he had some back-and-forth with the developers. Here an excerpt of their responses:
It's part of the overall flavor of the hunter class unfortunately, and it goes hand in hand with using ranged weapons. That said I'm very sympathetic to the reality on fights like Lord Marrowgar, and other bosses that have very large hit boxes -- which works to the advantage of melee because it lets you spread out -- but effectively it's subtracting from the viable range for hunters. That issue in particular is something that we've discussed addressing because it is intended to make life easier for you, not harder, and life would be easier for you on Marrowgar if you were smaller and that's just not how it's ideally going to work....
At the same you can shoot while moving and a mage can't channel his spells while moving, so there's trade offs right? Or a rogue or a cat they can't do anything when they have to run around the room, and you can. So there's different classes have different strengths in different situations.
It's interesting that the hitbox issue was indeed addressed -- kind of -- by making some of the Cataclysm bosses that required clumping into melee ignore minimum range. It was great, for PVE, but also inconsistently implemented.
I have to think the pressure of this question has increased with the massive hunter feedback, and I wonder if we won't hear the first speculation about the possibility of removing it.
What else we heard last year
At the Q&A, we had a hunter try to argue that we should get Aspect of the Cheetah with no penalties at all, just a flat 30% movement increase always; unsurprisingly, that didn't fly. We also had someone ask for cooler proc enchants like the melee got, and the Blizzard developers said that they were going to be evaluating the scopes and looking for a way to make them cool and interesting -- and we eventually saw Flintlocke's Woodchucker.
In a less official capacity, we heard from Ghostcrawler that Counterattack was on the list for review but that Blizzard wouldn't get to it soon. We still have it a year later, and it looks like we may have to wait for the next expansion. We did get GC-speculated buffs to Multi-Shot and weapon damage normalization changes. We heard that pets would likely have their talents changed to make it possible for them to become crit-immune. That one also came to pass, and now we've had a hunter solo Atramedes (mostly due to the lack of a hard enrage and the ability to bypass the soft enrage -- but pet tanking was also needed).
Ghostcrawler said that it was also possible that we'd get non-visible pet collars at some point, and it breaks my wee Dwarven heart that my pet is still without an awesome pet collar option.
What do you want to learn?
I'm going to be at BlizzCon (and depending on when this post goes live, I may already be), and you can bet I'll be keeping my eye out for Ghostcrawler at the various parties where he's known to make an appearance. If I do have 15 seconds to ask a quick question, what one question would you want me ask him?
Filed under: Hunter, (Hunter) Scattered Shots
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Reader Comments (Page 4 of 5)
dk Oct 20th 2011 10:54AM
I'm pretty happy right now.
I'd like more control over my pet; I guess we all would. I'd like a leash on my pet that makes a Trip Wire for some awesome AoE.
Wowcoholic Oct 20th 2011 11:24AM
I'd ask if they could make the rare pets/hunter challenge pets phased for hunters eyes only. Gankers need not apply....stupid paladins...
wow Oct 20th 2011 11:49AM
I've had similar problems taming Spirit Beasts in Wrath zones. hehe. I camped Gondria for months because of Horde/Alliance players attacking and killing her. :( Finally got her though at 2am CDT a couple months back.
Now I am trying to camp the Time-Proto Drake in Stormpeaks for that damn mount. Stupid shared CDs
Shinanji
Kasika Oct 20th 2011 11:44AM
Minimum range needs to go and speed boosting effects without penalty need to be put in for hunter for me to even consider playing another xpack.
Aymuhdroowud Oct 20th 2011 12:00PM
Just goes to show that hunter DPS is OP on the move
Aymuhdroowud Oct 20th 2011 12:05PM
That was supposed to be an ironic reply to an earlier post, not a general statement.
Kazador Oct 20th 2011 12:12PM
Simple.
Ask the developers what they intend to do about the abysmal state of hunter PVP.
Damage buffs won't solve the massive list of PVP problems with the class.
Rob Oct 20th 2011 12:21PM
Relic slot seems good... I weep for my pet now who is basically a stat stick. I want food happiness and loyalty back. Overall cata has seen a very significant change for the worse for hunters. I dont miss the ammo issue much but the class is frankly boring with the ez mode pets.
RS Oct 20th 2011 12:49PM
Yeah, for pets they've kind of just became DOTs.
I'm the opposite of you though, I didn't like the tamagotchi feel of feeding and making them happy. I did though like the ammo aspect of the game. They could have done so much with that.
Maybe just have arrow types,
you need to equip 1. Straight damage or ones imbued with magical effects. now it's kind of "meh".
thedoctor2031 Oct 20th 2011 1:03PM
I agree with the fact that pets have become more boring. Ok you have pets that give a buff but they automatically apply it. You macro in their dps cooldown to your rapidfire and that is about it. BM pets are slightly more interesting and in PvP the pets have some even more interesting abilities but in PvE hunter pets for SV and MM are downright boring and just a static boost to dps.
RS Oct 20th 2011 12:51PM
I do wish they would add pet armor.
Maybe just for cosmetic reasons? That way we don't have to grind for extra gear.
I don't know...it sounds cool till you actually think about how to go about getting it fairly.
nestore4 Oct 20th 2011 1:20PM
If you are one of the hunters that are happy with our current state please delete your account and never play again. Don't say you're happy with the state of hunters unless you've tried both PVE and PVP. I know most hunters don't PVP which is why they're happy since we're not doing bad at PVE. Play a few arenas and then comment on your state of happiness with hunters. We're at the absolute bottome of the charts when it comes to hunter PVP representation. And I mean at competitive levels of course. Please, please, please, before you ask for something like taming druids or some other cosmetic junk, consider asking them to fix our PVP playstyle.
TheDarkOne Oct 21st 2011 12:46AM
Arena was the worst thing added to WoW and is the biggest reason classes have had their individual flavors and personality stripped away. If you are an arena junkie please delete your account and never play again.
Morgatho Oct 20th 2011 2:49PM
I want Stamped or a spell that calls out an army of critters to naw on the face of the boss in a comical way.
Siaperas Oct 20th 2011 2:54PM
When deciding on new class abilities, how do they come to the decision of what to add?
Al Oct 20th 2011 3:29PM
"It's part of the overall flavor of the hunter class unfortunately, and it goes hand in hand with using ranged weapons."
Where was their concern for flavour when they took out Volley?
zenpunk Oct 20th 2011 3:49PM
Ask/beg/sleep with GC if he will turn BM spec into a true tanking class. Super-buff the pet's defenses, nerf the hunter's dps ... and we get another tanking class to help solve the drought. And hunter's get another option for fun. I mean, do we really need THREE dps specs? Kinda pointless.
BM should be tank spec
MM should be pure dps spec
SV should be PvP spec
GOGOGOGOGO
RS Oct 20th 2011 4:17PM
That would be nice,
don't think it will happen, but you never know.
WAlter.costa Oct 20th 2011 10:09PM
WHy a polearm for melee weapon.?Hunters should use spears and should be able to trow it- like Shannox do.(and our pet should fetch it back)
omgwtfh Oct 21st 2011 2:40AM
So I'm just going to throw it out there....
Next Expac: Legendary hunter pet. The End
Oh and frequently irritating subjects for Ghostcrawler: Disappearing pet bar, pets spawning with no health, new pet stances suck, minimum range, why do we suck so bad in pvp, please buff BM and SV because MM is the most boring of our specs to play.