BlizzCon 2011: Hands on with Mists of Pandaria

Things get a little bouncy!
The Pandarans are a race at peace with the world, and the starting zone really tries to show just that. There are rolling hills and ponds all around. Flowers and creatures everywhere you look. The architecture of the the Pandaran race is heavily influenced by classic Asian architecture. Pagodas, sweeping roofs with clay tiles, bridges that flow with the hills and the surrounding area.
What might be most impressive of all of this is that it takes place on the back of an ancient sea turtle by the name of Shen-Zin Su. The Pandaran race has lived on the back of the great sea creature and has been ferried around the warm safe waters of the south seas for a very long time. Even at the time of writing this, the zone feels very natural to the story and to the race as a whole. Much as Gilneas and Kenzan served not only to frame the new races of Cataclysm but to propel their story and really fit with the lore and feel of the races.
Right now, quests are what you would expect to see for a starting zone, except that as of right now the starting quests serve much like a training sequence from a kung-fu movie. You start by obtaining your weapon and learning how to use it, and then you must interact with the teachings of the masters who have left their wisdom for the new students that enter the world. Players battled other students in sparring matches to test their skills and even must escort and protect other members of their people from the various natural hazards. The quests already seem very well put together and certainly are starting to tell the story not only of the Pandaran history, but also how they came to interact with the world around them.
Classes, racials and the new monk class
At the time of writing, the playable Pandaran classes were monk, mage, shaman, priest, rogue, hunter and warrior. So those of you looking forward to seeing your warrior turn into a giant panda, you may just get your chance. The spotlight, of course, was on the new monk class. Here's what we know so far.
First, there is no auto-attack for the monk. The flavor text for this states that the monk must focus on channeling energy between each strike, and so they do not have an auto-attack. The monk class seems to be one that will favor twitch gameplay and combo moves. The monk class also has a new resource bar called chi. As an UI element, it is currently a golden bar that sits in the middle of your screen that has both light and dark orbs that fill in with your actions. This was not explained through the game at this time, but it seemed that it could be consumed to deal more damage on attacks, regenerating both over time and at the end of a combo. This won't be like an arcade fighting game, but it certainly seemed to reward players for quick actions.
There was also a stance bar for the class. Players started in the tiger stance, which allows you to deal strikes of justice to your enemies. No other stances were made available at this time, but there's a lot of potential to allow the monk versatility in a group environment. What other stances or abilities these stances will make available or have an effect on -- well, we didn't quite get enough time to find out.
Racials at this time are quite humorous and seemed to fit the lore of the Pandaran people. First was one called Bouncy. Like rogues and feral druids, it reduces falling damage when jumping from heights. I was able to jump from the second story of a pagoda without taking any damage at all. The other was called Tiger Strike, a blow that the character could use to put the target to sleep for a short period of time. The other racials include the ability for Pandarans to extend the length of their rested experience bonus and to gain double benefit from well-fed food buffs. I don't suspect that these will remain, and I have a feeling that these racials exist more to help players speed through the new zones.
Overall, the new class is incredibly fun to play and very different from other melee classes in how it feels, even at a lower level. Pandaran lands as of right now are beautiful and teeming with life and vegetation that is just amazing. It already feels like it has the same visual polish that the other zones in Cataclysm have right now. The quests were fun and engaging.
I'm looking forward to getting to spend more time with the Pandaran race and the new monk class. As always, keep in mind this information is based on what we've seen today and is subject to change at any time.
The news is out -- we'll be playing Mists of Pandaria! Find out what's in store with an all-new talent system, peek over our shoulder at our Pandaren hands-on, and get ready to battle your companion pets against others. It's all here right at WoW Insider!Filed under: BlizzCon
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Reader Comments (Page 3 of 4)
John Oct 21st 2011 5:27PM
Since the options are:
tank - too hard, too much responsibility positioning mobs and rounding up adds etc.
healer - too hard, too much work, can't see squat besides raidframes
You'll see loads more melee dps. Because there's not enough melee dps-ers.
Noyou Oct 21st 2011 5:35PM
All 3.
http://us.battle.net/wow/en/game/mists-of-pandaria/pandaren/
Jorges Oct 21st 2011 5:34PM
Brewmaster - Tank.
Mistweaver - Healer AND Damage.
Windwalker - Melee DPS.
Copy/paste'd from Wowhead.
Ninani of Wyrmrest Accord Oct 21st 2011 5:22PM
Yeah, I'm totally not convinced this is isn't one extremely elaborate joke.
Well played, Bliz.
goldeneye Oct 21st 2011 5:36PM
Be funny though:
Chris Metzen: "Okay okay, for real now. The new expansion is gonna be called 'Revenge of the Fallen'."
Audience: *BOOOOOOH*
Chris Metzen: "What? I'm talking about Sargeras people !"
Noyou Oct 21st 2011 5:37PM
Yeah because they would spend so much time and effort on this, roll it out to 26k people not to mention how many thousands more on TV, all for a joke. There is a reason why people tell you not to do drugs. :) Just say no!
Snark Oct 21st 2011 7:10PM
It's a joke post, noyou. lol.
Broken Bottle Oct 21st 2011 5:35PM
Yeah, they've been in the art, books, and card games and mostly absent from the games, barely more than a rumor until now in WOW. The Kung Fu Panda is one of the most successful kiddie cartoon franchises of the last who knows how long. Warcraft books, artwork, and card games: consumed by a small fraction of the Warcraft player base. Kung Fu Panda? Seen by millions of kids and their parents world wide. Panderans inspired KFP? Unlikely. If there was any truth to that we'd have heard about Blizzard getting a nice fat check from Dreamworks. The comparisons are obvious and inevitable. Bounciness as a racial trait? NOPE, doesn't sounds like the fat cartoon panda at all. I understand that Blizz needs to make a play for the mainstream again and try to reestablish themselves in China but this? Yeesh...
Kagato Oct 21st 2011 5:44PM
So no Panderan Death Knights?
ravyncat Oct 21st 2011 6:32PM
It wouldn't make sense to have them since Pandaria has been hidden by mists for 10,000 year or something with some explorers apparently riding around on a giant turtle in the middle of the ocean. They weren't around for the Lich King to raise as undead.
He had an abundant supply of Horde and Alliance to use, why would he have needed to look for mythical Pandaren too?
Al Oct 21st 2011 7:44PM
Weren't there Pandaren Death Knights in Warcraft 3?
Deathknighty Oct 21st 2011 8:28PM
There have been Pandaren in Azeroth prior to the unveiling of MoP, it is definitely quite feasible that a few Pandaren were jumped and raised by the scourge.
EaterOfBirds Oct 26th 2011 8:04AM
My worry is that id really REALLY like another char slot now, I wasnt expecting a new race OR class :s I may have to delete my mage :/
Maribel Oct 21st 2011 6:08PM
So.... are there any female Pandaren yet? Are they going to pull a female-worgen deal with them? I need to know if I want to get excited or not.
Skarlette Oct 21st 2011 6:18PM
They joked about that by slapping different colored Minnie-Mouse-style bows on a screenshot of a male Pandaren, but no, no female models yet.
Revynn Oct 21st 2011 6:25PM
They mentioned it in the opening ceremony (I think). There are female Pandaren, models aren't done yet.
ElrithCC Oct 21st 2011 6:09PM
How freaking awesome is that Pandaren sitting animation? I can't wait to explore this continent! I've been patiently waiting for Pandaren since 2004, so awesome!
Alastair Oct 21st 2011 6:14PM
So, this won't be a popular comment, but somebody has to say it....while the expansion itself looks really fantastic, especially the new zones and talent changes, did anyone else feel that this trailer was phenomenally disappointing compared to the Cataclysm trailer?
LynMars Oct 21st 2011 6:37PM
It was just different, for me. The Cata trailer was very focused on Deathwing and the altering of the landscape. This is focused more on the new race and class and its home environment, which is not broken. A little lighter after the heaviness of Wrath and Cata's cinematics.
And we haven't gotten to the opening cinematic itself yet, either.
Broken Bottle Oct 21st 2011 6:20PM
I know what he meant :-)
That may be true but given that Panderans are an obscure part of Warcraft lore and the popularity of Kung Fu Panda, how can we not think Kung Fu Panda. Heck, bounciness and eating are racial traits. They didn't exactly go out of their way to differentiate them from the KFP movies, did they? They own the Warcraft property outright. They could write whatever they want into the lore of this game. It just seem cheap to me.