BlizzCon 2011: Overview of PVE Scenarios

Mists of Pandaria will introduce Scenarios to give us instances similar to PVE Battlegrounds as well as staged, instanced group quests to revisit older content. These quests are designed for a few players and are intended to be short instances.
In order to enter a Scenario, players will queue in something similar to the Dungeon Finder, but will not have to choose a role -- hopefully making the queues very short. Scenarios are designed so that players won't have to designate a tank or healer and still be successful, much like when questing as a group normally.
Remember the days of Alterac Valley when the PVE elements were actually used and it wasn't just a PVP zerg? (I miss those days.) The Scenarios like PVE battlegrounds will be very much like Alterac Valley but without the PVP. The group of players will have staged objectives to complete in order to beat the scenario such as killing a number of enemies and capturing towers. This was designed for players who want to experience Battlegrounds but don't like PVP.
There will also be staged quests set in familiar locations, such as the Battle of Goldshire. Players and their groupmates will complete the objective of each stage until coming to the final boss. The example given was that the first stage might be to kill 25 kobolds, then you would rescue 4 children in the second stage and finally killing Goldtooth in the third. These will most likely be the replacement for group quests.
The rewards for completing Scenarios would include Valor points, much like the new daily quests. This continues Blizzard's goal of most gear being accessible to all players, regardless of playstyle.
Remember, all of this may change before launch.
The news is out -- we'll be playing Mists of Pandaria! Find out what's in store with an all-new talent system, peek over our shoulder at our Pandaren hands-on, and get ready to battle your companion pets against others. It's all here right at WoW Insider!Filed under: BlizzCon






Reader Comments (Page 1 of 3)
Dylan Oct 21st 2011 7:21PM
Seriously, this looks so cool! A whole new way to group quest!
Al Oct 21st 2011 7:22PM
I was hoping they'd get to making something like the LOTRO Skirmishes, and here we are.
Eldoron Oct 21st 2011 7:24PM
public quest
Merus Oct 22nd 2011 2:22AM
Yeah, this doesn't even look like Rift's public quests. I imagine people are going to get bored of these very quickly.
Bobby Earl Oct 22nd 2011 5:27AM
@Merus
"The rewards for completing Scenarios would include Valor points, much like the new daily quests."
No they won't. Or rather, it will be another option for picking your boredom, lessening the overall boredom factor.
pat.dabson94 Oct 21st 2011 7:24PM
This sounds very awesome, makes me almost want to start doing pve :D
MightyMuffin Oct 21st 2011 7:25PM
Alliance retaking Southshore and Tarren Mill fighting back is a must.
Oh wait, no PvP...well, still.
Noyou Oct 21st 2011 7:27PM
I'm up for that. It would be cool to have a couple PvP scenarios in there too.
Rob Oct 21st 2011 7:26PM
Seems intersting. I like not tanking to get end game gear without waiting hopefully.
Artificial Oct 21st 2011 7:26PM
Reminds me of "missions" from Guild Wars, albeit without the being necessary to advance in the game part. Arguably dungeons/instances are similar, save that they don't really have objectives that need to be completed usually, just bosses to down.
GrandOldDuke Oct 22nd 2011 2:35AM
Honestly, this sounds like so much more fun that traditional instances. Mostly because I am just sick, SICK of monolithic boss fights.
Objective based encounters? This tastes like D&D in my WoW. Please sir, may I have some more?
GrandOldDuke Oct 22nd 2011 2:39AM
Just give me some of these which have branching methods of completion, and this will be perfect.
Vai Oct 21st 2011 7:27PM
Hell yes. With this, shorter PUG heroics and a revamped concept of endgame questing MoP is already sounding far superior to Cataclysm. That I quite like Asian aesthetics is just icing on the cake.
Noyou Oct 21st 2011 7:33PM
The icing is my favorite part :)
Frase32 Oct 21st 2011 7:29PM
Pandas.........ok.........but but but why no love for the current POS Vanilla character models? Any chance this could still happen? I would think they would have announced this if it were in the works. I just want my human/orc to not look like he was designed nearly ten years ago.......please?!
Reposted this from a different thread hoping to get some discussion about it. Sorry if a bit off topic.
Scott Oct 21st 2011 7:34PM
Plenty of Q&A sessions tomorrow, i'm sure it will be asked and (not) answered.
Sunaseni Oct 21st 2011 7:36PM
There's nothing to discuss, nothing changed. If the plans have changed to put this in, wouldn't it be big news?
Like a certain ornithological piece.
V Magius Oct 21st 2011 7:37PM
There is still another 2 days of panels to go. We might see something then. After that, there's still alpha and beta. We could hear something then.
Frase32 Oct 21st 2011 7:47PM
I really hope that they could still sneak it in somewhere. I'm excited for a lot of the announcements, I just had high hopes for model updates as well. Environmental updates have come with each expansion, but the original models remain the same some 7+ years later? Makes me a sad panda.........
Ysonia Oct 21st 2011 7:31PM
This is one of the things I'm most excited about so far. It's like instanced questlines. A way to progress with valor points without raiding. Yes!