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10-21-2011 @ 7:26PM
Reminds me of "missions" from Guild Wars, albeit without the being necessary to advance in the game part. Arguably dungeons/instances are similar, save that they don't really have objectives that need to be completed usually, just bosses to down.
10-22-2011 @ 2:35AM
Honestly, this sounds like so much more fun that traditional instances. Mostly because I am just sick, SICK of monolithic boss fights. Objective based encounters? This tastes like D&D in my WoW. Please sir, may I have some more?
10-22-2011 @ 2:39AM
Just give me some of these which have branching methods of completion, and this will be perfect.
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