Arcane Brilliance: Why the one true spec assumption is a lie

I don't know how to tell you this, but we are all wrong.
All of us.
Oh, we mages are right about some things: Most everything can be improved by turning it into a sheep, If you're going marshal arcane energy and bend the fabric of space time to conjure food from thin air, you might as well be conjuring cake and strudel, and yes, it is still and always will be true that the only good warlock is the one that has been reduced to unrecognizable chunks of scorched viscera. But about a few very important details, we are most definitely all mistaken. Here are a few things we all seem to accept as true:
- Arcane is the undisputed top mage raiding spec.
- If you are a mage, and you are raiding as anything other than arcane, you are hurting your raid and limiting your own effectiveness.
- Frost is a PVP spec, and hasn't been a viable raid spec since the days when Ragnaros lived in Molten Core and didn't have legs.
Though I am loathe to do it, let's talk for a moment about statistics. The disclaimer here, as always, is that when it comes to math I am functionally handicapped. Numbers confuse me, but I'm plucky and optimistic and I don't let my disabilities keep me down. I've seen enough Hollywood movies to know that by the end of this column, I will triumph over adversity and end up winning the heart of a chick that's way too hot for me.
There are sites like World of Logs and RaidBots that compile raid DPS data into tables that show which specs do the most average damage in the game's current end raid. They take a cross-section of the raiders in the game's top guilds and log their performance over a number of fights, presenting us with a gauge of who does what kind of damage to whom, and whic specs are best on which fights. This is helpful data. I'm glad we have it.
The problem it creates, though, is that we tend to accept it as infallible. Sites like these do not represent every raider out there. They only represent the guilds who choose to utilize their specific stat-gathering client. That's already a small fraction of the actual raiders out there. This isn't a massive sample size.
Let's take a look at the Baleroc fight as an example. It's a low-movement fight, one where mages don't have to worry too much about interrupting their most potent rotations with many odd mechanics or lengthy movement phases. It should provide us with a good baseline to work from.
I'm looking at the latest numbers from the normal 25-man version of the fight, which you can see here. The top mage spec is arcane, with a median DPS of 25,561. The next mage spec on the list is frost with 25,349, and fire brings up the rear with 22,718. So from that, it looks like arcane and frost have very similar DPS potential, but fire lags well behind. Blizzard seems to recognize that fire is lacking and is addressing the disparity as we speak with the mage changes on the patch 4.3 PTR. So let's focus on frost and arcane.
Here's the part I find deeply disturbing: The number of samples for arcane (or the number of arcane mages they got data from) is 6,142. The number of samples for frost is 115. Let me emphasize that:
Arcane samples: 6,142
Frost samples: 115
Can anyone explain that disparity to me? In what world does a 200 DPS difference justify such a massively disproportionate sample size? And here's the other thing: No other class has the same representation issues. Arcane has the most samples of any class/spec, by a crazy big margin. The next most represented spec is marksmanship hunters at 4,925. By contrast, frost is easily the least represented spec, behind beast mastery hunters at 174.
What that tells me is that a much larger percentage of mages are playing our top spec and a much smaller percentage of mages are playing our perceived bottom spec than any other class in the game. Some of you will say that just means we're better as a class at identifying our best spec and then gravitating towards it. I say it means we're better not just at turning people into sheep, but also at being sheep. We conform. We self-fulfill our own prophesies. As a mage community, I firmly believe this is our biggest flaw.
So, the question becomes: Does reality dictate our perception, or do we let our perception dictate reality. The argument generally goes like this:
If arcane is better, we should all be playing arcane.
But that argument only floats if you can prove, demonstrably, that arcane really is best by a sizable margin, at all times, in the hands of every player, in every situation. And of course you can't do that. Nobody can. Blizzard generally keeps the specs close enough, potential-wise, that the margins simply aren't wide enough to assume that one spec is always best, every time. Is arcane going to do more DPS most of the time, in the hands of a majority of players, on most fights? Probably. But that assumption is simply never going to be iron-clad. I don't care what your raid-leader is telling you. I'm telling you his logic is faulty. You can tell him I said so. He can meet me after school behind the gym. I will cut him.
Having said that, there are certainly numbers out there to support the prevailing idea that arcane is best. In other fights, where mechanics don't necessarily favor frost's turret-casting needs, arcane's advantage is clearer. On Ragnaros, the median DPS gap between frost and arcane is about a thousand. On Shannox, the gap is almost 400. On Staghelm, frost is actually up by a little over a hundred points. But in every case, the sample size for frost is so pathetically small and the sample size for arcane is so ridiculously inflated, it kills the credibility of all of those numbers.
I'm convinced that the reality is somewhere else entirely. What's happening in the mage community is the same thing that happened in my elementary school in the 80's. Acid-washed jeans were cool. They made you cool when you wore them. If your jeans were of the regular-washed variety, with no evidence of any acid being involved in the washing thereof, you were not as cool. This was an accepted fact. Remember that mulletted pre-teen in the header picture? He was the accepted personification of rad. On the playground, that kid beat you up and took your lunch money, scored the touchdown and made out under the bleachers with the one chick in your class who had gotten her boobs.
So what did everybody else do? They got their parents to take them to Montgomery Ward and buy them acid-washed jeans and neon-colored Jordache shirts and oversized sunglasses and LA Gear sneakers. Because everybody knew that was what made you cool. It's been a while since I was 12, but I'm pretty sure none of those things are true today. No matter how much I wish they were. Teenagers today worry me. I mean, pull up your pants, guys? OK? Please? I don't want to see your boxers, and I'm scared that when the zombie apocalypse comes, you won't be able to outrun the ravenous undead with your pants belted around your mid-thigh.
My point is this: Just because a large percentage of the population accepts that a thing is good doesn't actually make it good. That's trite, and I've said it before, but it's true. As a mage community, we have made arcane better than it actually is through our overwhelming perception that it is better.
The reality, I believe, is a little bit different.
Arcane is generally better. More people have will produce higher numbers in more fights with arcane than with frost. The argument can be made that arcane brings a more frequently useful raid buff to the table. But is it the absolute best spec?
No.
Frost is very close. In some cases, better. Once the 4.3 buffs to fire go live, I believe fire will become competitive again, also. The bottom line?
If you are skilled at playing a frost mage -- and after the patch a fire mage -- and your abilities meet the needs of the fight and the needs of your raid, the numbers are close enough that no one should ever be able to tell you that you should be playing arcane instead. No one.
Any more than anyone should be able to tell you you should be wearing acid-washed jeans.
Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance
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Reader Comments (Page 2 of 4)
oldchap.truc Oct 22nd 2011 12:50PM
to a small extent i may have made arcane a little mainstream with MageManaBar. Anyway beta version 1.7 is up, have a look.
http://www.curse.com/addons/wow/magemanabar
jim Oct 23rd 2011 2:25PM
Oldchap, you are a true hero for making that addon. When I first installed it and got to love it, I finally got the hang of the metagame, and imba deeps ensured.
Belmage of Lightbringer (EU)
undeadgoat Oct 22nd 2011 12:57PM
It's funny because you're so old you can't tell the difference between what "kids these days" were wearing when I was in 7th grade and what they're wearing now that I'm a senior in college.
Bellajtok Oct 22nd 2011 1:01PM
The problem is raid buffs. Speaking as a frost mage, I deeply love my frost. But I can't do randoms anymore because people tell me to respec arcane. So, this is coming from someone who has put a lot of effort into understanding why frost mages are so reviled:
Raid buffs. Arcane mages provide +3% damage to everyone. Fire mages provide increased crit on the boss. And Frost mages provide.... Refreshment. Yeah. When you spec arcane for a raid, you're adding an ~1K DPS to everyone in the raid. That's a lot. And when you spec fire for a raid, you're bringing another rare raid bonus, which probably again accounts for ~1K DPS per person, depending on their specs. But Frost brings effectively nothing, because healers are already bringing Refreshment. When you add in low DPS, it's just not worth it.... unfortunately.
rTwelve Oct 22nd 2011 1:37PM
Don't forget: in 10 mans Frost is extremely gimped because we generally have to rely on both a +5% crit and a +5% debuff being present to hit our shatter cap without severely gimping our haste and mastery. Arcane and even fire are a lot more self-reliant.
Revynn Oct 22nd 2011 2:01PM
@ rTwelve - Get an addon called RaidBuffChecklist, it's a small popup window that shows every raid buff possible, who in your raid is providing it and what classes/specs can give the remainder.
You'd be surprised how many buffs are provided in a 10M these days. You don't need a Fire Mage for the scorch debuff, Warlocks of every spec can also do it and I'm pretty sure there are others. Also, Hunter pets, Fury warriors and Feral Druids (Cat and Bear) all provide the 5% Crit buff.
@ Bellajtok - Random Diva Tank #18846291-HJ4 is an idiot. If he tells you to respec for a nerfed and overgeared 20 minute dungeon, tell him where he can stick it.
The problem with Frost (and BM for that matter) is simply perception. The specs were king at the start of Wrath and then nerfed into oblivion, only to be used as PvP specs. People just haven't been paying attention enough to realize that they're viable again, if not zomgamazingeveryonerespecnao!!11!1
vthemechanicv Oct 22nd 2011 2:55PM
Yes, this. Even if Frost did slightly higher DPS, Arcane would STILL be better for raiding because of the 3% buff. Frost and Fire would need to do significantly more damage to make up the difference (Napkin math I did a while ago suggested on the order of 3k-5k). The arguments that Arcane/Fire/Frost are nearly equal and silly, ignorant, and makes for really tiring reading.
Autumn Oct 22nd 2011 8:09PM
@rTwelve Are you, as a frost mage, gearing for mastery? Cause if so, you're doing it wrong. I'm not saying this as an insult, but mastery for frost sucks. I actually do comparable damage against arcane as a frost mage, and I look for crit and haste, not mastery and haste. And I can roll with the big boys that way.
theoneunderwater Oct 22nd 2011 1:10PM
I love you,
Have my babies.
sincerely,
The Mage who plays both arcane and frost (and pulls the same numbers in both) depending on mood.
Animaneth Oct 22nd 2011 4:17PM
You must be either an "average" (please dont take this as an insult it's not my objective) arcane mage, or a extremely awesome frost mage.
The problem I see is that people guides itself only by DPS and we all know DPS is not the best measure to compare mage specs, Arcane has insane burst damage and that skews numbers specially in some short fights. The important values when comparing specs should be damage done. If at the end of the fight, the frost mage has 3k less dps but did less than 2% damage than the arcane mage, then it's ok.
IMO Arcane is like running a race while Frost is more like a marathon. One is all about speed, the other is about resistance.
Legs Oct 22nd 2011 8:32PM
I ran with arcane all through wrath (until the end when I went fire), and I ran with fire and frost in cata and I outdo the arcane mage in my 10M team by 1-2k in DPS (and a wider margin in damage done) on most fights. Tank and Spanks he'll get me, but anything with lots of movement and it's not even close.
Frost is more fun (imo) than either of the other specs. The problem is that arcane give the 3% buff, which means in raids with one mage that's what the raid wants...
Joshua Tompkins Oct 22nd 2011 1:13PM
This is an amazing article. I can totally relate it to my psychology of aging class. The same thing happens in real life when we talk about old people. We have these big misconceptions about old people that they are not as smart, slow, demented, sick, weak, unable to do things for themselves etc and since we grow up believeing this and thats what everyone around us expects from us as we get old we doubt our own abilities and give in and become what we feared. Its a self fullfilling prophecy and the same thing happens with Frost Mages.
nieboh Oct 22nd 2011 1:14PM
"I've seen enough Hollywood movies to know that by the end of this column, I will triumph over adversity and end up winning the heart of a chick that's way too hot for me."
Not without an 80's style montage you won't.
Velleekwitay Oct 22nd 2011 1:27PM
Can you provide any compelling reason to NOT play as arcane?
Dalrint Oct 22nd 2011 1:48PM
It's boring. The spells are dull to look at, the rotation is tedious and it doesn't feel like I'm doing anything exciting. Throwing a fireball or an icebolt is fun, we get to see it, we get to see our water elemental running along next to us, or light the enemy on fire and actually see him burn. Using arcane blast to randomly make a little burst of magic appear on the target so that hopefully I can throw some arcane missiles at it (which IS a neat looking spell) isn't nearly as fun, or neat looking.
At least, that's my opinion, but you didn't ask for many reasons, just one.
reynard.fox Oct 22nd 2011 1:31PM
An additional reason for Mages not to raid as Frost - while at max effectiveness Frost is certainly up to snuff with Arcane, you need buffs to do that. Specifically, the crit buff and debuff. 5% apiece becomes 30% total on everything but Frostbolt through Shatter and they are huge for reaching that soft crit cap that lets you reforge to something other than more crit. The buff isn't too onerous - Fury Warriors, Elemental Shaman, Feral Druids and Hunter pets can bring it. The debuff is troubling. Only Fire Mages and all specs of Warlock provide it. Maybe after the Fire buff in 4.3 it will be acceptable to raid as Fire again, but for now you have to depend on a Warlock to stop scratching their bum in order for a whiff of their fel-infused wind, and to cast Shadowbolt once in a while.
In short, Frost can't be viable without the crit buff & debuff, which is going to rule it out of participating in many 10man raid compositions, and even in 25mans - who wants to rely on a Warlock?
inxhaine Oct 22nd 2011 1:38PM
Perhaps the reason most people plays arcane mages aren't the fact that they do crazy DPS...but perhaps more, they are simpler to play, having no abilities proc'ing....giving you more time to get a better overview of the fight....better time react to elements in the fights.
I rather enjoy playing an arcane mage because they have a rather simple rotation.
Somehow I think Blizzard mistakenly thinks that having a complicated rotaion means more fun :-\
Revynn Oct 22nd 2011 2:07PM
- "Somehow I think Blizzard mistakenly thinks that having a complicated rotaion means more fun :-\"
For some people, it is. Feral DPS is one of my favorite specs in the game, alongside Destruction and Subtlety. Arcane bores me to tears.
VSUReaper Oct 22nd 2011 1:38PM
What is fire good at? I know several mages that run fire for a few fights, but arcane the rest of the time and never actually bothered to ask why they have it if the spec lags.
Is it aoe? Burst? More sustained damage over long fights? Mobility?
Revynn Oct 22nd 2011 2:05PM
Fire AoE can be scary in the right hands.