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10-22-2011 @ 6:32PM
For better or worse, the surrounding game has just changed way too much for "huge and complex" dungeons. Wasn't one of the main complaints about Cataclysm's heroics is that they took too long? In Vanilla things were different. The whole point of dungeons was different. Nowadays, do you want to spend an afternoon crawling through BRD just so you can get your daily valor points? I'm not saying the new way is better, but just making dungeons very long and complex in the current system would just make people frustrated.
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