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10-22-2011 @ 7:02PM
That's what blew me away about WOW back in 2004. Every MMO had very sterile world environments compared to the action games of the day. If you wanted an interesting world to look at, you had to be confined to a single road or path in an action RPG that offered an illusion of a vista that was painted on a skybox. I wish WOW got more credit for this, but people seem blinded by the simple shapes and low polygons, ignoring how even through the trees and bushes were simplistic, each and every one was individually placed in the world with care and an eye for composition and space that made every part of the world feel like a real scene from an illustration.
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