Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
10-24-2011 @ 9:13AM
Travis said...
From other games I have played that has had a Monk class. It was either all healing and little fight or all fight with no healing. Than it was the Monk was all fight and some last min heal spells(since the monk had the most HP) he could sac X% of his own life to give to the party. as like a special move with a big long cooldown. So I am sort of glad to see blizzard take this into account. DPS / TANK / HEALER. I makes me wonder the way the TP is set up now you would not be able to do some sort of Hybrid class of fighter and healer.
Reply
10-24-2011 @ 11:58AM
DracoSuave said...
The talent points will be set up exactly the same as every other class in 5.0--meaning... talent points will have absolutely nothing to do with whether your in a tank spec, dps spec, or healing spec. You choose your spec, and get all your abilities for that spec as you level up. If you respec or dual-spec change, then all your spellbook gets replaced by the spellbook and passives for the other specialization.
Talents and Spec are going to be two completely different unrelated things. Talent points will not be spent to get your spec-specific stuff; you get ALL of it automagically as you level. Talents will be cross-spec stuff that has use for any spec.
10-24-2011 @ 12:08PM
Boobah said...
Hybrid? Almost certainly not. The vast majority of the healing abilities are going to be locked to the healing spec; as an example, non-holy paladins apparently won't have any heals besides Flash of Light (and presumably Lay on Hands, which is more of a cooldown than a heal).