Gold Capped: Pokemon pandas, the economy, and BlizzCon 2011
Every week, WoW Insider brings you Gold Capped, in which Fox Van Allen and Basil "Euripides" Berntsen aim to show you how to make money on the auction house. Feed Fox's ego by emailing him, tweeting him at @foxvanallen, or by participating in your city's Fox Van Allen 5K Walk to Support Leg Tension.
Any time a new World of Warcraft expansion is announced, a flurry of information and speculation comes with it. For us auctioneers, the announcement of Mists of Pandaria at BlizzCon 2011 was no different. Pets, professions, and more -- Mists of Pandaria will going to bring plenty of major changes to the game's economy.
To be sure, the Auction House wasn't the most talked-about aspect of WoW at this year's BlizzCon, at least directly. But when you consider how major the announcement of non-combat pet combat was and start considering how these pets will be fully tradeable ...
The big news: WoW meets Pokemon
People love collecting in-game pets in WoW. People love Pokemon. Combining those two similar loves in Mists of Pandaria? It's a brilliant move by Blizzard, giving players something completely new and different to do at level 90 -- a sorely needed minigame.
The mechanics of it all seem super cool. Your existing non-combat pets will be given some simplified stats -- say, attack, defense, and health. You'll also be able to find other non-combat pets out in the world. You can choose to battle them and try to capture them. Or you could instead hang out in Stormwind all day long and just battle other dudes with pets. Or you can head to different cities to battle trainers to become a non-combat pet master. It's not like Pokemon. It is Pokemon.
The big news for us, however, is that players will be able to trade these in-game pets with a few limited exceptions. Players could go farm and sell an adorable Fox Kit (the best pet in the game, though I may be biased). Or they could farm it, level it through the new battle system, and then sell it. They could even buy a level 1 Fox Kit from the Auction House, add value by leveling it, and then resell it.
There are countless implications of this news. First, the Auction House elite -- World of Warcraft's proverbial 1% -- finally have something to do with all their money. And better yet, the 99% has a new way to make money, and a lot of it, not just through lucky drops but through putting in work and leveling a readily available pet.
This is pretty big news. In the past, World of Warcraft has traditionally eschewed allowing people to trade in-game currency for any significant amount of in-game work. Selling your paladin's gear and titles to another player for 500,000 gold? Unthinkable. Selling your server-best level 25 Phoenix Hatchling for 500,000 gold to a fellow competitor? That's the new model.
It's hard to guess how these pets will wind up being priced when patch 5.0 (presumably) brings this new pet Fight Club system, but I'd be damn surprised if prices didn't rise across the board. Rare pets will be in even higher demand than they are now, given that Blizzard doesn't increase their drop rates. Normal pets will see rekindled interest too, and you won't need to wait until 5.0 launches to notice it. Prices should start increasing once the new expansion grows near, provided that "Pokemon Pandas" doesn't go the way of the dance studio.
How am I playing this news? Well, in the short term, I'm going to be working to acquire more pets, both via the Auction House and farming. But that's mostly just because I want to be the very best, like no one ever was. To catch them is my real test; to train them is my cause. I gotta catch 'em all. And if most players are like me -- that is, more interested in buying these pets than selling them -- pets are going to be an incredibly robust market.
The other news
Of course, the new pet battle system isn't the only piece of news for us Auction House players.
Maximize your profits with more advice from Gold Capped. Do you have questions about selling, reselling, and building your financial empire on the auction house? Fox and Basil are taking your questions at fox@wowinsider.com and basil@wowinsider.com.
Any time a new World of Warcraft expansion is announced, a flurry of information and speculation comes with it. For us auctioneers, the announcement of Mists of Pandaria at BlizzCon 2011 was no different. Pets, professions, and more -- Mists of Pandaria will going to bring plenty of major changes to the game's economy.
To be sure, the Auction House wasn't the most talked-about aspect of WoW at this year's BlizzCon, at least directly. But when you consider how major the announcement of non-combat pet combat was and start considering how these pets will be fully tradeable ...
The big news: WoW meets Pokemon
People love collecting in-game pets in WoW. People love Pokemon. Combining those two similar loves in Mists of Pandaria? It's a brilliant move by Blizzard, giving players something completely new and different to do at level 90 -- a sorely needed minigame.
The mechanics of it all seem super cool. Your existing non-combat pets will be given some simplified stats -- say, attack, defense, and health. You'll also be able to find other non-combat pets out in the world. You can choose to battle them and try to capture them. Or you could instead hang out in Stormwind all day long and just battle other dudes with pets. Or you can head to different cities to battle trainers to become a non-combat pet master. It's not like Pokemon. It is Pokemon.
The big news for us, however, is that players will be able to trade these in-game pets with a few limited exceptions. Players could go farm and sell an adorable Fox Kit (the best pet in the game, though I may be biased). Or they could farm it, level it through the new battle system, and then sell it. They could even buy a level 1 Fox Kit from the Auction House, add value by leveling it, and then resell it.
There are countless implications of this news. First, the Auction House elite -- World of Warcraft's proverbial 1% -- finally have something to do with all their money. And better yet, the 99% has a new way to make money, and a lot of it, not just through lucky drops but through putting in work and leveling a readily available pet.
This is pretty big news. In the past, World of Warcraft has traditionally eschewed allowing people to trade in-game currency for any significant amount of in-game work. Selling your paladin's gear and titles to another player for 500,000 gold? Unthinkable. Selling your server-best level 25 Phoenix Hatchling for 500,000 gold to a fellow competitor? That's the new model.
It's hard to guess how these pets will wind up being priced when patch 5.0 (presumably) brings this new pet Fight Club system, but I'd be damn surprised if prices didn't rise across the board. Rare pets will be in even higher demand than they are now, given that Blizzard doesn't increase their drop rates. Normal pets will see rekindled interest too, and you won't need to wait until 5.0 launches to notice it. Prices should start increasing once the new expansion grows near, provided that "Pokemon Pandas" doesn't go the way of the dance studio.
How am I playing this news? Well, in the short term, I'm going to be working to acquire more pets, both via the Auction House and farming. But that's mostly just because I want to be the very best, like no one ever was. To catch them is my real test; to train them is my cause. I gotta catch 'em all. And if most players are like me -- that is, more interested in buying these pets than selling them -- pets are going to be an incredibly robust market.
The other news
Of course, the new pet battle system isn't the only piece of news for us Auction House players.
- A good profession is getting better. In Mists of Pandaria, wands will be main-hand weapons and craftable by enchanters. Weapons tend to be incredibly strong sellers on the Auction House (because they tend to have higher stats than, say, a glove), so if these wind up being BOE, enchanting promises to be even more profitable in MoP than in Cataclysm.
- Blizzard developers hinted that jewelcrafters may be getting their own mount in patch 5.0. Though specifics (and even a confirmation) were hard to come by, one hopes that this might act as a gold sink in the same way that Vial of the Sands did in Cataclysm. After all, all those gemstones are supposed to be expensive, right?
- In response to a complaint about gold farmers (and us legit mass-producing Auction House mavens), Blizzard dismissed the idea of bringing back "perfect cut" gems (where expertly crafted gems would occasionally carry higher stats than usual), suggesting that such an item would invalidate the non-perfect gem market. It's a great point -- almost nobody buys green-quality cut gems, even Perfect Brilliant Carnelians. I'm not sure what perfect cut gems would do to discourage mass production and botters, anyway unless the creation of these new gems was added as a daily cooldown.
- Blizzard raised the possibility of giving jewelcrafters designs that include the MoP version of Chaos Orbs. This is interesting news on two fronts. First, it suggests that Blizzard really likes Cataclysm's BOP Chaos Orb model and will be perpetuating it in MoP. Secondly, it suggests that jewelcrafters may be getting some epic rings or neckpieces that will actually be worth crafting. It'd be nice to see the profession getting gear that's crafted for purposes other than disenchanting.
Filed under: News items, Economy, Gold Capped, Mists of Pandaria







Reader Comments (Page 1 of 2)
Starlin Oct 25th 2011 5:12PM
From looking at the UI mockups I made an assumption that the pets on the "Wild" tab would be the tradeable ones. I don't think you'll suddenly be able to trade pets out of your spellbook. Just a guess though.
llcjay2003 Oct 25th 2011 6:07PM
I think I remember them saying on a panel that you could sell pets after you level them up. I assume that they have to be in your spell book to level them. I'm not sure how they are going to make them tradeable after that.
Goarther Oct 25th 2011 10:36PM
I think selling wild pets makes more sense then selling your Murkablo or Lil'XT. Blizzard would have to deal with all the hassle of updating your pet achieves and adding and removing the rewards based on the number of pets you currently have
Bellajtok Oct 25th 2011 5:17PM
My first thought: "Engineering is finally profitable?"
My second thought: "HAHAHAHAHAHAHA no.
AdamAldaine Oct 28th 2011 12:42PM
I've made over 60k with Engineering....
John Oct 25th 2011 5:22PM
Does that thing in the picture have a rash? conjunctivitis? loose stool? all 3 of those and more?
eww
Adirondack Oct 25th 2011 5:30PM
It's a Bulbasore ^-^
RetPallyJil Oct 25th 2011 5:26PM
BAAAAHAHAHHA Jewelcrafters get a mount before smiths? Fark you sideways, Blizzard.
Jully Oct 25th 2011 5:42PM
Yep, no flying anvil for you!
Duts Oct 25th 2011 5:43PM
You want an Anvil with wheels? A mobile anvil-cart...I like it!
llcjay2003 Oct 25th 2011 6:03PM
Smithys need a tank mount. That is all I have to say about that.
RetPallyJil Oct 25th 2011 7:01PM
Chariot? Rollerskates? Whatever, I'll take it.
Nadia Oct 25th 2011 7:32PM
Anvil anvil in the sky,
Silly anvil, you can't fly!
Daikaiju Oct 25th 2011 5:42PM
Leathereworker here still hoping for at least some new drums...
Matthew Oct 25th 2011 10:20PM
no drums
no quivers
no riding crop
soon they will remove the leg patch! D:
srshupe Oct 25th 2011 5:52PM
What would a JC mount even look like? An enlarged version of one of the trinkets? I would prefer the ability to craft some desirable BoEs...
Zamboni Oct 25th 2011 6:37PM
They're still deciding between the classic Rolls or one of the new Bugattis.
llcjay2003 Oct 25th 2011 7:01PM
A big diamond with wheels? And wings? That's all I got.
Skyburnone Oct 25th 2011 7:03PM
Jade/Onyx/Precious Gem Tiger
Bapo Oct 25th 2011 8:45PM
Crystal Beast Emerald Eagle?
I still want Amethyst Cat though :D