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10-26-2011 @ 5:18PM
My biggest lament with the new amazing content all over the place is that you level through it so fast you barely make it to the second question before they've gone 'green' in your log.Its hard to get the lore when your leaps past it. Every zone I've paused to explore has been one where I was 5-10 levels above it by the time I finished it.
10-26-2011 @ 6:04PM
Try taking off your heirlooms lol.
10-26-2011 @ 6:18PM
@Garnlok: That's what I did. And I still had to stop experience gain every five levels or so because I never managed to finish the quests in one zone before I was at least two level too high for them, which in turn made the next zone even shorter, etc. I love the new 1-60 experience, but I think they overshot the target of making levelling faster.
I'm one of the few who really really wish they would slow it down a bit. Just a bit, so you could run a dungeon without everything going green or gray.
10-26-2011 @ 6:22PM
No heirlooms, no herbalism/mining, no killing rare spawns, no dungeons, and you might juuuust be able to finish zones only one or two levels above where you're supposed to be. I complained about this at the start of cata, and people acted like I wanted them to go back to classic wow's levelling spees.
10-26-2011 @ 6:35PM
I would rather they left it like it is. This way, when I want to burst through to get a toon to level cap, I can. There are many options for people who are leveling to play out the content.
10-26-2011 @ 7:41PM
The leveling experience is really wasted on people leveling. I followed most of those chains when cataclysm struck by doing them on my main at 80.The rest I did while leveling chars and with or without heirlooms you level too fast and feel that you should switch to the next area(it doesnt help that you actually get quests sending you there even when you're in the middle of really epic chains. I forced myself to do those quests even when they were grey because I love the lore of the game. I dont regret it one bit.
10-26-2011 @ 10:24PM
I agree that you level too fast through the old zones. There is very little sense of threat or danger. Even only using the gear that you earn from quests (ie no heirlooms etc) it is very hard for your toon to die. I have even tried to pull packs of mobs to try and kill me and the usual effect is that by the time I manage to collect enough mobs to be a danger (about 6 or 7 mobs), the first two mobs that I have tagged have gotten bored and reset. If the challenge becomes 'how do I keep 7 mobs tagged' rather than 'OMG I've pulled 2 mobs at once, HOW will I survive?' then that's a boredom inducing problem. I've levelled 3 or 4 toons to 30 or 40 in the new zones but have given up on them because it's wayy too easy.I believe that a solution to make questing more challenging/difficult for experienced players is to raise the barrier to picking up new quests.Right now you can't pick up a quest that is more than 5 levels higher than you (* I think it's 5). If they made this number 7 then players who wanted a challenge could grind through the more difficult mobs and quests. A player can make their own choices whether it's too hard or not and drop back a zone or two if they are getting stomped on too easily.People who want to zoom through the levels can still do so, but those who want to stop and smell the roses are missing out.They have done a great job making the storylines in these old zones epic and compelling, but the gameplay suffers if you are fighting easy grey mobs by the time you get to the end of it- even if you start the zone at the absolute minimum level.Let us take quests at lower levels and bring back the sense of danger!
10-27-2011 @ 5:30AM
@KatherineYou're not the only one with that kind of experience.Based upon the PTR and officlal news I 'predicted' most of the issues with the new 1-60 content in the summer of 2010 on the Fora and practically got my head bit off. Things turning out even worse (I hadn't expected the heavy-handed railroading or the rediculous XP-scaling/bad pacing) didn't make me much happier.
10-27-2011 @ 7:57AM
Do the quests naked. With a skinning knife and a fishing pole equipped.And the tabard for guild rep.Then you'll see what's "the sense of danger"...
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