Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
10-26-2011 @ 6:31PM
EverythingRuned said...
The 1-60 experience in general is so much better than anything else in wow right now, including 80-85.
It has to do with the pacing, unfortunately. WoW is designed to reward you quickly at first, and then gradually reduce the rate that you recieve said rewards. By the time you get to Vash'jir or Hyjal, the design process goes something like "okay, we have to keep the players in this zone for around 8 hours. What quests can we put in to make that happen?" Sure, it's great by mmo standards, but it's a far cry from the "how can we get the zone to fit this story" we're getting in vanilla.
Tightly wound, linear storylines are good, but they're better in small chunks... and better when you're not forced into them. You have 2 to 3 choices for each of your short experiences
My only complaint about the leveling experience isn't really the zones' fault: unresolved cliffhangers. At first I thought that they had a plan for all of these great storylines... nope! Sure, having extra hanging plot threads in your back pocket is good "just in case" your creative team runs dry/feels like it, but it's disappointing for us players.
Reply