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10-26-2011 @ 8:28PM
Soooo...am I just missing something, or are there less talents overall? Isn't this going to bore the shit out of everybody while leveling to 90 (also, I may add, while NOT being able to fly until that time, if I understand correctly)?
10-26-2011 @ 8:40PM
uh you realize there will be story-driven quests right? and less talents just means you get those abilities automatically as you level.
10-26-2011 @ 8:47PM
No flying in Pandaria, the zone, until max level. You'll be able to fly everywhere else. Think back to BC where you couldn't fly until level 70.
10-26-2011 @ 8:50PM
So many people have been misinterpretting the "no flying until level cap". That rule applies to Pandaria ONLY. It's just like in Wrath of the Lich King where you could fly in Outlands, but had to wait until level 80 (or was it 78?) to buy Cold Weather Flying in Northrend. So we're going to get a Cold Weather Flying-esque mount training at level 90 (I liked the Foggy Flying ability mused by someone in the comments of another blog on here).That aside, yes you get MANY fewer talents, but how often does adding a talent point ever really affect your gameplay in the current system anyway? Every 10-20 levels when you get a cool new ability? You'll still get spec-specific perks as you level just now they aren't going to let you pretend you have a choice in what you get like they do now. So really think as the new talent system as an extra perk ON TOP of what you already have now.
10-26-2011 @ 8:52PM
I can track down the proof if it's necessary, but my understanding is that you won't be able to fly IN PANDARIA until 90. Flying everywhere else in Azeroth should be A-OK. When it comes to the Talents 2.0 issue... take a look at your Shadow tree and tell me how many choices you ACTUALLY have. I'll wait.
10-26-2011 @ 8:53PM
Clicking on the same old mandatory talents was a source of fun while leveling? I don't think 5 extra levels of not flying is going to break the game, you managed the first 60 well enough.(Also, the article incorrectly says scream is currently a talent, you can just learn it from a trainer at level 12.)
10-26-2011 @ 8:56PM
You are gonna get bored by waiting 5 levels for a talent? Doesn't take much, does it?I'm thinking that with having all priest spells available and probably one or two more between 85 and 90, that there will be plenty to learn so you aren't lamenting that you can't fly to a mob, drop and annihilate, mount, fly to the next mob, drop and annihilate then after killing your ten rats going back to the quest giver. THAT actually sounds boring to me. Like going back to finish lore master at 80 was.I mean, if your just in the game for landing on mobs, that's your thing. I kinda like having to watch and plan my path so i don't end up with 5 mobs on me, then realizing that I'm pretty bad ass and can wipe the floor with them anyway.I think the changes sound fun and like its gonna be a bit of a treat to learn to play well with the new toys.
10-26-2011 @ 9:08PM
Since everyone else is trying to convince you of your illogical thinking, Im going to as well.Really, how much fun is getting a talent point, opening up your talents, clicking a box and getting a 2% increase in some stat? So 20 seconds of time you now have to keep questing. To stop and just appreciate that you leveled. Take in the scenery. Read all the cool new things you just got for leveling. Whoa.. whats that? You mean I just got a stat buff talent/or a talent spell without having to click into talents and click in a box as well as getting 18 different new toys to play with in our new talent tool box. Take those 20 seconds to write a quick thank you note to Blizzard for doing this.
10-26-2011 @ 9:27PM
The talent trees aren't going to exist in their current form. You will choose a spec at lvl 10. Say, Shadow Priest. You will get all the abilities integral to Shadow automatically as you level.The six talents you get every 15 levels are utilities, as outlined above. Some are better for PvP, some in raids, some for soloing. Some heal, some damage, some crowd control, etc. They will be as easily interchangeable as glyphs. Which has been spelled out in not only this post, but multiple others about the new MoP talent system.And as for flying, this isn't a new concept either, but there are people new to the game with Cataclysm. We couldn't fly until lvl 70, and even then only in Outland, not in Classic zones. When we got to Northrend, we couldn't fly there until lvl 78, and still couldn't fly in Classic zones. Partway through Wrath they fixed it so lvl 60s could fly in Outland right away, alts could get a consumable heirloom book that let them fly in Northrend...and still no flight in Classic (due to graphic limits and how the world was built). Flying in Classic was adding at the beginning of Cata with the changes and updates to the world. Being able to fly right away in Cataclysm zones? Eh. it wasn't that challenging, honestly. I mean, my lvl 60 Hunter has explored most of Cata's zones now and earned a ton of experience (and candy) from that, just flying over everything. Exploration has little to no meaning, and quests are easily cheesed at level. So not being able to fly in Pandaria until lvl 90? I don't mind. I can fly everywhere else, and I have a ton of ground mounts that will love to get out of the stable, anyway.
10-26-2011 @ 9:54PM
It will be a little sad only looking forward to one talent point every 15 levels instead of one every other level, but keep in mind, there's a lot more things you'll be getting "free" from choosing a spec now, so you'll basically be looking forward to those. Perhaps as a way to spice leveling up a little more, they could let you pick which of the free abilities you want at specific levels instead of having them be predetermined?Also, I don't think you'll really feel the "talent drought" until after 75. You'll get all but 1 of your talents in the first two areas of the game, all but 2 pre-BC. Once you get your 75 one, you get no talent points for at all for all of Wrath AND Cata. While I would prefer to get my talent points sooner rather than later, it's probably something the Devs will change in the MoP beta.Regarding flying, you'll still be able to fly in Outland at level 60, Northrend at 68? Or is it 70? They probably still require the tome too, so first characters wont fly in Northrend (I think? Someone correct me on that if I'm wrong), and then flying is absolutely required for a lot of Cata zones, so you'll still fly from 80-85. I also fully expect that they'll put in a "Tome of Panda Flying" so that you'll only need to do the Panda zones grounded once, similar to Wrath.
10-26-2011 @ 10:02PM
Fright master's ricense?
10-26-2011 @ 11:56PM
@Honclfibr I don't think that applies to Chinese since they don't have problem with the 'L' pronunciation. Maybe you can try harder next time. Just a tip, that's all.
10-27-2011 @ 3:03AM
@Marius W.Not only that but the extra points you have left over after leveling generally go into talents that are just that....left over.I think the new system is pretty interesting. I'll withhold judgment about all of it until I see the spells we get while leveling. It's nice that Fox assumes that it's a given that we'll get Silence, and we may, but it's not a 100% sure thing. Psychic Horror as well; I can see one or two of our current talent spells being dropped altogether.
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